Halo 3: ODST Forum
This topic has moved here: Subject: Will Firefight Have Interactive Environment Like In Campaign?
  • Subject: Will Firefight Have Interactive Environment Like In Campaign?
Subject: Will Firefight Have Interactive Environment Like In Campaign?

You know how theres items you can use in the campaign..? (payphone, object that takes you to flashback..) Im just wondering if anyone has heard whether you can use certain environmental objects to aid you in firefight i.e. switches to lock gates, things you can pick up to use as weapons, I even heard someone talking about a switch to flood a map..?

  • 06.19.2009 11:31 PM PDT

I would like to see a switch that works more than once actually so none like high ground, maybe opening one door closes another or something.

  • 06.19.2009 11:37 PM PDT

What if there was a control station somewhere that you could call in for an air-strike.. have a limited number per waves or sets.. whatever. A pelican flies in and offers some air support. Nothing that completely wipes out the enemy.. but something to back them off a little in the higher rounds..?

  • 06.19.2009 11:40 PM PDT

Golf Wang. Brony.

I would imagine some interactive garage doors, that would be slow to close down or something. And streetlights, either by yourself or with the aid of the SI.

  • 06.19.2009 11:41 PM PDT