Halo: Reach Forum
This topic has moved here: Poll [36 votes]: Should Natal be used in Reach
  • Poll [36 votes]: Should Natal be used in Reach
Subject: Should Natal be used in Reach?

Warning: You may find that my, or someone else's opinion does not comply with yours. Side effects of disagreement may include (but are not limited to): flaming, irrational behavior, broken keyboards, and/or nervous sweats. If you experience any of these symptoms refrain from communicating with others until the symptoms have subsided.

Poll: Should Natal be used in Reach  [closed]
Yes, full functionality!:  11%
(4 Votes)
Yes, actions like leaning (Plus 3, 4, 5, & 6):  6%
(2 Votes)
Yes, actions like pushing buttons (Plus 4, 5, & 6):  3%
(1 Votes)
Yes, but only in Forge. (Plus 5 & 6):  14%
(5 Votes)
Yes, but only voice commands (Plus 6):  3%
(1 Votes)
Yes, only menu scrolling.:  6%
(2 Votes)
No, not at all!:  58%
(21 Votes)
Total Votes: 36

Think about commanding squads and don't forget to check this link to see how leaning would work.

  • 06.29.2009 3:12 PM PDT
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  • Senior Legendary Member

heg heg herg herg.

God that would be horrible

  • 06.29.2009 3:15 PM PDT

PEANUT-BUTTER SLAP!

Natal is billed as a way to play games exclusively without a controller. That being said, think about the logistics of that in an FPS.

  • 06.29.2009 3:37 PM PDT

Posted by: reptile1892
Natal is billed as a way to play games exclusively without a controller. That being said, think about the logistics of that in an FPS.
There's no reason a game can't use Natal and a controller.

  • 06.29.2009 3:39 PM PDT

I think Natal is more for casual gamers and puzzle games or some sort of cool Xbox feature, not FPS's or many games in general.

  • 06.29.2009 4:00 PM PDT

Warning: You may find that my, or someone else's opinion does not comply with yours. Side effects of disagreement may include (but are not limited to): flaming, irrational behavior, broken keyboards, and/or nervous sweats. If you experience any of these symptoms refrain from communicating with others until the symptoms have subsided.

Why shouldn't Xbox use Natal for games other than 'puzzle' games, when Nintendo is soaking up all the spotlight for their motion control (they use it in almost every game they make).

And I don't see why most of you don't even think Bungie should implement voice control. What if you could navigate the menu through speech?

[Edited on 06.29.2009 5:14 PM PDT]

  • 06.29.2009 5:13 PM PDT
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I think some things wuold be fun (like forge) but gameplay wise, id stick to a controller.

  • 06.30.2009 4:15 AM PDT
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Oh look another Natal thread, talk about originality.

No they shouldn't use it unless it's for menus only.

  • 06.30.2009 4:18 AM PDT

The original BADFINGER! (the second)

Posted by: App L Sawz
Why shouldn't Xbox use Natal for games other than 'puzzle' games, when Nintendo is soaking up all the spotlight for their motion control (they use it in almost every game they make).

And I don't see why most of you don't even think Bungie should implement voice control. What if you could navigate the menu through speech?
Its called a Headset!
There fore Natal aint needed.

In gameplay i don't think it has a place in FPSs.
The only place i can see it working is to allow some interaction during Cut scenes and Cinematics. But other than that leave the gameplay alone,
DONT FIX IF IT AINT BROKE
DONT ADD WHEN ALREADY FULL

And i personally hate the idea of any motion control, Hope Natal and all motion controls to come die in the arse.

  • 06.30.2009 4:59 AM PDT
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THEY WILL HAVE AN OPTION IF YOU WANNA USE NATAL OR NORMAL SO i THINK ITS AN ADVANTAGE FOR NATAL

  • 06.30.2009 5:10 AM PDT