Halo: Reach Forum
This topic has moved here: Subject: halo Reach weapons
  • Subject: halo Reach weapons
Subject: halo Reach weapons

Spartan119 the Red Raven.
"So officer tell me how it feels to be at the wrong end of that barrel?"

i would like to hear some ideas for current weapon adjustments and effects and what u think of others. nothing random or dumb please.

think about damage, clip size, range acuracy, concusion, anti shield, anti body, headshot, plasma freeze, blind, rate of fire and any other cool effect within reason like the needlers poison

what do you think about vehicles same for them.
thx for posting

  • 06.10.2009 5:58 PM PDT
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Halo CE Fuel Rod Gun would be nice. The Halo 3 version is just a Brute Shot on steroids with a laggy animation.

I also want a Halo 2/3 hybrid Brute shot. I want it to have the Halo 3 damage and capacity but I want the grenades to bounce like in Halo 2.

  • 06.10.2009 6:04 PM PDT

Spartan119 the Red Raven.
"So officer tell me how it feels to be at the wrong end of that barrel?"

ya that would be nice

  • 06.10.2009 6:12 PM PDT

seriouly?!?! the bouncing grenades sucked road kill! i think finally being able to use one of the "jackhammer" rockets from the books could be pretty cool

  • 06.10.2009 6:17 PM PDT

bojables

  • 06.10.2009 6:18 PM PDT

I doubt brutes will even be in the game.
If they are, they will have very little priority, considering that elites were primarily seen.

  • 06.10.2009 6:54 PM PDT

"You can't touch music, but music can touch you."

I'm guessing Reach will take place before Halo CE, so to me, it would make more since to have more primitive versions of some of the UNSC weapons, and maybe some modifications like the ones that the ODSTs have.

  • 06.10.2009 7:10 PM PDT

Ma5k

Seriously who's with me?

  • 06.10.2009 7:52 PM PDT

i do not accept recruitment messages

well i wanna know what that weapon the guy on the very left is holding, in the banner
i thought it was a minigun but there are no miniguns....
and you cant say detachable turret is a minigun

  • 06.10.2009 7:53 PM PDT

At the very least there better be spikers and sentinel beams in multiplayer and you should be able to spawn with them.

  • 06.10.2009 7:59 PM PDT

I am your Forging tutor.
Trust me, ask me, and I will teach thee.

I think it would be cool if they would present power weapons differently.
I and have seen many ways on other players maps.

Idea: Maybe put a power weapon in a candy machine :D
Then you have to break the glass to get it mwuahaha.
Vandilism ftw. >: )

  • 06.10.2009 8:18 PM PDT
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change only for weapons that fall out of use by... everyone. that would make sense

  • 06.10.2009 8:21 PM PDT

Posted by: XDrewxSkeezyX
I think it would be cool if they would present power weapons differently.
I and have seen many ways on other players maps.

Idea: Maybe put a power weapon in a candy machine :D
Then you have to break the glass to get it mwuahaha.
Vandilism ftw. >: )

Though sometimes if you do this it would fall over and crush you to death. Would teach kids to obey the funny cartoon warnings they put on the sides of those things.

  • 06.10.2009 9:03 PM PDT