- Hylebos
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- Fabled Mythic Member
Some of the equipment might need tweaking, and I would welcome new equipment as well.
The idea behind the equipment is to provide an equal result for both teams, but preferably your useage benefits you more.
The Bubble shield blocks incoming fire and outgoing fire, and for a moment of safety you restrict your mobillity.
The Grav lift creates shortcuts into bases, but the enemy can use those shortcuts as well to ambush you from behind.
The Trip Mine indescriminently kills friend and foe alike.
Ones that need serious tweaking are the Flare, the Radar Jammer, and the Deployable Shield.
The flare works on the basis that it blinds your opponents and blinds you at the same time. However, actually using it is literally painful, I avert my eyes because it is so bright and simply don't bother moving. It doesn't hamper your vision, it completely obstructs it for miles around. Instead of a flare, you could accomplish a simmilar effect with a smoke screen equipment, a huge puff of somke, dark grey clouds that obscure or partially obscure the vision when looking through it or looking out of it, but would actually look cool and wouldn't blind people in other parts of the map.
The Radar Jammer works on the basis that it renders both your enemies and your own motion sensor obsolete so you can't trust it. Thing is... there are only two kinds of dots on your motion detector, ones that move around in random illogical ways at speeds that are hard to match with a mongoose, and ones that are walking around the corner of the hallway you are in. Very easy to tell what is real and what is fake. It could be fixed by either making it so that it completely disables the motion sensor for everyone in the area or make it so that normal looking blips are thrown into the mix as well, and throw in some vehicle blips too, just because you might want to use the radar jammer to mask a vehicile assault or vehicle getaway.
The deployable shield works like the bubble shield, but theres a glitch that allows you to shoot out of the shield from the inside wall with human weaponry. Should be easy to fix. You can also jump off of it to reach high areas, rendering the grav lift redundant. Making it more shallow should fix this.
For both the radar jammer and the flare, you should not be able to jump off them, if this means changing their shape to match the bubble shield or regen, then so be it.
Other than that, the simple balance of equipment on the maps could use some work. On Isolation for example, both bases don't need a regenerator, and they don't need to spawn so fast. They should be found in the center of the map, especially the bubble shield and regen, not so much the power drainer and tripmine perhaps. More maps should be made where a grav lift is actually useful, such as walls that could be jumped like in last resort or highground or areas where you can trap people against the ceiling or block off doorways like in rat's nest.