Halo: Reach Forum
This topic has moved here: Subject: A more violent, gritty halo
  • Subject: A more violent, gritty halo
Subject: A more violent, gritty halo
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  • Exalted Legendary Member

common sense is not commonly used

Halo is a game that prides itself in photo-realistic environments, replayability, well balanced game mechanics, and a good story. Not gore

  • 07.01.2009 10:46 PM PDT

I would not be surprised if they went with a 'grittier' feel. Like ODST or ...just darker. But if they were to go gory. Do it like Call of Duty WaW. I mean legs and arms fly off in that. But its realistic and happens so fast..you dont fully suck it in. Gears wants you to see there stomachs there guts ect... Cliffy B said something like "Its not realistic,Its funny gore" something like that.


  • 07.01.2009 10:53 PM PDT
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War is a terrifying reality, and, as much as i hate to admit it, it's better for Bungie to release a product that's more real. I mean, when i play Gears of War, I am often times brought to tears laughing when a dude gets blown to bits by a grenade. But, in games like Call of Duty: World at War, I see guys running around towards a small house in an attempt to shield themselves from truly horrific artillery barrages, and when they lose arms or legs, it mkakes me think " . . . Jesus H. Christ, that could've been me . . .".

In all honesty, I think that may be an element we will see Bungie introduce as the story progresses into the clutches of Halo: Reach, not only because it is high time they increase the emotional and mental pinpoints of the game, but because they are dealing with more de-sensitized audiences than ever, thanks to the war in our real world, and dealing and tossing an "audience-safe" product would be a very, very bad move for their income and for their reputation.

  • 07.05.2009 9:18 PM PDT
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Honestly, it would be cool if Halo earned it's Mature rating a bit more. I don't think that it should be ridiculous either though. Let's see more blood when the shields are down and none when they are up. Ripping off legs seems like a bit much, but let's give the animations of melee more of a combat/adult content feel.

  • 07.05.2009 9:21 PM PDT
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No Blood. But Darker and Grittier is good.

  • 07.05.2009 9:52 PM PDT

Ugh...

First on a BWU.. yeah, I'm cool.

ODST;MYTHIC Screenshot winner! One of the first to get their hands on the mythic map pack.

True, now that I think of it, I would want a more gritty Halo, maybe some more violence too. Like, more blood, but no explosion of body parts.

  • 07.05.2009 9:53 PM PDT
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Maybe if there was a setting on to turn it on/off. I wouldnt like having to look at pieces of people everywhere on the map. it take away from the fun. But I guess it would keep a lot of little kids away. All in all. Gore means nothing.

  • 07.05.2009 9:58 PM PDT

Known by some, but not by all.
Soffish: Do not eat!
TWP Assistant Director.

This is not Gears of War.
This is not Left 4 Dead.
This is not Fallout 3.


Or your toilet...

  • 07.05.2009 10:11 PM PDT

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The Halo REACH Script (post thoughts in thread)

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Posted by: FTW Syntax
GTFO THATS Would wreck halo
How?

  • 07.05.2009 10:14 PM PDT
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Btw - polls on bungie.net mean absolutely nothing, so please don't use them to try and prove some kind of point.

~Achronos

I agree, but not necessarily in the sense that it needs more gore. It needs to look more realistic than cartoony. I love gears simply because everywhere you go feels and looks epic. In Halo I think the 'gie team does a good job of capturing the same sentiment but Epic does it way better. If you don't believe me go play it. Im not talking about gameplay here though, just the way the game looks I love the halo gameplay much more, but I think it needs to be updated or modified in the way that Square always plays with the Final Fantasy formula. I just hope the only things similar between Halo and H:R are Spartans, Elites, the way the cursor moves, and the music. I don't want a reskinned halo. It needs to be the same but completely different.

  • 07.05.2009 10:15 PM PDT

decapitating limbs is a little too far for halo although I do believe Reach should have a darker, grittier look and atmosphere; but I believe that grittiness could be play out through real time armor scarring, how the characters communicate(more adult language), and darker consequences; the world does get destroyed after all and every aspect of the game should reflect on that struggle until the end.

  • 07.05.2009 10:31 PM PDT
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I think the reason that Halo 1 was so much more gritty was that the Pillar of Autumn was falling apart around them and you felt like you needed to hurry (run and gun) while the new games always seem to take part on the covenant ships dealing with politics.

Ways to get back in touch with the Combat Evolved Feeling
> Scaled AI based on the level of difficulty (More Skilled Hunters/Elites with Grunts that are more suicidal on Legendary without necessarily adding a truckload more enemies)
> a COM that is filled with screams to notify you of an incoming threat in addition to Cortana saying "I detect a force over that hill"
> Darker scenery (let's see some death and destruction around that is more believable than 3 marines sprawled on the ground outside of a downed pelican full of ammo)
> Health (shields are great, but when you had a single red bar of health on H1 you said "Blam, if I don't get a healthpack I'm gonna be blammed if I run around that corner guns ablaze")
> No politics (gg, I got so tired of cutscenes with the Arbiter/Elites talking to the Prophets about why they were failing. Let's see some reports of death or something!)
> Change the Endgame Stats back to the "Carnage Report", that was awesome!

Complaining is easy, let's see some ideas of what would make you feel like you are in a blamstorm and the battlefield is complete hell.

  • 07.05.2009 10:53 PM PDT

Ugh...

First on a BWU.. yeah, I'm cool.

ODST;MYTHIC Screenshot winner! One of the first to get their hands on the mythic map pack.

Posted by: JakChagu
I think the reason that Halo 1 was so much more gritty was that the Pillar of Autumn was falling apart around them and you felt like you needed to hurry (run and gun) while the new games always seem to take part on the covenant ships dealing with politics.

Ways to get back in touch with the Combat Evolved Feeling
> Scaled AI based on the level of difficulty (More Skilled Hunters/Elites with Grunts that are more suicidal on Legendary without necessarily adding a truckload more enemies)
> a COM that is filled with screams to notify you of an incoming threat in addition to Cortana saying "I detect a force over that hill"
> Darker scenery (let's see some death and destruction around that is more believable than 3 marines sprawled on the ground outside of a downed pelican full of ammo)
> Health (shields are great, but when you had a single red bar of health on H1 you said "Blam, if I don't get a healthpack I'm gonna be blammed if I run around that corner guns ablaze")
> No politics (gg, I got so tired of cutscenes with the Arbiter/Elites talking to the Prophets about why they were failing. Let's see some reports of death or something!)
> Change the Endgame Stats back to the "Carnage Report", that was awesome!

Complaining is easy, let's see some ideas of what would make you feel like you are in a blamstorm and the battlefield is complete hell.
Health is a no. Maybe in campaign, maybe it could work. But in mutli-player, that is a for sure no.

Also, I like the politics, it is something in the Halo universe that I like a lot. Instead of just senseless murder, these Covenant had government and stuff, made things interesting.

  • 07.05.2009 10:59 PM PDT

Posted by: FTW Syntax
Posted by: FTW Syntax
GTFO THATS Would wreck halo


I rhyme and no please dont try to make halo something its not its scifi not GOW

Maybe there was too much noise and motion for you to fully comprehend what's was actually going in in Gears of War because you clearly failed to catch onto this idea: Like Halo, Gears of War is science fiction. What with humans colonising other planets, mutants from an experiment gone wrong breeding beneath the surface, and the ensuing war betweens humans and mutants, what did you think you were playing? A mediaeval fantasy game?

[Edited on 07.05.2009 11:17 PM PDT]

  • 07.05.2009 11:14 PM PDT
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GRUNT BUD!!!!!

well this game isnt supposed to be realistic in the slightewst and I play halo to get away from massive amounts of blood that can get annoying at times. Also gears and all those games dont have realistic blood anyway.

  • 07.05.2009 11:53 PM PDT

Here’s what Luke had to say about the differences in treatment between the Spartans and Elites in Reach:

“Instead of piece-by-piece customization like the Spartans, Elite customization is a full model swap with models selected from the various Elite classes appearing throughout the Campaign. There are all kinds of reasons for this, not the least of which is our continued emphasis on the Spartan as your identity in Reach.”

They can do what they want. Adding more gore and blood wouldn't help the story and doesn't belong in the aesthetic.

Now if they had the energy sword actually cut player models apart, i wouldn't mind that.

  • 07.05.2009 11:58 PM PDT

M.A.W

well the reason why theres not that much blood is because they have armor on there might be alot of blood inside the armor lol probably....but it cant get out that much

  • 07.06.2009 12:08 AM PDT

._...|..____________________ , ,
....../ `---___________----_____|]
...../_==o;;;;;;;;_______.:/
.....), ---.(_(__) /
....// (..) ), ---- Bloodshed of the Orphans
...//___//
..//___//

Come one, let's face it. Those -blam!- 8 year olds on the game screeching their -blam!- heads off make you want to strangle them and throw them out the window. Without those -blam!- little bastards playing, we wouldn't be calling it a "kids" game at all, but since the little bastards can't keep playing Super Mario Bros, and Sonic, they came on Halo to ruin our lives. The same goes with CoD and GoW. That's why I like playing it when those bastards are least likely to come on. I mean, you can't escape from the little pricks. They're everywhere, and you just want to kill them when they keep stealing your kills and whining and screaming, but you can't. They just want to make themselves look cool, by buying an awesome game. All rated "M" games are becoming rated "E" games because these little kids with no dicks started to buy them. I have no problem with people thirteen and up, but those little pipsqueaks just ruin the fun.




[Edited on 07.06.2009 12:31 AM PDT]

  • 07.06.2009 12:17 AM PDT

._...|..____________________ , ,
....../ `---___________----_____|]
...../_==o;;;;;;;;_______.:/
.....), ---.(_(__) /
....// (..) ), ---- Bloodshed of the Orphans
...//___//
..//___//

Now, back to the topic for what this question was based on. The gorier part I think would be good. GoW is a good game, but it's too bloody. Like what many other people said on here about it being overdone on the gore. CoD: WoW is a prime example of what video games should be like these days. I still remember that old retarded 2002 Turok game for the Game Cube, PS2 and Xbox. That's what GoW is like. You hit a tiny piece of -blam!- and a piece of meat chunk comes flying out. I remember I smashed a lizard with that mace and a chunk of meat larger than the lizard came out of it. GoW has the same problem. They overdo it on the gore. All I want is that they make it a little more realistic. When you get blown up by a Wraith your limbs blow off, not you just getting smothered into a billion meat chunks. When you get sliced by an Energy Sword why can't you get cut in half or you arms get cut off, depending on where you got slashed. And lower the melee damage. I think it's a bit OP. Even for a large alien or super soldier.

[Edited on 07.06.2009 12:49 AM PDT]

  • 07.06.2009 12:32 AM PDT

._...|..____________________ , ,
....../ `---___________----_____|]
...../_==o;;;;;;;;_______.:/
.....), ---.(_(__) /
....// (..) ), ---- Bloodshed of the Orphans
...//___//
..//___//

I mean you could also take away the shields so it seems a bit more realistic and add more stamina as well. I mean come on, without your shields; you're as weak as a grunt. That's kind of pathetic. I mean one punch to a Titanium wearing Spartan and they die, without them having shields. Wouldn't you think a large alien or human super soldier would have a lot more stamina than little, 5 foot tall, aliens? I mean, it seems kind of pathetic for you to hide behind your shielding all of the time, when your apparently weaker comrades have more stamina than you.

  • 07.06.2009 12:41 AM PDT

From Cyro to Meta

its what makes halo... halo.....

  • 07.06.2009 12:51 AM PDT

._...|..____________________ , ,
....../ `---___________----_____|]
...../_==o;;;;;;;;_______.:/
.....), ---.(_(__) /
....// (..) ), ---- Bloodshed of the Orphans
...//___//
..//___//

LoL, probably. I mean there's already 8 year old bastards playing GoW, CoD, and Halo. Now they're trying to get 5 year olds to get into the trend, too.

  • 07.06.2009 6:48 AM PDT
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I would love to see better graphics and gore.

  • 07.06.2009 6:54 AM PDT
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Posted by: TheDasachi
none of your posts really contributed to anything, all you said was this is not GoW or GTFO

of course its not GoW or L4D, but that doesnt mean that it cant be at least realistic, and i assure you that in the future, even 500 years from now, when someone gets exploded by a grenade, limbs are gonna fly
The public has been tainted by Hollywood...
Grenades don't blow people's legs off all the time like in movies. They'll occasionally blast off a limb, but if that it's probably only one and at a thin joint.

  • 07.06.2009 6:56 AM PDT