Halo: Reach Forum
This topic has moved here: Subject: Reach's bigger better cities
  • Subject: Reach's bigger better cities
Subject: Reach's bigger better cities
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  • last post: 01.01.0001 12:00 AM PDT

If you all remembered the Halo 2 E3 2003 demo, you'd recall how grand and futuristic New Mombasa looked (back when it was being referred too as Earth City). If you don't, then here:

http://www.gamershell.com/static/streaming/6470/6470_medium.j pg

The city grew so large it started building on top of itself, creating a single skyscraper.
It was breathtaking when we saw that first Pelican fly into the city.

You'd see why I was slightly depressed when I saw how modest New Mombasa turned out to be in H2. Halo 3 ODST looks like it's making a decent attempt at a futuristic city -civilized and modern.

But it just doesn't look like a city that'd be around more than 500yrs in the future.

So I'm hoping Halo Reach will attempt to create something along the lines of that first E3 demo. Not exactly the same, but something memorable. Reach was a very important planet to the UNSC, and it was very busy, so I wouldn't doubt that it's advanced farther than a city on Earth known for it's space-elevator.

It'd be fun to see it. Anyone else think so?

  • 06.22.2009 2:45 PM PDT
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Heaven Won't Take Us and Hell Is Afraid We'll Take Over -USMC

i do i was also mad at them for changing it

  • 06.22.2009 2:47 PM PDT
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  • last post: 01.01.0001 12:00 AM PDT

true I was expecting halo 2 to have an urban setting :(

  • 06.22.2009 2:50 PM PDT

I wish they kept the gameplay; that looked really fun, good thing ODST is coming out. Although I like that Bungie changed the city set up. One of the reasons why I like the Halo series is because the canon is realistic (most of the UNSC side, anyway, not the Forerunner or Covenant). Building a city upward just doesn't seem realistic at all, even 500 years in the future. They have more than 200 planets and the moons that occupy them to expand, and they choose to build more population in one giant location on Earth. Just doesn't seem right. Bungie did that right.

  • 06.22.2009 3:00 PM PDT

I never killed a man that didn't need killing.

I get the impression as I learn more about Bungie/Microsoft that both Halo 2 and Halo 3 were changed mid-production mostly due to changes Microsoft pushed on Bungie. One of the game sites just wrote about this, I think it was Gamesradar.com. Basically H2 was supposed to be a more open world game with more earthbound levels. But halfway into production for whatever reason Bungie had to start from scratch. That may or may not be accurate, but in regards to Halo 3, Bungie themselves have talked about the major changes they had to make because MS informed them that the XBox 360 wouldnt have an internal HDD. They talked about this in one of the Podcasts.

So with them being Independent now, they should be able to deliver the exact game they want. In theory anyway.

  • 06.22.2009 3:06 PM PDT