Halo 3: ODST Forum
This topic has moved here: Subject: ideas for halo 3 odst firefight maps
  • Subject: ideas for halo 3 odst firefight maps
Subject: ideas for halo 3 odst firefight maps

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I think they should make dlc map for firefight,
they could make birds nest the hanger part but maybe a little bigger and the phantoms trop off the enemys.
They could also make a remake of the start of outskirts in halo 2 when the pelican crashes in the little house thing.
They should also do a flood attack one.

  • 06.15.2009 1:56 PM PDT

first off, i can almost garuntee that there will be DLC for firefight. what exacatally that will be no one knows (though i doubt they will do remakes). what i can tell you with 100% accuracy is that they will NOT have any flood in firefight at all... ever. your like the 11341413134189079th person so ask about flood in ODST because you can read what was previously said - NO FLOOD IN ODST.

  • 06.15.2009 1:59 PM PDT

War never decides who is right; only who is left.

Actually, I like the idea of one map in firefight being against the Flood. My idea for a Firefight map would be the map "Turf" from Halo 2.

  • 06.15.2009 2:10 PM PDT

A good firefight map would be Blood Gulch, but the version from Red vs Blue where you have to fight an endless load of wyomings like in episode 99, after a while you have to fight the tank and Tex.
Or the map could have Red team and Blue team fighting you and the other ODSTs along with each other. And each character has their own personality with Tucker trying to chat up Dare instead of kill her and Sarge "accidently" shooting Grif while aiming for a Blue.

  • 06.15.2009 2:17 PM PDT

Were it so easy.

A fiefight map thats a much bigger and more complex version of Isolation and having the enemies be the flood would be a great map. Something like Last Resort would be my favorite if they made it. Basically normandy.

  • 06.15.2009 2:19 PM PDT

1.Arkham Asylum, 2.Mass Effect, 3.Halo CE, 4.Mass Effect 2, 5.Halo 2, 6.Splinter Cell Double Agent, 7.Gears of War 2, 8.Medievil, 9.Oblivion, 10.Crash Team Racing

Headlong
Turf
Terminal
Zanzibar
-Map with Metropolislike bridge supporting lots of aircrafts, friendly and enemy. With plenty of ground forces.
-Big open area mainly for vehicles all the way to Scorpions. Enemies coming on vehicles from higher ground and phantoms, from both sides so your lines will break eventually.
-Sidewinderlike U shaped part of freeway and tall buildings.
-Prisonerlike tall building indoors.
-Rat Racelike map with circulating tunnels "Eek! enemy in front, eek! behind"
-Backwashlike map with a tower in the middle

[Edited on 06.15.2009 2:28 PM PDT]

  • 06.15.2009 2:20 PM PDT