- Kurty66
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- Noble Heroic Member
Doesn't it suck when you're making a symmetrical map and one side turns out a lot different than the other? Or how about when you want to make two identical structures but they are very complex and time consuming? Well I bring you a very simplistic and possible solution to this common problem. The answer- Grouping.
If Bungie uses the same "system" of forge as Halo 3's system than this idea can be possible. While in the Summary Menu of an object and the menus are "Respawn Time", "Spawn at Start" "Symmetrical/Asymmetrical" ect. there should be a new menu called "Group" in this menu the dropdown options would be numbers from 1 - 10.
Any obects that are set to Group 1 become an object based on their direction and distance from other group members. You select this group by pressing X while in Moniter and scrolling through the categories (Scenery, Weapons, Equipment) until you reach Groups. Then select group 1, and lay down the objects. Groups work just like regular objects accept the object limit increase not by 1 but by as many objects are in the group.
This means that structues could be multiplied as many times as the game would allow. There would be no more small errors with what are suppose to be symmetrical maps and maps would take lots of less patience and time to create.
I don't know, this is just an idea I've always wanted. I hope you guys like the idea. I do believe this is possilble if we keep this thread alive. So comment, flame, whatever.