- last post: 01.01.0001 12:00 AM PDT
I don't like it when people are like "Omg be like Halo or omg be like this or omg be that". NOO First off Halo:Reach should be it's own game, not some copy of another halo game.
And if anything it should copy the best of ALL Halo's, not just from 1,2 or 3. It should have elements of BOTH games. Yet at the same time it should be It"S OWN. Remember folks this is not Halo:4. this is BEFORE Halo:CE.
In my opinion 50% of it should be new, built from the top. Then the rest is INSPIRED AND BASED ON the best parts of halo1, halo2, halo3. I mean like Forge (but better) and Saved Films (better) big ass maps like AOTCR, The Ark ETC. Fun MP options, Some classic remakes, etc. Keep in some Halo2 elements and Halo3 elements with online (but better). ETC
From)(
Halo1-The campaign, minus super backtracking. 1 or 2 maps and charachters (Foehammer if she was even on Reach I'm sure she was and CPT Keyes)
Halo2-Duel Wielding, Lots of campaign levels...except BIG ONES not short ones, Hell I don't even mind a Boss Fight (if it's not bs)
Halo3-Big Maps, Forge, File Share, All that good stuff. No equipment....and (ODST) maybe some "VISOR" style thing, or just ODST's in general