- GameJunkieJim
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- Exalted Mythic Member
Well, after your comments I replied and answered all of you critisism, yet had not responce. So, just incase you missed them, here it is. If you want to have a serious debate, then I'm up for that. Enjoy!
Always Sir...
Firstly, why use the Assault Rifle (which I called the Battle Rifle to catch out anyone who wasn't seriously posting - congratulations for getting past that one) when the Plasma Rifle is far more accurate over both long and short distances and just as powerful? Proves that the Assault Rifle is practically pointless in carrying. It offers some usefulness against The Flood, well at least more in comparison to the Plasma Rifle, but up against the Pistol and Shotgun it pails in comparison. Put it this way, what weapon would you choose in Multiplayer? Not the Rifle eh?
Every weapon in the game takes a LOT of practice to truly 'Master'. Some weapons are more forgiving of shot placement than the AR is though. The Plasma Rifle is more powerful against things like energy shields, but the AR is actually marginally more powerful against soft targets. As for DeathMatch, I have three main combos, (although I can use almost any combo, these are the ones I am best with) Sniper Rifle/Shotgun; Plasma Pistol/Assault Rifle; and Pistol/Plasma Rifle. If I'm playing with only Human weapons, I almost invariably use the Pistol or Shotgun with the AR. So that statement isn't quite fair there at the end.
Secondly, yes you can use Night Vision, but only with a Sniper Rifle and only whilst it's scoped, not with any scoped weapon as you stated. Doesn't work with the Pistol, you just get a flash light. I was saying you should be able to use it any time you like, just like MC can in the books. It'd add new dimensions to the game - Imagine fighting a group of cloaked Elites with Night Vision in the white snow, it'd be a nightmare and far more taxing gameplay wise.
Point is conceded. You are quite correct. I don't think I have ever used nightvision myself, I only knew you could do it with the Sniper Rifle, and I assumed you could do the same with the others. Shame on me for assuming. I apologise.
Point number three. Grunts run AWAY from you in Halo when they get scared. If you were going to run away then how would you do it - at half speed or full speed? Would you really care about the weapon in your hand if you were going to run away, and if so then why are you running away - it's not as if you’re going to use it! I'd like to see you not utilise the quick run feature in Halo 2, it's there for a reason.
Half-Conceded. I honestly belive the Grunts are only there for comedic value. If you want a completely hypothetical explanation though, they could be afraid of what their superiors would do to them if they lost the weapon, after all it's basically a Forerunner artifact. I know the explanation is crap, but hey, I had to think of something.. ;-)
Point four. If the Ghost is so great, then why is it so easy to take down an Elite in one? They’re sitting ducks. One explosion from a Grenade or Rocket Launcher and they're toast. It's slow, it has poor weapons compared to the Banshee which uses practically the same weapons but with the Plasma Bolt added, and it's hard to handle it tight situations - you usually get some stupid Marine in the way rather then the Covenant, and even when the Covenant do get in the way you cant crush them like you can in the much more effective Warthog because the Ghost hover and the Covenant simply duck underneath it. Its much more effective to fight on foot.
The Ghost, like anything else in the game, takes practice - and patience. It is a weak vehicle generally speaking, however it is quite a bit faster than the Warthog and the Tank, more manouverable as well. It's balanced for having weak firepower, by being light and extremely agile. With the ability to pop a wheelie and strafe and cut at the same time, the potential for incredible control is there, if you take the necessary practice time to 'Master' it... Simply put, it's a matter of time and skill.
Point five. Bungie said that Halo was going to be big, so they gave us vehicles to get around the place, but then they game the game linear - what was the point of that? Yes it would take a long time to get around the Halo, but I thought that was the point of the vehicles in the first place - to let Halo be big. Yes, MC’s missions both in the book and in the game are linear, but they are in any game. Even if you have a massive expansive world to explore you still have to get from A to B. Halo got from A to B through levels, but it could have been so much more diverse in how it did this.
The point of the vehicles was likely simply to have vehicles. To add another dimension to the game. It was rushed out the door by MicroSoft. The level design of the library shows this.
So maybe the vehicles weren't utilized fully. Point Conceded, and a damn crying shame too.
Point six. If the Covenant didn’t have unlimited ammo then they would have to work as a team much more then they do. It’d give a more realistic squad based feel to the game, which is what Bungie intended. Also, they DON’T carry two weapons at the same time. Yes, Grunts do carry Plasma Pistols and Needlers, but one single Grunt does not change weapons during combat. The same goes for the Elites, who also wield Plasma Rifles though. AND, if they could change weapons during combat then they’d have twice the ammo to try and deal with you. And they would all come and Melee you at the same time, that would be just stupid. If they did work in a team, like I suggested they should both in this post and the original one, then the Elites would send in Grunt or Jackel “skirmishers” to try and flush you out of hiding. Ammo crates simply wouldn’t work, not for the Covenant anyway, and it’s not as if I liked the idea of having health packs for you either. I really thought that it should be your shield and your health, with the shield regenerating itself and if you loose health then tough luck.
I know they don't change weapons in combat. But seriously, why fix something if it's not broke? What I mean to say is, how often would a grunt see you switch your weapon? Usually they are dead beforehand. I want to make something absolutely clear here : I do NOT think they actually carry two weapons, That being said, Is it really farfetched? How many soldiers fight today with two weapons? Less than 30%, and usually the second weapon is a hold-out pistol. You can imagine them having two weapons, and pretend they don't want to switch if it helps. I have to Concede this to you, even though most people missed my point apparently. And by the way - The covenant do NOT have unlimited ammo, I've picked up plenty a Plasma rifle with 75%, 60% all the way down to 30%. I'm going to let one fire at me continuously one day, just do see if they can drop it to 0%, but They may not, so as to give you a weapon to pick up.
Point Seven. Everyone knew how to kill Hunters the first time they met them, the first one I met went down like a sack of spuds. If you didn’t then you simply weren’t paying attention. Even if you hadn’t seem the demo where MC spins round and gets one in the back, it’s obvious what you need to do - just look at the way they stand hunched up in front of you and protect their stomach. It took you a year to figure that one out? I don’t think so.
No it didn't take me a year to figure it out. But several people were still complaining that the Hunters were hard as early as last year, so apparently not everyone pays attention to things that go on around them.
Point Eight goes to you GameJunkieJim. Yes, the game is three years old, but I wasn’t having a go at it - quite on the contrary, this was simply a discussion on what was wrong and what you wanted. How do you think that Bungie came up with the ideas for Halo 2’s gameplay? Sat around drinking coffee and watching the Simpsons? No. They had meeting and discussed the topic that I tried to discuss here. Unfortunately people seem to think that because they like a game or can play it well that they’re good designers - I said it was a serious discussion and I expected you to read the initial paragraph and enter the discussion properly - not just mouth off about how stupid I was being. And on top of that, you didn’t even back up your statements or add anything of merit. All you did was have a dig at people.
Okay I must break this down.
#1 I never called you stupid. I won't call you stupid, on the contrary you are one of the brighter ones on this forum. As a matter of fact in my first post I mentioned that you had a few valid points, please don't detract on me.
#2 I belive this post will back up my statements, and I added nothing of merit, because the whole topic didn't have merit to begin with, there wasn't and there STILL isn't a reason to complain as such about a game that is three years old, especially when it is hands over feet better than almost all of the competition.
#3 I only dug at one person who opened his mouth with an uneducated statement. Please review the post, as he dug at me first, I have been playing this game since launch day, I think I am fairly good at it, and if nothing else, know a little bit about how this game works.
Thank you for inviting me to respond, and may we have some meaningful debates until November 9th. At which time I hopefully will get a chance to spank you (or you spank me) on XBL...