- last post: 01.01.0001 12:00 AM PDT
thank you, and thank you for not -blam!-ing about some of the "features" or therefor lack of shall i say.
please understand everyone, if i gotta make a patch, ill patch what needs to be patched plus whatever i want to patch, either accept it or dont use the patch.
E: @ Agemenmon matt
Haloloop was a proof of concept by Aluigi Auriemma which could make a halo server go into an infinite loop, which used up the host machines system resources, the first 2 versions were fixed in 1.07, but then haloloop3 was created, hence the creation of halo 1.08, however the use of any of these in a DoS style could cause a buffer overrun (fill up where the packets are stored) and crash server, not the same way as the usual haloloop, but crash the server none the less.
[Edited on 06.16.2009 4:01 PM PDT]