Halo: Reach Forum
This topic has moved here: Poll [31 votes]: Forge-Battling
  • Poll [31 votes]: Forge-Battling
Subject: Forge Battle

Poll: Forge-Battling  [closed]
Good Idea:  77%
(24 Votes)
Bad Idea:  23%
(7 Votes)
Total Votes: 31

When Bungie first announced Forge in the Forge Vidoc, they described it as a tool to edit maps any way you like. If you didn't like where the flag spawned, you could move it to another area of the map or make a base with crates and boxes. If you thought a map needed more vehicles, you could go in and put another warthog at your base.

However, there was one feature the bungie said before the release that never really became a reality.

Forge Battling.

Sure, you can get a group of friends and have a game where one guy plays monitor and the rest fight on an ever changing battle field, but it doesn't come close to what you would expect from Halo. It isn't balanced whatsoever. Right when the game starts, your monitor will start making you rockets and scorpions and spartan lasers. Sounds like a map a 5-year-old could make, right?

Forge-Battling would be released as a sort of hybrid gametype in Halo: Reach. You could select any gametype and then change it to a Forge-Battle mode. In Forge-Battle, each team would get one player who plays as the monitor (if there is a monitor, since there might not be Forerunners in Halo: Reach). The monitor would be pretty weak and easy to kill, but it would also be fast, so he can escape any firefight. It would almost be like VIP, but your using playing with any gametype such as CTF or slayer.

This wouldn't be like normal forge though. The monitor can be your scout and your ticket for more weapons. He gets a preset list of weapons, scenery, and vehicles that he can make. When the game starts, he gets maybe $10. In Forge-Battle, the cost of weapons isn't based on how much coding it takes up (not sure if I used that word right), but its based on how powerful that weapon is. For example, a sniper would cost $20, a Battle Rifle would cost $10 and a Monggose would cost $15.All weapons are set to never respawn and have 0 extra ammo. However, before you place the weapon, you can pay a few extra bucks to add a little more ammuntion for your fellow soldier. How you earn money can be debatable. You could have maybe $3 per kill or have a sort of checkpoint the monitor has to reach so he gets $10.

The monitor would also get 10 pieces of scenery. The scenery would be all non-static (movable) pieces of scenery that can easily be moved, since placing a box over the flag would be a little unfair. The scenery would despawn maybe 20 seconds after it gets moved, and then it would go back to the monitor's 10 original pieces. Scenery would include barricades, road-blocks (that actually block the road), fusion coils, and grav lifts. There would have to be a limit to the number of each individual pieces of scenery, for example, you can only lay 2 fusion coils.

I think something like Forge-Battling would be a new and interesting custom game for the Halo series. What do you guys think?


[Edited on 06.25.2009 5:49 PM PDT]

  • 06.25.2009 5:46 PM PDT

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Infection would be really interesting using some of your ideas. Killing a couple zombies would let the human monitor create stuff. And then infecting the humans would give money to the zombie monitor to spend.

  • 06.25.2009 6:07 PM PDT

Would the people who voted 'bad idea' care to explain. I;m not exactly getting the response I was hoping for...

  • 06.25.2009 6:50 PM PDT
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This sounds like a really good idea, but it would take a lot of programming, and it wouldn't be fair if only one person got to be the monitor for the whole game. They should make it so that the monitor could offer to switch with the players, as playing a whole game with the only thing you can do to be spawning things is rly boring. Also, i think the monitor should have a number of "lives" and be one hit K.O., so it could be a strategy to kill the monitor so that your team gets an advantage.

  • 06.25.2009 9:17 PM PDT
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Rawr Im a dino!

Sounds alo tlike the gametype exile on halo wars(sandbox with gaurdians turned off)

  • 06.25.2009 10:07 PM PDT

You will maybe think I'm a BK because of my horrible K/D. Well, I'm happy to tell ya that this isn't my REAL account. My real account is "Jenkiz". This account is only a "mess-around-in-Matchmaking" account. Deal with it, troll.

The Tru7h.

friggen cool idea hope bungie sees this...

  • 06.25.2009 10:29 PM PDT
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great idea

  • 06.25.2009 11:25 PM PDT

waz up

its a good idea but i personally wouldnt like it much but it should probally be done because im sure most people would like it but i dont think it should be in matchmaking just in customs

  • 06.25.2009 11:32 PM PDT

I was very disapointed when forge didn't turn out this way in halo 3, if they could get it to work in Reach with a dedicated ranked playlist for forge battles that would be cool.

  • 06.26.2009 4:47 AM PDT