- DxXOrangesXxD
- |
- Honorable Member
Let there be light, created from fire
I am all i am, i am a team player(when im not pissed), i make great strategies, i will punch you in the face after armor locking, you have to be at sniper distance to not get headshot by my DMR or pistol, wraiths beware, i am DxXOrangesXxD and i am ready to rumble! (When Halo 4 comes out cause Reach is nothing but crap players now)
Poll: Of the ideas i put forth which would you want to see in Reach the m... [closed]
| Massive multiplayer online:
7%
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|
(1 Votes)
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| Armor with said abilitys/skill/such:
7%
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|
(1 Votes)
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| More immersed NPC's:
20%
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(3 Votes)
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| I dont like any of the ideas.(seriously?):
20%
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(3 Votes)
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Total Votes: 15
As i see it, if they make Halo: Reach right it will be twice as big of a hit then its previous 4 games put together. No clue of Reach'es gameplay has been shown(exception being it may have natal capabilities)so they can surprise us with all sorts of features and such.
Please make sure to read the explinations carefully to see the details about each idea.
NOTE: Im not saying making it into a RPG MMO, just a huge online FPS with 50+ players
NOTE2: The armor abilitys would be more like resistences against bullets plasma or explosions and such, and i think there should be legging armor pieces as well, im surprised they didnt have it in halo 3
NOTE3: When i say more immersed NPCs i meant smarter AI and more control and commands to use on your NPC allys during fights so they arnt so useless
NOTE4: Squad control would be a great addition to the game, so you can control your sqaud of marines/ODSTs so they will finally be useful, they could put those controls onto the d-pad, left for attack(cursor would affect where/who)right for defend, and down for hold position(and they would automactically take cover and such)then the up button would be for mic
Im just going to say the kind of features id like to see put into it and explain why.(though others might have said some of these before im going to explain why it would make reach better)
First of all most of you have heard of M.A.G.'s 264 online multiplayer, i know it seems like it would lag the system so hard it would go into a coma but they have it in MAG because they know its going to work somehow, im not sure exactly if the 360 has as good of hardware that the PS3 does but even so, if they found a way to have that many people in one battle for the PS3 then the 360 can try to come close to that number, hell just 50 online multiplayer would sweetin up halo's battles dont you think? It would create a much more real "UNSC army vs Convenet army" feel of war and destruction.
Next thing id like to dicuss is the armor, when halo 3 was just starting to show peeks of different armor for everyone to chose from i was thinking the different types of armor actually affected something like explosion resistence or increased accuracy and such, but they didnt do that and they didnt even have any legging armor, if they added said resistences and skills and such it would add another level of gameplay into the Halo world, sure you could just wear the armor for looks but i think it should do more as well(like how they put pod racers in Star Wars Galaxy as just another -blam!- useless vehicle instead of a customizable racing machine).
The third thing i want to address is the NPCs. The NPCs always felt like completely useless characters during the campaign (side for having them hold certain weapons for later and useing their infinite ammo ability)BUT still they die easily and arnt used to their full potential, hell the ODSTs are no different from the marines just cooler armor, in a game like halo i want to feel the ally NPCs are needed at times, like in Star Wars Republic Commando, and not just there to die un-needlessly by the act of a grunts plasma, id like to see at least a small NPC control system like *press button on NPC, tell NPC where to attack/defend/hold position/such, if NPC(s) die have a VERY CERTAIN amount of reinforcements that drop at checkpoints to fill in dead troops (have a certain amount of troops in squad during non-solo missions)* Something like that would livin up the campaign, it could be to were the troops arnt nessicerily needed but the more you have alive the easier it would be to get through hard areas flooded with enemies that would all shoot at you if they werent there, and ofcourse the ODST's would be used for the more special/tougher/stealthier missions, or as special units you can earn maybe, i dont know.
Thats all i have right now, i was thinking maybe make the weapons customizable but id feel id be trying to rip off CoD WaW or something.
[Edited on 06.30.2009 3:11 AM PDT]