Halo 3: ODST Forum
This topic has moved here: Subject: So why are ODST's as strong/stronger than Spartans all of a sud...
  • Subject: So why are ODST's as strong/stronger than Spartans all of a sud...
Subject: So why are ODST's as strong/stronger than Spartans all of a sud...
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Posted by: Marty the Elder
$9.99

That's pretty good for 2 hours of music without explosions and people yelling. I don't care if you steal it, but God does...

Firefight is non-canon. It's for fun.

  • 06.16.2009 12:50 PM PDT

Does anyone even look at these?

Because ODST's are -blam!- pro.

  • 06.16.2009 12:51 PM PDT

Time flies like an arrow; fruits flies like a banana.

Posted by: Crunchy_Shadow
It's an issue relating to the basic laws of physics.
Master Chief floats. Never seen anybody complain about that.

[Edited on 06.16.2009 12:52 PM PDT]

  • 06.16.2009 12:52 PM PDT
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I am the hand of fate!

Why does Master Chief bunny hop in the air when he ways a ton? It's just one of those things added that don't neccessarly make sense.

  • 06.16.2009 12:54 PM PDT
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one shout one kill. no luck only skill

adamk9000

Spartans smarter,little stronger
ODST brainy,strong
marine stupid,weak

  • 06.16.2009 12:54 PM PDT

wtf

If you pay any attention, it's Firefight, therefore does not matter because its not part of the story.

  • 06.16.2009 1:00 PM PDT

You guys seem to be missing the point. Read the OP again and try not to fall off of the ODST bandwagon.

And yes, I would prefer a good game instead of a bad one. Good games are ones with good physics, good gameplay, and good graphics(?). They wouldn't be sacrificing gameplay if they didn't allow you to rip off turrets. Hell, most people enjoy H2 more than H3 there weren't even turrets in H2 MM (amirite?). And with the boarding thing, someone has already mentioned that you couldn't board vehicles in Halo CE, and that seems like a fairly decent game.

And before you ask, no. I don't think this is a waste of time. It'd be like in the H3 trailer, if you saw the cheif flying. People would be asking why. Then, the people here who always need to be on the Bungie Bandwagon, would say "Just deal with it", "Because he's the Cheif", or "Because Bungie wanted good game, screw the physics involved!". And that's a fairly accurate comparison.

Let's say that an ODST is stronger than a normal person. Let's say that they're 1.5x stronger. A spartan is double, if not triple, the strength of an ODST (see H3 campaign). You're telling me that a Spartan that can flip tanks and vehicles, would have trouble carrying a turret that an ODST can carry like it's a twig? So, that leaves two options. Either the ODST's are overpowered in the new game, or the Spartans are overpowered in Halo 3. And seeing as how Spartans could flip vehicles in all of the Halos, I'm guessing it isn't the latter.

  • 06.16.2009 1:01 PM PDT
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Posted by: adam vs ryan
Spartans smarter,little stronger
ODST brainy,strong
marine stupid,weak

Spartans are the product of genetic engineering. They are specifically chosen for their genetic traits. Later they undergo an additional, and sometimes lethal, form of genetic manipulation... The train under the forces of twice the gravity of earth. They're education is bar none. They are the pinnacle of what humans are capable of achieving at this point in Halo's story.

A Spartan is many times stronger than a ODST. Spartan intelligence is, due to genetic engineering, minimum 140 IQ (genius). ODST, seeing as how they are above average humans without the benefit of genetic engineering / manipulation, have an IQ somewhere north of 100 (average IQ).

As for Marines being stupid and weak. Such a statement is misinformed. You should consider editing your post before the flames start.

[Edited on 06.16.2009 3:45 PM PDT]

  • 06.16.2009 1:03 PM PDT
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They can do these things because gameplay is more important than staying completely true to the lore, and a few descrepensies is nothing to complain about. Might I add, nitpicking details such as these is pointless.

  • 06.16.2009 1:09 PM PDT

Yes, because when I am fighting off endless waves of aliens, I think to myself, "It's a darn shame I can carry this turret, it's too bad they didn't sacrifice game play for realism". Sorry bro, it just doesn't really matter.

  • 06.16.2009 1:16 PM PDT

You know what? I think Master Cheif should fly. It would be a lot more fun, and who cares about the lore? I'm sure nobody would mind.

You see, the ODST being able to lift turrets isn't a "nitpicky detail". It's actually quite a large flaw. These forums are supposed to help create a better game and so far, people seem quite perturbed by this.

  • 06.16.2009 1:24 PM PDT

Mr. Pete

adam vs ryan, when you said marines were stupid and weak, you were right and you were wrong.when compared with a normal human today, they're smart and strong. i mean, c',mon! they're in the army, the UNSC! but compared with their enemies, the Covenant, they're stupid and weak, pests that get in the way. so, i don't know, you pick which side you wanna compare.

  • 06.16.2009 1:31 PM PDT
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Iam enjoying Halo Reach and revisiting some past Bungie games, iam a big fan of Bungie and their online community.

Remembering its a video game and that the entertainment would decrease if we couldnt do some of the stuff we could in the original Halo 3.

  • 06.16.2009 1:37 PM PDT
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Posted by: BDfreshman
You know what? I think Master Cheif should fly. It would be a lot more fun, and who cares about the lore? I'm sure nobody would mind.

You see, the ODST being able to lift turrets isn't a "nitpicky detail". It's actually quite a large flaw. These forums are supposed to help create a better game and so far, people seem quite perturbed by this.


Another large flaw in the lore is the entire concept of stamina. Since, as you say, ODST's are close to normal humans, taking a bullet to the chest would obviously cause more than wear them out, and this injury would not regenerate like it does in the game. You see? That is an even bigger flaw in the lore, but in order to make fun gameplay, it's necessary. Your example of giving the Chief flight capabilities is completely obnoxious and while I acknowledge the fact that you're simply using it to prove your point, it's such a large stretch from the concepts of the game that it doesn't help your argument at all. An ODST being able to carry a turret is much less out of the question, and I fail to see how not allowing this would make it a "better game."

  • 06.16.2009 1:37 PM PDT

I was in 5th grade. I popped in the Halo CE disc into the massive, clunky first generation Microsoft Xbox, and wrapped my small hands around the controller that was almost too big for me. Little did I know what I was getting into.

10+ years later, I still look up to my childhood hero, Master Chief, while everyone talks about He Man and Spongebob haha


Live life son. www.youtube.com/user/MadeInAsiaFilms

Hrm. How can a turret be heavy for the chief, someone who can flip vehicles?

The UNSC must have some major design flaws.

Turret>Tank?

Either way, I don't understand the gravity hammer weilding part, but if ODSTs were to weild turrets, they should at least be very slow moving.

None of that jumping-dilly-dallying or running-malarkey.

Has anyone seen RvB Reconstruction?

ODSTs should move as fast as Washington did when he weilded the chaingun in that slow-mo scene with the meta.

  • 06.16.2009 1:43 PM PDT

Posted by: Jonah27
Posted by: BDfreshman
You know what? I think Master Cheif should fly. It would be a lot more fun, and who cares about the lore? I'm sure nobody would mind.

You see, the ODST being able to lift turrets isn't a "nitpicky detail". It's actually quite a large flaw. These forums are supposed to help create a better game and so far, people seem quite perturbed by this.


Another large flaw in the lore is the entire concept of stamina. Since, as you say, ODST's are close to normal humans, taking a bullet to the chest would obviously cause more than wear them out, and this injury would not regenerate like it does in the game. You see? That is an even bigger flaw in the lore, but in order to make fun gameplay, it's necessary. Your example of giving the Chief flight capabilities is completely obnoxious and while I acknowledge the fact that you're simply using it to prove your point, it's such a large stretch from the concepts of the game that it doesn't help your argument at all. An ODST being able to carry a turret is much less out of the question, and I fail to see how not allowing this would make it a "better game."


Finally an intelligent response!!

/On topic.

Yes, I see your point regarding stamina, however, all games have had that. I don't hold it against them that they're just doing the norm. However, just because they can take a bullet, doesn't mean they should have super strength. It would be like in COD 4, if you could rip off the MG's. It would be unrealistic and people would be questioning why. I don't think giving the Chief flight capabilites is any more ridiculous than giving ODST's super strength. I realize that they're not really coming out and saying they are, but in essence, it's exactly what they're doing. And I agree, allowing this to stay wouldn't break the game, but it would make it a lot more unenjoyable for myself and, apparently, many others. I wouldn't not buy it just because of it, but everytime I did it, I would feel a little wierd.

  • 06.16.2009 1:46 PM PDT

I agree OP. I asked about the turrets in an older thread and people gave me some -blam!- about it. I was unaware that there would be vehicle boarding in ODST. Bungie, if you can hear me (you probably can't), this needs to be fixed! I have never, in the history of my playing Halo, complained about an element of gameplay. But for God's sake, make the ODSTs into ODSTs instead of unshielded SPARTAN-IIs.

  • 06.16.2009 1:54 PM PDT
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I see what you're saying. While I do agree that it is a little odd that a normal human would be able to carry a minigun, I would argue that it's not as rediculous as it may seem. In COD 4, you could sprint around with two rpg's, a bunch of extra clips, and an extremely heavy-looking m60, and few complained about that. It wouldn't really require super-strength, and the text in the field guide (or whatever it was) saying that a Spartan could hardly hold up a turret is a little wacky in my opinion, considering these same spartans can flip twenty-ton tanks like a piece of cardboard. Overall, I'd say the option of ripping off turrets should be at least left in firefight, since it is apparently non-canon anyways. Although if it was in the campaign somewhere, it wouldn't bother me. But if you do find it annoying, I highly doubt you'd be forced to use one at all.

[Edited on 06.16.2009 1:59 PM PDT]

  • 06.16.2009 1:58 PM PDT

On Waypoint I'm rocketFox;
http://halo.xbox.com/forums/members/rocketfox/default.aspx

Old GTs; RebelRobot, Flamedude

Don't confuse gameplay with halo lore. They are not the same. An ODST carrying a turret whilst walking at normal speed is nothing to do with an ODSTs training, the weight of the turret, or anything of the sort. A heavy support weapon is needed in ODST and the turret fits the bill. Job done.

Over-analysing these trivial points is an exercise in futility. If you go down this road you may as well ask why an Energy Sword doesn't melt the wielders arm, why the Warthog was designed so open and exposed, why the Sniper is useless against armour etc etc. yada yada. It doesn't matter.

  • 06.16.2009 1:58 PM PDT

Posted by: bikerboy117
So crunchy you want to pay 60$ so you can keep dieing over and over because your character
sucks?

No. I wanna pay $60 (well I don't want to pay that much, but I will) so I can play a different game experience. I want to be an ODST. Not a Spartan. Don't get me wrong, I prefer Spartans, but the point of Halo 3:ODST is to play as a -blam!- ODST. Is that really a big deal to ask? The character doesn't suck; they're more human. Honestly, people need to start using some sense about this. Simply taking away dual wielding, equipment and shields is not the definition of being an ODST. And some differences can't be implemented, granted, like changing gameplay speed to reflect normal reflexes as opposed to a Spartan's reflexes. But I don't think it's that big of a stretch to offer a little more realism when it comes to the character's abilities and traits.

  • 06.16.2009 2:02 PM PDT

Posted by: Jonah27
...considering these same spartans can flip twenty-ton tanks like a piece of cardboard...

Sixty six tons actually.
But that would be nitpicking. See the difference?

  • 06.16.2009 2:05 PM PDT

Peace through superior firepower.

It's too bad near the end of the war the UNSC started using augments on ODSTs. Dare also had a Recon helm for a reason, they also started to give parts of Mjolnir armor variants to them as well. SPI as well, just to say.

  • 06.16.2009 2:07 PM PDT
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Both instances are nitpicking if you ask me. :)

  • 06.16.2009 2:08 PM PDT