Halo: Reach Forum
This topic has moved here: Subject: Should Halo Reach be more realistic than the past Halo's?
  • Subject: Should Halo Reach be more realistic than the past Halo's?
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Subject: Should Halo Reach be more realistic than the past Halo's?
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Posted by: BTE
Posted by: Xharpan
it doese'nt look nextgen , looks good but not nextgen
If by next-gen you mean crappy, dark and colorless, I agree. It doesnt look next-gen at all.

Posted by: Floriskovion 1
I am not arguing what realism is in Halo, I am arguing against the people who say Halo Reach's Gameplay should be more realistic. Too many do not grab the concept that Halo is a game that takes place in the future (as stated above), and thus are arguing that, in Reach, the beatdown should be toned down, we shouldnt throw grenades as far as we can, Spartans jump too high, it takes too many bullets to kill someone, etc.etc.


Sorry about that. I kinda skipped the part where you say that you are criticizing the people that want more realism. (brings me back to the same type of threads made when Halo 3 was about to come out)

So think of it as if i am backing up what you are saying.

As for the people you are criticizing, they should just read the damn books and use a little common sense.

  • 06.14.2009 9:56 PM PDT

Why do people still push Call of Duty as realism?

  • 06.14.2009 10:31 PM PDT
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Posted by: BTE
Posted by: Xharpan
it doese'nt look nextgen , looks good but not nextgen
If by next-gen you mean crappy, dark and colorless, I agree. It doesnt look next-gen at all.

Posted by: disgruntledfan2
Why do people still push Call of Duty as realism?


Because people are borderline retarded.

  • 06.14.2009 10:33 PM PDT
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You are completely right on Halo montages being better than CoD or Gears montages....and i agree with nearly everything else. But CoD is overall a better game (knows this isnt point of thread but i felt like putting that in there)

  • 06.14.2009 10:40 PM PDT
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No and its not that far back in the past they still have the wepons in all the halo games.

  • 06.14.2009 10:42 PM PDT

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