- last post: 01.01.0001 12:00 AM PDT
Heyyo,
Oh, here's my list of fixes that are needed:
* Fix map exploitations on Danger Canyon's base's back walls by separating them more, or adding an invisible blocking barrier between the back walls
* Fix map exploitations on Timberland's outer area by either making the outer area a fall-thru ground, or by adding 2 sets of invisible blocking barriers to trap players trying to exploit the map.
* Fix map exploitation on Infinity to get ontop of level by using a banshee to leap out and croutch to launch yourself through the invisible blocking barriers. This fix can be done by making the top of the level's ground fall-thru, or more invisible blocking barriers.
* Make weapon balance better by lowering rate of fire on fuel rod and make it do less damage.
* Make weapon balance better by lowering damage of fuel rods attached to banshees.
* Improve video optimizations more by better level geometry optimizations and particle effects optimizations.
* Fix crashing errors on map change that have reappeared in patch v1.06.
* If possible, improve netcode for less warping by improving the client side prediction, and fix the improved chance of warping errors that HaloPC patch v1.06 caused.
* Change gamemode "race" default settings to "cumulative" scoring, and 15 laps total.
* Fix msxmenu text system bug where if you alt-tab out of HaloPC, and return to HaloPC the text messes up.
* If possible improve netcode by implementing Gearbox's netcode fixes for HaloCE onto HaloPC.
* Keep track of Macsoft's progress on Patches since Halo for mac patch v1.06 still hasn't been released.
* Add an inactivity kick (Away From Keyboard, AFK) option for servers.
* Improve the auto teamkilling bancode, so players cannot simply exploit and reset their team kills by leaving and rejoining the server. Add an option to forgive teamkills after a certain period of time of no teamkilling (default should be 1 hour).