Halo 3: ODST Forum
This topic has moved here: Poll [23 votes]: Security Zone or Crater (Night)
  • Poll [23 votes]: Security Zone or Crater (Night)
Subject: Security Zone Or Crater (Night)?

But there's no sense crying over every mistake.
You just keep on trying till you run out of cake.
And the Science gets done.
And you make a neat gun.
For the people who are still alive.

Poll: Security Zone or Crater (Night)  [closed]
Security Zone:  57%
(13 Votes)
Crater (Night):  43%
(10 Votes)
Total Votes: 23

Now before posting please remember to keep it clean. I know this has been posted before.
But anyways what level would you prefer to play on firefight? (Or what level looks or is cooler).
I personally think Security Zone. But i cant wait to see the other maps.

[Edited on 06.23.2009 11:14 PM PDT]

  • 06.23.2009 2:56 AM PDT

Ummm I cant really decide.

  • 06.23.2009 3:00 AM PDT

But there's no sense crying over every mistake.
You just keep on trying till you run out of cake.
And the Science gets done.
And you make a neat gun.
For the people who are still alive.

Posted by: Bionic Juice
Ummm I cant really decide.

Yea, i like both of them equally, though i only like Security Zone (A little bit more) due to it is wider open.

[Edited on 06.23.2009 10:45 PM PDT]

  • 06.23.2009 10:42 PM PDT

Why Hello There ;D

I <3 Crater [Night[

  • 06.23.2009 10:44 PM PDT

But there's no sense crying over every mistake.
You just keep on trying till you run out of cake.
And the Science gets done.
And you make a neat gun.
For the people who are still alive.

Posted by: SinPkr
personnally i dont really like either. i thought fire fight would have some nautzie zombie like maps. i just really dont like the desighns of either.

bungie really hasent done anything to impress the gamer.


hope the other maps will be better.

Most of you will probably of seen the one with Sgt. Johnson in the back of the warthog. Looks wide open and spaced out. So i hope bungie soon tell us about that one.

  • 06.23.2009 10:55 PM PDT

Why Hello There ;D

Posted by: SinPkr
personnally i dont really like either. i thought fire fight would have some nautzie zombie like maps. i just really dont like the desighns of either.

bungie really hasent done anything to impress the gamer.


hope the other maps will be better.


Impress the gamers as in impress you? I don't know about anyone else, but they sure as hell impressed me! I will be looking forward to my collector's edition.

  • 06.23.2009 10:57 PM PDT
  • gamertag: Zereta
  • user homepage:

Both look pretty cool, though Crater [Night]'s got my interest more.

  • 06.23.2009 10:57 PM PDT

But there's no sense crying over every mistake.
You just keep on trying till you run out of cake.
And the Science gets done.
And you make a neat gun.
For the people who are still alive.

I will be looking forward to my collector's edition.[/quote]
Same. :D

  • 06.23.2009 11:16 PM PDT

But there's no sense crying over every mistake.
You just keep on trying till you run out of cake.
And the Science gets done.
And you make a neat gun.
For the people who are still alive.

Posted by: Sanjeev
Both look pretty cool, though Crater [Night]'s got my interest more.

Again i said i like Crater (Night) equally as SZ. But i'm more interested in wide maps instead of cramped up ones with enemies coming from both directions. If your a loner (lol) and play single player on firefight, then Crater (Night) will be the map for you (On a reasonable difficulty) E.g. Easy or Normal, Maybe heroic for those that like hard challenges. And legendary for those ass kicking ninjas out there.

Edit: Again, for those of you that saw Sgt Johnson in the back of that warthog on the unidentified map. Those are the kinda maps that will be great for co-op. Wide, open and great with vehicles. Also personally i love driving around in that warthog with my friend in the back (or visa versa) (for those who dont know visa versa means other way around).

[Edited on 06.23.2009 11:22 PM PDT]

  • 06.23.2009 11:19 PM PDT

I think I prefer the look of Crater (night). I just prefer close with less space than wide open plains.

  • 06.23.2009 11:29 PM PDT

But there's no sense crying over every mistake.
You just keep on trying till you run out of cake.
And the Science gets done.
And you make a neat gun.
For the people who are still alive.

Posted by: ZIPO396
I think I prefer the look of Crater (night). I just prefer close with less space than wide open plains.

Kinda agree. But this also depends on if your playing cooperative or just by your lonely self. Cooperative seems to be always better if you have more space, more places to go and more tactics. Small indoor/outdoor maps are great if you have 1 or 2 players. But 4 players will just seem to be less roomy.

  • 06.23.2009 11:39 PM PDT

Posted by: Seargent Major
Kinda agree. But this also depends on if your playing cooperative or just by your lonely self. Cooperative seems to be always better if you have more space, more places to go and more tactics. Small indoor/outdoor maps are great if you have 1 or 2 players. But 4 players will just seem to be less roomy.

Yeah that's true but seeing as how I don't play on line I will be by myself.

  • 06.24.2009 12:04 AM PDT

Spelling doesn't count past 3 AM.
Some guy made this for me
Posted by: StP Scar
Sounds like a bunch of Justin Bieber wannabes in here. I bet you all wear skinny jeans too.

Posted by: Sanjeev
Both look pretty cool, though Crater [Night]'s got my interest more.

  • 06.24.2009 12:07 AM PDT

But there's no sense crying over every mistake.
You just keep on trying till you run out of cake.
And the Science gets done.
And you make a neat gun.
For the people who are still alive.

Posted by: Skinny Genes
Posted by: Sanjeev
Both look pretty cool, though Crater [Night]'s got my interest more.

Yea i just like the wide range a bit better because more places to hide behind etc. I was watching the E3 video of someone playing on Crater (Night), And it just seemed like there were people coming from all types of directions. And there was nowhere to really hide. If you've seen Securtiy Zone in the E3 live demo part 4, you would of noticed the enemies mostly spawn or come from dropships down the back. So it atleast gives you your own territory at the top of the map for weapons and if you have low health, then the hiding tactics...Although i can see Crater (Night), looks more action packed yet harder, Security Zone seems a good level for snipers, rockets etc. Crater (Night) on the other hand more of machine guns, pistols etc.

[Edited on 06.24.2009 2:14 AM PDT]

  • 06.24.2009 2:12 AM PDT
  • gamertag: Zereta
  • user homepage:

Posted by: Seargent Major
Posted by: Skinny Genes
Posted by: Sanjeev
Both look pretty cool, though Crater [Night]'s got my interest more.

Yea i just like the wide range a bit better because more places to hide behind etc. I was watching the E3 video of someone playing on Crater (Night), And it just seemed like there were people coming from all types of directions. And there was nowhere to really hide. If you've seen Securtiy Zone in the E3 live demo part 4, you would of noticed the enemies mostly spawn or come from dropships down the back. So it atleast gives you your own territory at the top of the map for weapons and if you have low health, then the hiding tactics...Although i can see Crater (Night), looks more action packed yet harder, Security Zone seems a good level for snipers, rockets etc. Crater (Night) on the other hand more of machine guns, pistols etc.


But I think that's the point for me. I don't want too many places to hide in Firefight. I want to be forced out in the open, as a weaker ODST, against Hordes of Covenant. That feeling of desperation, I think that's the feeling Firefight is trying to convey.

Which is why, for me personally, I'm a bit worried for the Wide, vehicular maps. I think they will be awesome but possibly lose the feel of it.

  • 06.24.2009 2:19 AM PDT

FEAR THIS!!!!!!!
___________(˜˜˜||˜˜˜˜||˜˜˜˜˜)_∏______
l | --------____.`=====.-.~:________\___|================[oo]
|_|||___/___/_/~```|_|_|_|``(o)----------<)

i think the one one they showed us with johnson on the worthog turret it looks cool beacause it looks like a desert and has a warthog ; }

  • 06.24.2009 2:24 AM PDT
  • gamertag: [none]
  • user homepage:

I would probably go with crater (night) because it seems like it would be more interesting fighting during night, at least to me. Although it's a tough choice because they seem like they would be two very different types of gameplay.

[Edited on 06.24.2009 2:27 AM PDT]

  • 06.24.2009 2:26 AM PDT

But there's no sense crying over every mistake.
You just keep on trying till you run out of cake.
And the Science gets done.
And you make a neat gun.
For the people who are still alive.

Posted by: Sanjeev
Posted by: Seargent Major
Posted by: Skinny Genes
Posted by: Sanjeev
Both look pretty cool, though Crater [Night]'s got my interest more.

Yea i just like the wide range a bit better because more places to hide behind etc. I was watching the E3 video of someone playing on Crater (Night), And it just seemed like there were people coming from all types of directions. And there was nowhere to really hide. If you've seen Securtiy Zone in the E3 live demo part 4, you would of noticed the enemies mostly spawn or come from dropships down the back. So it atleast gives you your own territory at the top of the map for weapons and if you have low health, then the hiding tactics...Although i can see Crater (Night), looks more action packed yet harder, Security Zone seems a good level for snipers, rockets etc. Crater (Night) on the other hand more of machine guns, pistols etc.


But I think that's the point for me. I don't want too many places to hide in Firefight. I want to be forced out in the open, as a weaker ODST, against Hordes of Covenant. That feeling of desperation, I think that's the feeling Firefight is trying to convey.

Which is why, for me personally, I'm a bit worried for the Wide, vehicular maps. I think they will be awesome but possibly lose the feel of it.

I agree a tiny bit. Small maps are good if you want a lot of combat. Larges are good for tactical type things. Then again i did say the small maps will be good for 1-2 players, 3-4 players would feal to small and you want a bigger evnironment. That's why security zone works better for more people: More space, Bigger tactics, Covenant Vehicles etc.

[Edited on 06.24.2009 2:28 AM PDT]

  • 06.24.2009 2:26 AM PDT

Four shots, four kills, reload, repeat. This is the work of a sniper.

Posted by: Seargent Major
I will be looking forward to my collector's edition.[/quote]
Same. :D

No offense, but did you just make up a quote? No one in this thread said "I will be looking foreward to my collector's edition."

  • 06.24.2009 2:46 AM PDT

But there's no sense crying over every mistake.
You just keep on trying till you run out of cake.
And the Science gets done.
And you make a neat gun.
For the people who are still alive.

idk i cant remember lol. Someone probably edited?

  • 06.24.2009 2:51 AM PDT