Halo: Reach Forum
This topic has moved here: Subject: Reach to use Natal??? Tell me it aint so Bungie!!!
  • Subject: Reach to use Natal??? Tell me it aint so Bungie!!!
Subject: Reach to use Natal??? Tell me it aint so Bungie!!!
  • gamertag: [none]
  • user homepage:

HELL NO

  • 06.12.2009 8:25 AM PDT
  • gamertag: [none]
  • user homepage:

Team 'Also Known As'.

Some people think that me and my teamates must be overweight and have no friends due to how good we are.
Here is proof that we are all physically fit and we are all ladies men
From the UK? Join UK Gamers!
Unofficial Bungie.net chat for all those exciting needs!!

I think this would be interesting, it would be good to have the choice of using either the controller or Natal. But I can't wait to see this.

  • 06.12.2009 8:27 AM PDT

As long as I can turn off all the gimmick features that are included to work with Natal, I'm fine with it.

  • 06.12.2009 8:29 AM PDT

"Halo 4" Life

if they use natal im not going to get reach

  • 06.12.2009 8:37 AM PDT

Like me? Love me? Got a crush? Follow me on Twitter

| Forum Rules | Terms of Use | Code of Conduct |

It wouldn't make sense for Halo:Reach to use Project Natal. Project Natal doesn't even have a set release date and the BETA test for Halo:Reach's multiplayer is set out in Spring of 2010 (most likely), since the game itself is due out at the end of 2010.

Therefore, without even so much as a projected release date for Project Natal, I wouldn't expect Natal to release any sooner than the end of 2010. Otherwise, economically, it would have made more sense to give a projected release date for the item.

Unless it was only used in campaign, a multiplayer Beta wouldn't help at all since it wouldn't have Natal in the hands of the users. Furthermore, if it did require the purchase of Natal in the Spring then the project itself would be debuting very very early.

Moreover, it just wouldn't make sense for Halo:Reach to use Natal as an interface for the game. The project has no release date, nor any promised games yet. Had they unveiled the connection then, Microsoft would have seen a swell of more speculation and discussion. It would have been a better economic move. Furthermore, forcing Beta testers to purchase the product doesn't make sense and again, it couldnt possibly be out yet by then so the multiplayer would be completely lacking Natal in the finished product.

If you ask me, Halo:Reach has solid evidence just based off of numbers alone that it won't be using Natal.

Furthermore, that article didn't mention that 1) Four Halo Projects were under construction. Those were: Halo:ODST, Halo Wars, Halo:Reach, and the Peter Jackson Project. 2) The Peter Jackson Project, as of the beginning of the year, was put on an indefinite hold. It has no connection to Halo:Reach being produced out of Bungie Studios.

  • 06.12.2009 8:37 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

I like the idea of using Natal for placing objects in Forge with your hands. It would also make for a good game of dominos, or Jenga. As long as we are in the Moniter Mode, of course. :P

But outside of Forge, I don't really see how Natal would work. At the same time, Reach has probably been developed since around the end of Halo 3's development phase. From what Microsoft said about Natal, Bungie wouldn't be restarting development just to spend time on a new kit to work and find ways to make it work without it messing up gameplay.

But I'm all for it in Forge. That's sounds awesome.



Well Natal has been in the design phase for years, Bungie probably new about it when they started making Reach.

[Edited on 06.12.2009 10:32 AM PDT]

  • 06.12.2009 10:28 AM PDT
  • gamertag: [none]
  • user homepage:

Gamertag: ODST Buck

I think it could be beneficial in a few aspects of the game, but I don't know what those aspects would be. Also, I don't want them to 'get rid' of headsets with Natal, if someone would walk into the room when I'm playing, I wouldn't want others to have to hear what they have to say.

  • 06.12.2009 11:11 AM PDT

Posted by: Chobo 66
So here's some advice. Hookers. You give them your money. they give you a few moments of happiness. Then you go home. The way it was meant to be. Posted by: Blackbird42
Actually I listened to the audio and he said something about the body rewarding social interaction because is was necessary to survive... well so was the appendix, and now all the appendix does is explode and kill you.

You would still be able to use a controller guys.

  • 06.12.2009 11:18 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

It might be cool. But it would just be Microsoft getting people to buy Natal and more Microsoft titles. 2 birds with 1 stone. The sad part is it'l work and they know it.

  • 06.12.2009 11:27 AM PDT

OH -blam!-! I might have to move my body!

  • 06.12.2009 11:29 AM PDT

Well I guess I better put some pants on.

I feel like I'm gonna break this thing!

Motion + controller combo?

Shooting and changing guns and moving to be done with the controller, and then, other things like looking around or signalling or something with the motion sensor.

  • 06.12.2009 11:32 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Posted by: Elce Rolumee
OH -blam!-! I might have to move my body!


You know Natal isn't gonna come with it if it does. It's not free.

  • 06.12.2009 11:32 AM PDT

"The strength of the pack is the wolf, the strength of the wolf is the pack."

"Yea, though I walk through the valley of the shadow of death, I will fear no evil: for thou art with me..."

ODST for life

Its possibly they will use Natal with Halo: Reach but in a very limited way. Maybe the use of hand signals to your squad or picking up weapons or items or throwing grenades it could be used for a lot things but you could still base the game off of the ordinary 360 controller.

I think it would be fun to use Natal in a shooter in very limited ways but still base the game play off the traditional controller scheme.

  • 06.12.2009 11:38 AM PDT

OK Halo:Reach is probably not going to be on Natal because there is going to be a multiplayer beta coming with odst therefore you will have to use the standard controller

  • 06.12.2009 11:46 AM PDT
  • gamertag: [none]
  • user homepage:

Posted by: x Lord Revan x
<Snip>


This pretty much proves that it won't use Natal, thank the heavens for that.

[Edited on 06.12.2009 11:49 AM PDT]

  • 06.12.2009 11:48 AM PDT
  • gamertag: [none]
  • user homepage:

Gamertag: ODST Buck

Posted by: Recon Avenger
OK Halo:Reach is probably not going to be on Natal because there is going to be a multiplayer beta coming with odst therefore you will have to use the standard controller


That beta won;t be playable until next year, and they could always implement it in campaign.

  • 06.12.2009 11:48 AM PDT

Posted by: Sidewayed
Posted by: Elce Rolumee
OH -blam!-! I might have to move my body!


You know Natal isn't gonna come with it if it does. It's not free.


REALLY MAN!?

  • 06.12.2009 11:49 AM PDT

I don't know how i feel about it, judging from the wii remote's success in gaming (or lack thereof). Hopefully they either find a way to make it work, or not use it at all. I trust bungie though, so we'll see.

  • 06.12.2009 11:57 AM PDT

Natal Tea-bagging FTW!!

  • 06.12.2009 11:57 AM PDT

Hey! Listen! HEY!- The words of Navi

I want to use a controller not some motion crap, why do all these new games want motion controll? Why not let people just play how they want to?
Just cus Wii did doesnt mean PS3 or 360 have to do it.

Its all about $$$$

  • 06.12.2009 11:57 AM PDT

Posted by: Elce Rolumee

REALLY MAN!?


ELITEFORCE OMGZZZ

  • 06.12.2009 11:58 AM PDT
  • gamertag: [none]
  • user homepage:

Gamertag: ODST Buck

Posted by: firehead501st
I want to use a controller not some motion crap, why do all these new games want motion controll? Why not let people just play how they want to?
Just cus Wii did doesnt mean PS3 or 360 have to do it.

Its all about $$$$


There you go.

  • 06.12.2009 11:59 AM PDT
  • gamertag: [none]
  • user homepage:

I do not appreciate B.Net Group solicitation. If you ignore this and send me an invitation anyway, I will block communications with you.

Skoar is freaking stupid.

Halo: Chronicles was confirmed by both Frankie and WETA to be (indefinitely) on hold. REACH is not Chronicles, as it is a Bungie Studios game, and not a Wignut game, and the chances of an FPS utilizing Natal is highly unlikely.

  • 06.12.2009 12:06 PM PDT

Twitter | Raptr | Facebook
------------------------------------------
Let me change my username! Pwease, I'd do anything! :'(
------------------------------------------
Xbox Ambassador

I knew they would do this, why does Microsoft have to ruin a good game by using motion sensors? It's like playing Grand Theft Auto with your hand, it just doesn't fit the game.

Halo should always be a control based game, that's how it's always been, that's how it should stay.

  • 06.12.2009 2:14 PM PDT