Halo: Reach Forum
This topic has moved here: Subject: Spartans in Halo: Reach will use the VISR ODSTs have?
  • Subject: Spartans in Halo: Reach will use the VISR ODSTs have?
Subject: Spartans in Halo: Reach will use the VISR ODSTs have?

MGMT is kind of amazing.

Posted by: stosh
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  • 06.18.2009 5:49 PM PDT
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yeah i think it would be good
i'm surprised they didn't have it in the halo triligy i mean energy shielding but no low light mode?
still it would be better then a flashlight

  • 06.18.2009 5:53 PM PDT

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Would definitely be cool, and it sounds like VISR came from MJOLNIR:

Many technologies initially developed for the MJOLNIR project have gained widespread adoption; the use of ceramic-titanium composites for body armor and helmet-integrated neural interfaces being the most visible. The ODST helmet is issued with the VISR proprietary data management suite. VISR enables a user to link into UEG, CAA, and UNSC infrastructure systems at the local, national, and global levels (actual access level is administered on a need/rating basis). This allows the user to store and review audio files (up to 610MB combined), street level navigational data, and receive secure real-time mission data. In addition, every current issue helmet is equipped with low-light vision enhancement [ODST BIOS A29.817941B.01 or later]

Though I'm not to keen on the way it looks in ODST... I would rather have a classic NV, similar to Halo 1's Sniper. Maybe even thermal vision ala Predator.

  • 06.18.2009 5:55 PM PDT