Halo 3: ODST Forum
This topic has moved here: Subject: a quick couple of ideas and questions about firefight.
  • Subject: a quick couple of ideas and questions about firefight.
Subject: a quick couple of ideas and questions about firefight.

So does anyone here think that when you start your game of firefight that you will start with that characters signature weapon and silenced smg. like if you play Buck you get the rocket launcher and the silenced Smg.

Im thinking it will have to sort of play out that way because at the end of the round or set or whatever when you get your ammo replenished, if the ammo comes down in drop pods and you only start off with the smg then you have 4 ODST's in dire need of ammo for smgs and the chances are that one person probably wont have max ammo for his gun because someone accidentally ran by and took some or they purposely ran by and took some. so atleast if you start with the persons custom weapon you can hold on to it and the drop pod will only drop the ammo for the gun or rocket.

Also because of the bucket o life you can't betray each other for a certain gun.

Also im thinking that now because its an odst your playing as you will be able to lock onto vehicles using the rocket launcher instead of missle pods, except im sure everyone saw the part where the odst was walking around with a detachable machine gun implacment. Im not sure which video it was in.

  • 06.15.2009 8:02 AM PDT

http://www.phoinixugc.com

The AR is an awesome weapon, RESPECT IT AS SUCH!!!

good thoughts, but you always start with the smg and hand-cannon(auto-mag) and pick up weapons from storage compartments on the walls, they respawn after every round.

  • 06.15.2009 8:05 AM PDT