Halo: Reach Forum
This topic has moved here: Subject: Remove the Battle Rifle!
  • Subject: Remove the Battle Rifle!
Subject: Remove the Battle Rifle!

Eeh.

The AR idea sounds promising. Although I'd love to see the MA5B return as it was in Halo 1, this would suffice.

The pistol-I don't know I just don't like the concept of a pistol as a primary weapon. Though it's not being given a gigantic range so it's not all bad.

  • 06.24.2009 4:56 PM PDT

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keep the br! why get rid of it, except to make people mad
bring the ma5k ar

  • 06.24.2009 5:25 PM PDT

Posted by: Nerd Boi
Posted by: DAMNU
Apparently your reading comprehension is not all there, I didn't say that it necessarily irritates me. It's just annoying.

*Head explodes*

Wow, way to steal my thread -.- Well, of course, you would. That's all you do, anyway; you don't think of these original ideas. So, go ahead and steal more people's threads.

I know it's against forum rules to revive dead threads (I don't know the rules here. That's on other forums and stuff), but still, don't take credit though several people have thought about this before you.

No, I'm not getting mad.

Yes, the pistol you suggest putting in Halo: Reach is OP.

  • 06.24.2009 5:37 PM PDT
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I say keep it because it proves to be an invaluable weapon when it comes to hordes of aliens which Reach will most likely have.

  • 06.24.2009 5:43 PM PDT
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Posted by: Hal0 M4N
keep the br! why get rid of it, except to make people mad
bring the ma5k ar
Its overpowered. There is your reasoning why.

  • 06.24.2009 5:45 PM PDT

Suck it Red!

Well if Bungie followed the Halo storyline to the dot(Which I doubt they will) there could be no Battle Rifle in Reach since it was not invented until after Halo: CE.

  • 06.24.2009 5:46 PM PDT

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An MLG fan is posting this? IRONY FTW.

  • 06.24.2009 5:55 PM PDT

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Posted by: Cheater profile
An MLG fan is posting this? IRONY FTW.
MLG existed before the BR, bub.

  • 06.24.2009 5:55 PM PDT

▀▄BR's, Snipers, Forge, Screenshots.▀▄▀▄
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Posted by: MLG Cheehwawa
Posted by: Cheater profile
An MLG fan is posting this? IRONY FTW.
MLG existed before the BR, bub.


While you are right, now it has become the staple in MLG. It's like your ass. You can't go without it.

  • 06.24.2009 5:57 PM PDT
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Don't get me wrong, but since spartens are the best soldiers and have access to the most advanced weapons we have, if the Battle Riffle existed at the time of Halo 1, would he be equiped with it?

Just theorizing the idea that the BR didn't exist at the time of Reach.

  • 06.24.2009 6:03 PM PDT

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Posted by: Cheater profile
Posted by: MLG Cheehwawa
Posted by: Cheater profile
An MLG fan is posting this? IRONY FTW.
MLG existed before the BR, bub.


While you are right, now it has become the staple in MLG. It's like your ass. You can't go without it.
Haha, true. I don't enjoy playing MLG in Halo 2/3 anyway, I just don't like the gameplay enough (burst-fire BR online FTL)

  • 06.24.2009 6:05 PM PDT

Doc: "i'm a pacifist"
Caboose: "your a thing that babies suck on?"
Tucker: "no dude, that's a pedephile"
Church: "tucker, i think he means a pacifier"

Posted by: MLG Cheehwawa
Posted by: Cheater profile
Posted by: MLG Cheehwawa
Posted by: Cheater profile
An MLG fan is posting this? IRONY FTW.
MLG existed before the BR, bub.


While you are right, now it has become the staple in MLG. It's like your ass. You can't go without it.
Haha, true. I don't enjoy playing MLG in Halo 2/3 anyway, I just don't like the gameplay enough (burst-fire BR online FTL)


Agreed, it gets highly boring in my opinion. Less skirmishes, more fire-lane camping. You could argue it's more "tactical" but we had some pretty insane tactics in CE as well.

  • 06.24.2009 6:07 PM PDT

Forum Rules for those who care to know what they are.

"Bs: Blame stosh for all of your BS!"

Ma5k's were only used by S3s. It wouldn't be canon, plus the M6D pistol just isn't practical, even if it's freaking awesome.

[Edited on 06.24.2009 6:20 PM PDT]

  • 06.24.2009 6:19 PM PDT

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the BR is just to loved not to be in.
granted they didn't officially show up until First Strike, but Contact Harvest didn't mind.

personally i think they should go to
shotgun
Automatic rifle (like AR or smg)
rifle (pistol in halo 1 or br in the others)
sniper
rockets
plasma pistol
plasma rifle
carbine
needler

  • 06.24.2009 6:23 PM PDT

Ugh...

First on a BWU.. yeah, I'm cool.

ODST;MYTHIC Screenshot winner! One of the first to get their hands on the mythic map pack.

Halo: Reach =/= Halo: CE

And I hope that Bungie doesn't get rid of the BR, or if they do, I hope they make another burst fire rifle that is for mid-ranged.

All of your threads (Aside from your script) are about turning Halo: Reach into Halo: CE, this is a very bad idea, I hope it doesn't happen.

  • 06.24.2009 6:24 PM PDT

Doc: "i'm a pacifist"
Caboose: "your a thing that babies suck on?"
Tucker: "no dude, that's a pedephile"
Church: "tucker, i think he means a pacifier"

Posted by: POKEY CLYDE
Halo: Reach =/= Halo: CE

And I hope that Bungie doesn't get rid of the BR, or if they do, I hope they make another burst fire rifle that is for mid-ranged.

All of your threads (Aside from your script) are about turning Halo: Reach into Halo: CE, this is a very bad idea, I hope it doesn't happen.


Were all entitled to our opinion, but i'm curious as to why this is a bad idea? Personally I wouldn't want this game to play like any of the older games, but that doesn't mean that it cannot borrow good features from them. The BR made the game very monotonous, very plain IMO, and many others feel the same. Even if the exact Halo CE model isn't followed (which it rightly should not be) a new FPS could benefit quite a bit from sticking with the conventions that made the game great in the first place.

I'm curious to here your thoughts.

  • 06.24.2009 6:31 PM PDT

Ugh...

First on a BWU.. yeah, I'm cool.

ODST;MYTHIC Screenshot winner! One of the first to get their hands on the mythic map pack.

Posted by: SweetTRIX
Posted by: POKEY CLYDE
Halo: Reach =/= Halo: CE

And I hope that Bungie doesn't get rid of the BR, or if they do, I hope they make another burst fire rifle that is for mid-ranged.

All of your threads (Aside from your script) are about turning Halo: Reach into Halo: CE, this is a very bad idea, I hope it doesn't happen.


Were all entitled to our opinion, but i'm curious as to why this is a bad idea? Personally I wouldn't want this game to play like any of the older games, but that doesn't mean that it cannot borrow good features from them. The BR made the game very monotonous, very plain IMO, and many others feel the same. Even if the exact Halo CE model isn't followed (which it rightly should not be) a new FPS could benefit quite a bit from sticking with the conventions that made the game great in the first place.

I'm curious to here your thoughts.
Well, I see all these threads (Posted mostly by the OP) about turning this game into Halo: CE,
"get rid of the BR, and have the assualt rifle with a pistol acting as the BR."
"Put fall damage on"
"No dual wielding"
"Health pack systems"

etc.

A pistol that can 3 shot is way more worse then a BR that can 4 shot, In Halo: CE I would use my pistol over the sniper rifle, that is how cheap that weapon was.

Fall damage complicates the gameplay, no more grav lifts or man cannons, restricts gameplay, you can't jump from the top of a base without worrying if your going to lose shields or health because of it, or if you are being chased and to get away you have to jump of a structure, are you putting yourself at an even bigger disadvantage or not? Yes it is more strategic, but, there are casual players that need to be accounted for.

No dual wielding, (I wouldn't mind if this was taken out, but seriously, it takes away from the game.)

Health systems are just hazardous, let's see, camping health packs to make yourself at an advantage, poor sportsmanship with health pack taking, just another balancing issue to be concerned about, the game would get stale after awhile, it would restrict people's desire to go forth. Say you are in an Objective game, would you want to risk your life going for the flag? I mean, what if you are already half health? You won't want to go at a disadvantage.

You would constantly going into battle, and if you won that battle you would atuomatically retreat to get a health pack, could you not see how this would slow gameplay down?



Halo: CE, sure, it was a good game, main reason why it was a good game was the campaign, and not the multiplayer. When Halo 2 was introduced, it had an okay campaign, and it's multiplayer was the main focus, but as Halo 3 came, the campaign was bad (IMO), but the multiplayer was so great! Still is!

Just because the game will be a prequel too Halo: CE, doesn't mean it has to play like Halo: CE, I don't care if there are canonical issues with the multiplayer, multiplayer is suppose to be GOOD, no matter what!

Also, it is usually not canonically correct.

I believe going back to how Halo: CE would be a big mistake on bungie's behalf.

  • 06.24.2009 6:52 PM PDT
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Posted by: DK daze
Dude I don't care and my grammer is perfect.I used "Big", as you recall it to mak is specific."to not do...",is incorrect beause "do" is present tense/perfect(or future) when it was a past tense.

Posted by: POKEY CLYDE
Halo: Reach =/= Halo: CE

And I hope that Bungie doesn't get rid of the BR, or if they do, I hope they make another burst fire rifle that is for mid-ranged.

All of your threads (Aside from your script) are about turning Halo: Reach into Halo: CE, this is a very bad idea, I hope it doesn't happen.

And honestly, that would make people happy.
I think the only idea that Cheehwawa has ever come up with regarding Halo:reach, that wasn't almost unanimously agreed on, is how he wants DWing removed, and maybe fall damage (BTW, Cheehwawa, no matter what you say, I will always love duals).

[Edited on 06.24.2009 6:59 PM PDT]

  • 06.24.2009 6:58 PM PDT

Doc: "i'm a pacifist"
Caboose: "your a thing that babies suck on?"
Tucker: "no dude, that's a pedephile"
Church: "tucker, i think he means a pacifier"

Posted by: POKEY CLYDE
Posted by: SweetTRIX
Were all entitled to our opinion, but i'm curious as to why this is a bad idea? Personally I wouldn't want this game to play like any of the older games, but that doesn't mean that it cannot borrow good features from them. The BR made the game very monotonous, very plain IMO, and many others feel the same. Even if the exact Halo CE model isn't followed (which it rightly should not be) a new FPS could benefit quite a bit from sticking with the conventions that made the game great in the first place.

I'm curious to here your thoughts.
Well, I see all these threads (Posted mostly by the OP) about turning this game into Halo: CE,
"get rid of the BR, and have the assualt rifle with a pistol acting as the BR."
"Put fall damage on"
"No dual wielding"
"Health pack systems"

etc.

A pistol that can 3 shot is way more worse then a BR that can 4 shot, In Halo: CE I would use my pistol over the sniper rifle, that is how cheap that weapon was.

Fall damage complicates the gameplay, no more grav lifts or man cannons, restricts gameplay, you can't jump from the top of a base without worrying if your going to lose shields or health because of it, or if you are being chased and to get away you have to jump of a structure, are you putting yourself at an even bigger disadvantage or not? Yes it is more strategic, but, there are casual players that need to be accounted for.

No dual wielding, (I wouldn't mind if this was taken out, but seriously, it takes away from the game.)

Health systems are just hazardous, let's see, camping health packs to make yourself at an advantage, poor sportsmanship with health pack taking, just another balancing issue to be concerned about, the game would get stale after awhile, it would restrict people's desire to go forth. Say you are in an Objective game, would you want to risk your life going for the flag? I mean, what if you are already half health? You won't want to go at a disadvantage.

You would constantly going into battle, and if you won that battle you would atuomatically retreat to get a health pack, could you not see how this would slow gameplay down?



Halo: CE, sure, it was a good game, main reason why it was a good game was the campaign, and not the multiplayer. When Halo 2 was introduced, it had an okay campaign, and it's multiplayer was the main focus, but as Halo 3 came, the campaign was bad (IMO), but the multiplayer was so great! Still is!

Just because the game will be a prequel too Halo: CE, doesn't mean it has to play like Halo: CE, I don't care if there are canonical issues with the multiplayer, multiplayer is suppose to be GOOD, no matter what!

Also, it is usually not canonically correct.

I believe going back to how Halo: CE would be a big mistake on bungie's behalf.


You didn't care for the MP in CE? Many, including myself, feel it was the best one. Anyway, I see what your saying, but remember this is a prequal. I certainly understand that the MP should be entertaining regardless, but the MP can't run in a completely different setup than the base character traits in the campiagn. That being said, unless they really want to be foolish, the game will not play like H2/H3, as the armor system is older.

Personally I think that following the flow of things established in H2/H3 would hurt the game more than anything else. Simply because it would be more of the same. Honestly the games have gotten "simpler" with each installment, both MP and campaign, and I feel it's been rather detrimental to fans of the Halo series.

As I mentioned before, personally I want a completely new feel to this game, not simply a mimmick. But I feel it would be better served by bringing back a learning curve with the weapons and not simplifying things with a utility weapon, which is exactly what the BR is. The OP didn't ask for a return of the CE pistol, simply a modified version of it. But that's neither here nor there, the BR should retire.

  • 06.24.2009 6:59 PM PDT

Ugh...

First on a BWU.. yeah, I'm cool.

ODST;MYTHIC Screenshot winner! One of the first to get their hands on the mythic map pack.

Posted by: SweetTRIX
Posted by: POKEY CLYDE
Posted by: SweetTRIX
Were all entitled to our opinion, but i'm curious as to why this is a bad idea? Personally I wouldn't want this game to play like any of the older games, but that doesn't mean that it cannot borrow good features from them. The BR made the game very monotonous, very plain IMO, and many others feel the same. Even if the exact Halo CE model isn't followed (which it rightly should not be) a new FPS could benefit quite a bit from sticking with the conventions that made the game great in the first place.

I'm curious to here your thoughts.
Well, I see all these threads (Posted mostly by the OP) about turning this game into Halo: CE,
"get rid of the BR, and have the assualt rifle with a pistol acting as the BR."
"Put fall damage on"
"No dual wielding"
"Health pack systems"

etc.

A pistol that can 3 shot is way more worse then a BR that can 4 shot, In Halo: CE I would use my pistol over the sniper rifle, that is how cheap that weapon was.

Fall damage complicates the gameplay, no more grav lifts or man cannons, restricts gameplay, you can't jump from the top of a base without worrying if your going to lose shields or health because of it, or if you are being chased and to get away you have to jump of a structure, are you putting yourself at an even bigger disadvantage or not? Yes it is more strategic, but, there are casual players that need to be accounted for.

No dual wielding, (I wouldn't mind if this was taken out, but seriously, it takes away from the game.)

Health systems are just hazardous, let's see, camping health packs to make yourself at an advantage, poor sportsmanship with health pack taking, just another balancing issue to be concerned about, the game would get stale after awhile, it would restrict people's desire to go forth. Say you are in an Objective game, would you want to risk your life going for the flag? I mean, what if you are already half health? You won't want to go at a disadvantage.

You would constantly going into battle, and if you won that battle you would atuomatically retreat to get a health pack, could you not see how this would slow gameplay down?



Halo: CE, sure, it was a good game, main reason why it was a good game was the campaign, and not the multiplayer. When Halo 2 was introduced, it had an okay campaign, and it's multiplayer was the main focus, but as Halo 3 came, the campaign was bad (IMO), but the multiplayer was so great! Still is!

Just because the game will be a prequel too Halo: CE, doesn't mean it has to play like Halo: CE, I don't care if there are canonical issues with the multiplayer, multiplayer is suppose to be GOOD, no matter what!

Also, it is usually not canonically correct.

I believe going back to how Halo: CE would be a big mistake on bungie's behalf.


You didn't care for the MP in CE? Many, including myself, feel it was the best one. Anyway, I see what your saying, but remember this is a prequal. I certainly understand that the MP should be entertaining regardless, but the MP can't run in a completely different setup than the base character traits in the campiagn. That being said, unless they really want to be foolish, the game will not play like H2/H3, as the armor system is older.

Personally I think that following the flow of things established in H2/H3 would hurt the game more than anything else. Simply because it would be more of the same. Honestly the games have gotten "simpler" with each installment, both MP and campaign, and I feel it's been rather detrimental to fans of the Halo series.

As I mentioned before, personally I want a completely new feel to this game, not simply a mimmick. But I feel it would be better served by bringing back a learning curve with the weapons and not simplifying things with a utility weapon, which is exactly what the BR is. The OP didn't ask for a return of the CE pistol, simply a modified version of it. But that's neither here nor there, the BR should retire.


I get what you are saying, canonically it wouldn't fit to have the same feel multiplayer, and it is getting stale.

But, I mean, a lot of the things mentioned are not what should be in the game.

Think about Halo: CE was Bungie's first halo title, they experimented, they found some likes and dislikes, then with Halo 2, they advanced in multiplayer, removing and adding some things, like the BR, removing fall damage, removing health systems, etc. Now when Halo 3 came out, they saw the likes and dislikes in the gamers, and decided to experiment some more with adding or removing things.

They added equipment, kept the BR, added a spread to it, still saw that a health system wasn't needed, and fall damage would retract from gameplay. But along with this, they decided to slow down the spartans (Not canonically correct, why all of the sudden were spartans slower? Because it fitted with gameplay better)

Now I'm sure since things like equipment was a success, it won't be going anywhere with Halo: Reach, though that isn't canonically correct, because spartans couldn't use equipment is Halo: CE, and I'm also sure that dual wielding isn't going anywhere, though this isn't canonically correct, it is an awesome feature.

Though I would like to see some new gameplay elements, totally original, I would hate to see things like Fall damage and health packs return, these things retract from gameplay.

The BR can go, but I don't want it to go. It is so loved by a lot of the community, if it is replaced with a pistol that can 3 shot, that is when I say "WTF Bungie".

  • 06.24.2009 7:11 PM PDT
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  • 06.24.2009 7:11 PM PDT

No!

  • 06.24.2009 7:21 PM PDT

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Posted by: POKEY CLYDE
Halo: Reach =/= Halo: CE
and it's also not Halo 2/3.

And I hope that Bungie doesn't get rid of the BR, or if they do, I hope they make another burst fire rifle that is for mid-ranged.I hope not... burst fire is extremely random online.

All of your threads (Aside from your script) are about turning Halo: Reach into Halo: CE, this is a very bad idea, I hope it doesn't happen. Why is it a bad idea?

  • 06.24.2009 7:41 PM PDT

I'm thinking they'll remove the Halo: CE pistol just because it's not realistic.

What I'm hoping they do instead is use the semi-automatic prototype version of the Battle Rifle that shoots 1 round at a time. It'll basically be the same as the CE pistol, it'll just look like a Battle Rifle and will therefore be more realistic.

The reason for the single shot being more powerful could be a special time of round that they're developing on Reach. Since it's just a prototype at that point in time, perhaps the rounds are some sort of armor peircing prototype as well, giving it more power and the ability to kill in the speed of the CE pistol.

[Edited on 06.24.2009 7:45 PM PDT]

  • 06.24.2009 7:44 PM PDT

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The Halo REACH Script (post thoughts in thread)

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Posted by: POKEY CLYDE
Well, I see all these threads (Posted mostly by the OP) about turning this game into Halo: CE,
"get rid of the BR, and have the assualt rifle with a pistol acting as the BR."
"Put fall damage on"
"No dual wielding"
"Health pack systems"

etc.
I never ask for health packs, I dislike them. I want health bars to return, though. But using your logic, I "want to turn Halo REACH into Halo: CE," and you want to turn it into Halo 3.

Fall damage complicates the gameplay, no more grav lifts or man cannons, restricts gameplay, you can't jump from the top of a base without worrying if your going to lose shields or health because of it, or if you are being chased and to get away you have to jump of a structure, are you putting yourself at an even bigger disadvantage or not? Yes it is more strategic, but, there are casual players that need to be accounted for.FD could return, scaled back. If it was a problem for you in H1, you didn't know about the crouch-to-save-your-ass feature which negated most fall damage, and reduced it in higher cases.

No dual wielding, (I wouldn't mind if this was taken out, but seriously, it takes away from the game.)I think that DW takes away from the game because the variety offered by all weapons (i.e. the PR/PP strength in H1) must be removed from dual wieldable weapons in order to maintain balance.

Health systems are just hazardous, let's see, camping health packs to make yourself at an advantage, poor sportsmanship with health pack taking, just another balancing issue to be concerned about, the game would get stale after awhile, it would restrict people's desire to go forth. Say you are in an Objective game, would you want to risk your life going for the flag? I mean, what if you are already half health? You won't want to go at a disadvantage.I agree. No health packs. But bring back health bars, combat is too random now.

  • 06.24.2009 7:46 PM PDT