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  • Subject: Fire fight question
Subject: Fire fight question
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  • last post: 01.01.0001 12:00 AM PDT

Ok real quick i want to know if you need to have the skulls turned on in fire fight. Cause it looks great i just don't know if i want to play with skulls all the time. Thanks

  • 06.10.2009 1:49 PM PDT

Why the hell are you looking at this? Get out.

And no group invites, you jerk. I'm not interested.

It's divided up. Every fifteen waves or so, a skull is activated to up the difficulty.

[Edited on 06.10.2009 1:50 PM PDT]

  • 06.10.2009 1:50 PM PDT

Don't worry man. Most skulls only alter the way the enemy reacts. It's better that way. The only on that I feel uncomfortable with, is the one where you have to melee to get health back.

  • 06.10.2009 1:50 PM PDT

maybe at easy no skull turns on in the first 10 rounds

  • 06.10.2009 1:50 PM PDT

You don't have to I expect, I'm sure you would get a choice.

  • 06.10.2009 1:51 PM PDT

Posted by: ALIENwolve
It's divided up. Every fifteen waves or so, a skull is activated to up the difficulty.

They said the skull changed. And it wasn't necessarily to make it more difficult, it was to give new enemy reactions.

  • 06.10.2009 1:51 PM PDT

Why the hell are you looking at this? Get out.

And no group invites, you jerk. I'm not interested.

Posted by: ABotelho
Posted by: ALIENwolve
It's divided up. Every fifteen waves or so, a skull is activated to up the difficulty.

They said the skull changed. And it wasn't necessarily to make it more difficult, it was to give new enemy reactions.
Never said it wouldn't stack.

  • 06.10.2009 1:52 PM PDT

Posted by: ALIENwolve
Posted by: ABotelho
Posted by: ALIENwolve
It's divided up. Every fifteen waves or so, a skull is activated to up the difficulty.

They said the skull changed. And it wasn't necessarily to make it more difficult, it was to give new enemy reactions.
Never said it wouldn't stack.

I highly doubt it. It just wouldn't be fun with that many skulls activated.

  • 06.10.2009 1:55 PM PDT