Halo: Reach Forum
This topic has moved here: Subject: My suggestions for Halo: Reach multiplayer
  • Subject: My suggestions for Halo: Reach multiplayer
Subject: My suggestions for Halo: Reach multiplayer

Posted by: Shadowman235
Hobo Grunt's mother died, so everyone thought 'Sum1 ded! This will be funeeh! LAFFF AT ME NOW THAT I MAKE FUN OF DED PEPEL'.

They get a special place in hell.

What i want:

1. Better hit detection. The gun that requires arguably the most skill in halo 3, the battle rifle, works on a dice roll system. Bungie themselves showed us how it worked, and if you look at what they wrote, it basically says that there is a certain percent chance that each bullet of the br burst will hit. This is ridiculous. Reward us for our accuracy. If our crosshair is on their head, give us a headshot.

2. Longer ranged weapons. The only long ranged weapons were the laser and the sniper. Whats the point of making maps like sandtrap and avalanche if you can only kill someone from 100 feet away or closer? The br's range should at least doubled, and every gun in general should be able to shoot farther. 90% of battles in halo 3 are done within close quarters, with the exception of sniper battles.

3. Fall damage. Not only does it make sense because of the older armor we will be wearing, it adds a huge amount of strategy into the game. If some guy managed to get to the top of a sniper tower, and someone else works really hard to get him to no health, it isnt very fair that he can just drop off the other side, and escape unscathed. This would also prevent people from jumping out of flying vehicles when being tracked by missiles. You got into the banshee, you were a juggernaut powerhouse for a few minutes, now a guy on the other team has a missile pod, its time to die. You should not be able to decided you dont feel like dying and just jump out and run away. If you take a banshee, be prepared to try and evade missiles.

4. Nerf melees. A melee should be a finishing move, a coup de grace. What the hell is this a melee takes away more shields than a direct hit from a fuel rod or brute shot? This very often defeats the purpose of shooting, in a game that is a bloody first-person shooter. How often do you get into an ar fight that doesnt end in a dual melee pointless death that didnt let the better player win?

5. Less overall shield power. Also makes sense with the armor well be wearing, but it would benefit gameplay. Dont make the shields useless, but make it possible for maybe like 3-4 headshot kills with a br instead of 4-5. (not as important to me, but would be nice)

6. Melee lunges. I dont think i need to explain why the game rotating your character 90 degrees just so he can land his melee doesn't make sense.

7. Field of view must increase. First of all, i feel like im looking in tunnel vision when i play halo 3. Second, when i walk into a room, i should only have to do a quarter turn each way to see the rooms corners, not a full 90 degrees like i have to in halo 3. It makes camping incredibly easy, and doesnt gave you a chance to see someone who is a few feet to the left of you.

8. Take a hint from the call of duty series. I do not want Reach to feel like cod4, thats not what im saying, but i think it would be very smart of bungie to incorporate some sort of rpg element into the multiplayer. Ex. when you reach a certain amount of exp you can choose to start with stickies instead of frags. Armor perms should be unlocked through exp, not achievements. After reaching a certain level players can choose what weapon they start with ( not all weapons are possible. Only pistol, AR, and BR) Simple perks, none with enormous advantages (Spawn with 2 extra clips instead of 1, or like increase your walk8ing speed by 15%)

9. More customization. Let me color my visor different tints, let me have different leg and arm perms, custom color tints for my armor(Shiny, metallic, etc.) Let me pick the color of my crosshair.

10. Halo 3 had a lot of things that got people frustrated ( bullets dropping, hits not registering on elites, and just general balancing problems. I expect most of these to be fixed.

11. All guns should be useful. Be honest, how often do you pick of a plasma rifle or spiker? guns like this should have a purpose.

12. One more thing. The True Skill system must go


I'll update later if anyone else has some good suggestions



[Edited on 06.11.2009 12:34 PM PDT]

  • 06.11.2009 12:11 PM PDT

Some of that stuff sounds pretty good, like number 8.
But please go here...
http://www.bungie.net/Forums/posts.aspx?postID=33407299&v iewreplies=true&postRepeater1-p=36#end

  • 06.11.2009 12:18 PM PDT

Five years older and wiser
The fires are burning, I'm fire, never tire
Slay warriors in the forests, and on hire

also bungie should add a sprint, because otherwise game plays too slow.

[Edited on 06.11.2009 12:20 PM PDT]

  • 06.11.2009 12:20 PM PDT

Posted by: Shadowman235
Hobo Grunt's mother died, so everyone thought 'Sum1 ded! This will be funeeh! LAFFF AT ME NOW THAT I MAKE FUN OF DED PEPEL'.

They get a special place in hell.

Posted by: ApocalypeX
also bungie should add a sprint, because otherwise game plays too slow.
I agree but there not really any buttons left on the controller. If it could be incorporated without the control schemes suffering then i support this.

  • 06.11.2009 12:25 PM PDT
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Do not waste your tears, I was not born to watch the world grow dim. Life is not measured in years, but by the deeds of men.

Posted by: goldhawk
We should know better, because we are better.

8: No. Just no. It would be unfair to newer players that high ranking players get to start with weapons they are more skilled at or are more powerfull.

  • 06.11.2009 12:30 PM PDT

Posted by: Shadowman235
Hobo Grunt's mother died, so everyone thought 'Sum1 ded! This will be funeeh! LAFFF AT ME NOW THAT I MAKE FUN OF DED PEPEL'.

They get a special place in hell.

Posted by: Xd00999
8: No. Just no. It would be unfair to newer players that high ranking players get to start with weapons they are more skilled at or are more powerfull.


That was only like 1 aspect of the idea i presented for number 8, and i dont want people to be able to start with stronger weapons than other people do, i just think there should be a choice based on preference not obvious advantages. Many people would argue that the AR is a better weapon than the BR anyway.

And if you still think that it would be unfair, then maybe the choice of which starting weapon you get should be available to anyone, regardless of skill or exp.



[Edited on 06.11.2009 12:32 PM PDT]

  • 06.11.2009 12:32 PM PDT

You can call me GrizzlyChips, cause they sound cute, cuddly, and delicious.

Posted by: Sunny Bunny 88
4. Nerf melees. A melee should be a finishing move, a coup de grace. What the hell is this a melee takes away more shields than a direct hit from a fuel rod or brute shot? This very often defeats the purpose of shooting, in a game that is a bloody first-person shooter. How often do you get into an ar fight that doesnt end in a dual melee pointless death that didnt let the better player win?

11. All guns should be useful. Be honest, how often do you pick of a plasma rifle or spiker? guns like this should have a purpose.


I use my plasma rifle for melee douche-ness, fire like 4-5 shots, then make use of that "un-nerfed" melee system.

  • 06.11.2009 12:35 PM PDT

Posted by: Shadowman235
Hobo Grunt's mother died, so everyone thought 'Sum1 ded! This will be funeeh! LAFFF AT ME NOW THAT I MAKE FUN OF DED PEPEL'.

They get a special place in hell.

Posted by: SR_Alpha
Posted by: Sunny Bunny 88
4. Nerf melees. A melee should be a finishing move, a coup de grace. What the hell is this a melee takes away more shields than a direct hit from a fuel rod or brute shot? This very often defeats the purpose of shooting, in a game that is a bloody first-person shooter. How often do you get into an ar fight that doesnt end in a dual melee pointless death that didnt let the better player win?

11. All guns should be useful. Be honest, how often do you pick of a plasma rifle or spiker? guns like this should have a purpose.


I use my plasma rifle for melee douche-ness, fire like 4-5 shots, then make use of that "un-nerfed" melee system.


Yea thats a pretty good example of how the current melee system encourages running and gunning

  • 06.11.2009 3:14 PM PDT

oO( Underdogg13 )Oo

Posted by: Xd00999
8: No. Just no. It would be unfair to newer players that high ranking players get to start with weapons they are more skilled at or are more powerfull.


CoD does it, thousands still play it.

  • 06.11.2009 3:22 PM PDT

Posted by: Sunny Bunny 88
Posted by: SR_Alpha
Posted by: Sunny Bunny 88
4. Nerf melees. A melee should be a finishing move, a coup de grace. What the hell is this a melee takes away more shields than a direct hit from a fuel rod or brute shot? This very often defeats the purpose of shooting, in a game that is a bloody first-person shooter. How often do you get into an ar fight that doesnt end in a dual melee pointless death that didnt let the better player win?

11. All guns should be useful. Be honest, how often do you pick of a plasma rifle or spiker? guns like this should have a purpose.


I use my plasma rifle for melee douche-ness, fire like 4-5 shots, then make use of that "un-nerfed" melee system.


Yea thats a pretty good example of how the current melee system encourages running and gunning


Dude, what the hell do you think Halo's all about? Halo is a run and gun game, it has been that way ever since Halo 1 came out.

  • 06.11.2009 3:27 PM PDT

oO( Underdogg13 )Oo

8 and 9 are cool, and I also think there should be a simple vinyl editing system for your armor. Like how Jerome has a stripe across his armor. You can put simple things like stripes or stars on your armor and change the size and color and position and stuff. But there would have to be some limits, because knowing the Bungie community, some one is gonna go ape -blam!- with the customizations.

  • 06.11.2009 3:28 PM PDT

Posted by: Shadowman235
Hobo Grunt's mother died, so everyone thought 'Sum1 ded! This will be funeeh! LAFFF AT ME NOW THAT I MAKE FUN OF DED PEPEL'.

They get a special place in hell.

Posted by: UrbanSolder000
Posted by: Sunny Bunny 88
Posted by: SR_Alpha
Posted by: Sunny Bunny 88
4. Nerf melees. A melee should be a finishing move, a coup de grace. What the hell is this a melee takes away more shields than a direct hit from a fuel rod or brute shot? This very often defeats the purpose of shooting, in a game that is a bloody first-person shooter. How often do you get into an ar fight that doesnt end in a dual melee pointless death that didnt let the better player win?

11. All guns should be useful. Be honest, how often do you pick of a plasma rifle or spiker? guns like this should have a purpose.


I use my plasma rifle for melee douche-ness, fire like 4-5 shots, then make use of that "un-nerfed" melee system.


Yea thats a pretty good example of how the current melee system encourages running and gunning


Dude, what the hell do you think Halo's all about? Halo is a run and gun game, it has been that way ever since Halo 1 came out.


The thing is with halo 1 you could run and gun if you wanted to but really almost any playing style was supported. The same cant be said for halo 3

  • 06.11.2009 3:33 PM PDT
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Posted by: Sunny Bunny 88
Posted by: ApocalypeX
also bungie should add a sprint, because otherwise game plays too slow.
I agree but there not really any buttons left on the controller. If it could be incorporated without the control schemes suffering then i support this.

Yes lets turn Halo into another generic shooter.

  • 06.11.2009 3:34 PM PDT

Posted by: Shadowman235
Hobo Grunt's mother died, so everyone thought 'Sum1 ded! This will be funeeh! LAFFF AT ME NOW THAT I MAKE FUN OF DED PEPEL'.

They get a special place in hell.

Posted by: Insane Brandon
Posted by: Sunny Bunny 88
Posted by: ApocalypeX
also bungie should add a sprint, because otherwise game plays too slow.
I agree but there not really any buttons left on the controller. If it could be incorporated without the control schemes suffering then i support this.

Yes lets turn Halo into another generic shooter.
Ah yes of course, halo itself is fine but if you let the players sprint, its just some dumb old generic shooter. Go away.

  • 06.11.2009 3:35 PM PDT