- SweetTRIX
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- Exalted Mythic Member
Doc: "i'm a pacifist"
Caboose: "your a thing that babies suck on?"
Tucker: "no dude, that's a pedephile"
Church: "tucker, i think he means a pacifier"
Posted by: JasmineWarrior
I for one wouldn't mind if Reach did end up using a separate disk for campaign and MM, but only if they were truly necessary. The thing about halo (or any console game, really) is that the graphics are always going to be limited more by your hardware capabilities than space constraints. Therefore using two disks would mean bungie placed a considerably larger amount of content into the game.
On the campaign disk, this would clearly mean more levels, with a much more diverse set of environments, and possibly a much larger amount of campaign specific objects. These could include things such as maybe 5 different versions of the covenant scarab, or multiple different pelican models. They could even include firefight on this disk, assuming it isn't fully integrated into MM.
For MM, the disk would obviously feature your regular multiplayer and forge, but the amount of content you receive would be drastically increased. Instead of 15 different maps, you could have 50 different maps (although clearly this takes longer to make), and a much expanded forge. Whereas you might have an option of using 30 different scenery pieces, this could be expanded to a number such as 100, although the maximum amount of objects you can actually place on the map wouldn't change.
Basically, the extra space bungie would have using separate disks could be used to throw in a ton of cool little extras, that while not affecting regular gameplay are still there for the player to use as they see fit. This means that alot of the cool models and concepts that have to be cut from the game because they don't really seem to fit in anywhere can be left as an extra for the player to mess around with, which I for one would enjoy.
I'm pretty sure that they have been working on the game since H3 was released, so they certainly have had lots of time to develop everything. I cant see two disks being used, even though I think it would be pretty cool to have a bunch of extra features.
The bonus's and what not would be pretty solid, but things like that are best served on collectors DVD's and what not, not extra game content. If it isn't applicable to the game, it shouldn't share the same space. A full blown map editor doesn't seem prudent, but isn't entirely out of the question.
Personally I think a multi-disk release with solely game content on each disk would be slightly impractical. However if they did make a campaign that ate up an entire disk, and it was quality content, it would only mean good things for us :)