- last post: 01.01.0001 12:00 AM PDT
Okay I've been reading the Halo: Fall of Reach book. Now that i have been reading it I kind of see now where Bungie is going to go with this game. I'm seeing some sort FPS with a "Tactical" tag on it. I'm guessing there will be different classes, and/or your choice in spartan that you start out with.(talking about multiplayer). Since Sam from the book is the big spartan, he will probably carry the bigger weapons. and Kelly being so fast, you will get some sort of hyper speed, and so on with the rest of them.
Another thing i noticed was during this time in the MJOLNIR armor, there seemed to be no energy shields around the Spartans, and plasma seemed to be a bit more effective in the book then in the actual games. (Ex. Sam on the first SPARTAN to covenant interaction.) In my Opinion, i see a more vulnerable SPARTAN in this game compared to the previous versions.(ex.Halo, Halo 2, Halo 3). What do you guys think?