- Dexomega
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- Exalted Heroic Member
I don't join any group that spams me in PM so don't try it.
SPAM applies to anything that is copy and pasted, it is very obvious when you do so don't say you wrote it. Also if you argue with me on the nature of things contained in this signature, you will be blocked and never removed. If you send to me in XBox live you will be Avoided, Blocked, and a complaint will be filed for harassment.
The XBox 360 does not have the processing power to handle that many variable dynamic objects on a single plane. Your XBox will red-ring after about thirty seconds.
Posted by: SiKe X
Lol. Servers are of course not a simple fix. But they will help.
Quit telling people the impossible. Anything is possible, and with servers that percent goes up. So please people shouldn't listen to you.
Servers are able process information much faster and efficiently than a client system. Most high player count games require a server in order to efficiently run a large base environment and track the players on a plane of reference. However network connections are an issue. Instead of having a player with best overall connection host, players must connect to a point that may be in a different country. This severely limits the overall efficiency of a server as all the players will be connecting with various states of network connectivity. This creates a gap between when the time the data is sent to the client, to the server, and then back to the client. This gap is commonly referred to as "lag".
You say they are a "fix" they aren't even a fix, a 256 player game would REQUIRE it. The Pros and Cons of a server make them only viable in large player games. The Pros being a more steady host, the ability to support larger games, and (sometimes) faster connections. The Cons being that Dedicated servers cost monthly maintenance, staffing, and troubleshooting as well as sometimes less viable for international connections.
And no, not anything is possible right now. Unless you want to donate the trillions of dollars to string the world with Fiber Optic cables?
Posted by: IIGhoulishtieII
It would be cool if xbox could get a game going like that, cause ps3 fails.
Considering your precious 360 is practically incapable of such a thing you may want to rephrase that statement, go try a PS3, come back, get down, and tell me 3 good solid reasons why the PS3, it's hardware, it's games, and it's online fail. Go on. I'll be here.
Posted by: SweetTRIX
IMO PS3 games offer that crap because they are trying to do what they can to attract people, no matter how impractical the implement.
Hmmm, another person who doesn't know their facts. Very few PS3 games use Servers exclusively. Peer to Peer is a standard for the PSN as well. Killzone 2 with it's high player count uses servers as does Warhawk. However games like Resistance and Resistance 2 use P2P almost completely, often with some the lowest lag I have ever seen. Other games like LittleBigPlanet don't even bother with servers.
People seriously, almost all of the above quotes are ridiculous. You need to go and learn about what you are talking about before you say anything. Particularly you two PS3 haters.
[Edited on 06.23.2009 1:42 PM PDT]