- Maineger
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- Honorable Member
I voted no for two reasons (bear with me here). 1, the missle pod is way too easy to dodge as it is (banshees, choppers, gooses, you name it, chances are ill dodge it. Sure, the beeping noise can go unoticed, but imagine a world where banshees, choppers and hogs all became UBER weaponry. Other than a peek out-the-corner random red blasts ive been seeing a lot of, experienced drivers would probably rule the battlefield FOREVER. The beeping noise sounds when the enemy is locked on, not when theyve fired (so u could hear it and be behind a wall and not killable) making it just a brease to twirl around a bunch of slow moving missles. And 2, why does one who is deaf stack up in halo anyway? (hey how did i die?) well, you didnt hear the incoming rocket, or the brs blazin, or that chopper that just mowed you down dealing an auto-extermination to the obviously unweary player. three words i heard: NO SPECIAL TREATMENT. While the idea is not to give a single player an advantage we dont have, the idea ist to treat everyone like they are deaf. "BLEEP, BLEEP, WARNING, YOU HAVE BEEN LOCKED ON TO. INITIATE EVASIVE MANUVERS!" seems like a little much for the uber players to take advantage of. There simply is too much time between beep, launch, and impact to give players an aditional warning to get the f!@K out of the way. Here's my sugestion: Speed up the missles, or do away with the pod and bring back the ol trusty looping, almost undodgeable rocket lock-on and then put in the o s#$% moniter. Because i swear, give me an inch and ill take a mile without looking back. No readouts, just the barely noticable beep. Its ok, ill survive.