- Halo 2 Rookie
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- Exalted Mythic Member
If this game is a class-based First Person Shooter, than we have to give up on the idea of picking up weapons. Weapons kinda define your class, and in Halo people have, at least up until now, chosen their own class by choosing their own weapons.
I hope for a 64-person gameplay style. Everything else is stuff I don't mind. Change is good. Change for change's sake can be good. A bad change, even if it's a change, is still bad. Bungie simply needs to be careful about how they go about this, if they do make it class-based.
I'd be more interested in them changing the gameplay by making everything destructible; working into the game engine that sort of thing, since it could completely revamp how we go about our combat. Suddenly energy swords are used as shovels into enemy bases while Rockets scare the bejesus out of people and their precious cover; it'd become a whole other game that people would appreciate on a whole other level that way, too. But much harder to program.
Dunno what it'll end up being like. I hope it's awesome, though.