- the real Janaka
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- Exalted Heroic Member
Haters are going to hate.
Praisers are going to praise.
The Bungie Forums are what keeps my mind sharp and my fingers active, between writing my own movie scripts, drawing, and studying industrial design. At the moment I'm working on miniatures for a short movie that I'll hopefully be able to film once I've saved up for a camera... That's me, with the mug, trying to have a conversation with Konoko.
That would be awesome! Id like to play a game of big team battle that didnt end before someone got a killtacular, or maybe just five overkills.
There could also be an object (weapons, vehicles etc) based trigger system, the team that steals all of the levels warthogs and keeps them inside a zone for about 30 sek wins, Vehicle King of the Hill!
If this "trigger system" (you should patent/trademark it!) acknowledged every object that one could insert on the map (via Forge), one could make all sorts of awesome missions. Here's an example:
First you tag the objects you want the gametype to feature in the "objects sub meny" (There should however be some default settings), then you choose what you want the players to do (in another sub meny).
For example, the sentinels that fly above Isolation, the team that first shoots down 20 of them wins. Think of the possibilities!
EDIT: I think I completely misunderstood your entire OP, I though you meant a trigger system that could detect other things then just time/ kills etc. Sorry.
What you meant -if I got it right this time- is an internal system where you as a players have the ability to choose what to do in order to get somekind of achievement. Im not to exited about that.
[Edited on 07.14.2009 3:02 PM PDT]