Halo: Reach Forum
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  • Subject: Your suggestions are sissy, you people need to get creative!!
Subject: Your suggestions are sissy, you people need to get creative!!

Ugh...

First on a BWU.. yeah, I'm cool.

ODST;MYTHIC Screenshot winner! One of the first to get their hands on the mythic map pack.

Posted by: Tyguy101
99% of the suggestions you people are putting out Halo:Reach are all so uncreative and insignificant. Most of them could be added in an update or a new disk on the Halo 3 engine. I can't believe how many people there are that just want the same old thing, with a few upgrades and perks.

How about an open world concept?
Well, there Halo3: ODST has an open world Campaign like thing. That is good isn't it? We don't know how Halo: Reach's campaign will play out, but this isn't GTA.

How about flying large ships?

How about ordering armies?

How about multiplayer PvP campaign missions?
Flying large ships has been suggested before, this is an FPS not a Star Trek game.

Ordering armies, again, this isn't Halo:Wars. It is an FPS.

Campaign being PvP is already a reality, you just turn on scoring. Ta-da.


How about experience upgrades? Not just unlocking new armor, but real upgrades in guns and armor?You mean turn the game into Call of Duty, this has been suggested. I don't see why everyone wants there to be an unfairness in battle. "Oh because he has more expierence, he has better weapons and armor". That is unfair and unbalanced, not what Halo is.

How about epic battles with bots, consisting of 50-100 units?

How about an MMO concept?
Epic battles, I'm okay with that. But an MMO, are you mental? This is an FPS, this is not the Agency. I like quality in my games.


Do you really want Halo 3.5? If you are not tired of the same old gameplay and just want some new stories, weapons, characters, and vehicles then lets have Bungie give you some updates.

I want to really explore the Halo universe. If they are making a whole new game engine, why not make a much different game. Still FPS...but with some radical sweet changes.
People like safe. But we don't have much say, if any say in what is done with the game. I'm sure this thread won't accomplish anything.

Get creative people. You can make new maps forever in Forge, and you can play the same old Halo with small changes for the rest of your life. Don't you want something big?People know what they want, what may work well. They suggest these things. No one here is foolish enough to suggest outlandish dreams, because we know we will get flamed for such, and our outlandish dreams for Halo are too outlandish.

  • 07.02.2009 6:23 PM PDT
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Honestly OP, the fact that you want this to happen is just setting yourself up for a huge letdown. Halo has always been about the basic standard run and gun gameplay, not tactical ordering and decision making. Large ships will never be controlled, space battles just won't happen. Use common sense, Bungie has a huge cash cow here, and they are gonna stick to a formula that works.

A MMO is a terrible idea, if you really want that in Halo, I pray you never get a job at Bungie. And finally, Halo is all about balance and map control and unlocking certain things and gaining better stats would distrupt that balance. COD does it, and it works. But COD is different from Halo, and thats just fine. Taking Halo and COD and making them mate and have a watered down bastard son doesn't sound like a good game to me.

All and all, Reach will introduce new things to the Halo series, but they won't be drastic game altering ones like you have listed.

  • 07.02.2009 6:34 PM PDT
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Posted by: Tyguy101
99% of the suggestions you people are putting out Halo:Reach are all so uncreative and insignificant. Most of them could be added in an update or a new disk on the Halo 3 engine. I can't believe how many people there are that just want the same old thing, with a few upgrades and perks.

How about an open world concept?

How about flying large ships?

How about ordering armies?

How about multiplayer PvP campaign missions?

How about experience upgrades? Not just unlocking new armor, but real upgrades in guns and armor?

How about epic battles with bots, consisting of 50-100 units?

How about an MMO concept?


Do you really want Halo 3.5? If you are not tired of the same old gameplay and just want some new stories, weapons, characters, and vehicles then lets have Bungie give you some updates.

I want to really explore the Halo universe. If they are making a whole new game engine, why not make a much different game. Still FPS...but with some radical sweet changes.

Get creative people. You can make new maps forever in Forge, and you can play the same old Halo with small changes for the rest of your life. Don't you want something big?


About time lol! I want a game that stands out and is as good (if not better) than the first halo!!!!
not halo 3.2 and honestly which game has the best campaign. the first halo was so great in so many ways. maybe i just had high expectations. but i truely belived that halo2 would be even better. turns out even though the campaign wasnt great the multiplayer was :D and i spent 2 years playing nothing else!
halo 3 comes along and just presents us with nothing new other than a few gimmicky add ons such as forge ect. good though just i'd rather have a really great multiplayer than a mediocer one with some extras bolted on.

anyways theres some good ideas on here, hopefully bungie take some onboard :)
heres a few of the things i was hopeing for for halo2 and 3 so maybe just maybe i'll get them this time round.

big, much bigger battles in campaign. like the battles in halo 1 but bigger. 100's of enemys and allies! vehicles to, so your part of a big battle with tanks and warthogs raceing about snipers towards the rear. covie mortars comeing in all around you, banshees and pelicans ect flying above you. you get the idea.

bigger multiplayer battles (in a seperate playlist! obviously keep the normal ones as well!) with bigger maps more vehicles. plus pelicans ect. imagine flying fully loaded pelican towards the enemy base ready to capture their flag, rockets fireing past you as they desperatley try and shoot you down!

more than one way through a level please! and while we're at it maybe a bit better level design! some great levels especially in halo1 but there have been some very poor ones as well. the flood level was especially bad. i had no idea where i was going most of the time. assault the controle room stands out as well! how many times do i have to go through the same identical passage/room ect!
the good ones that stand out to me are ironically assault the control room for the snowy bits and the big battles in them especially the one where you run back again (i think it was called the longest run?) and the best level ever halo (second level on the first game!) i loved the setting how you cralled out of your crashed escape pod, the covie dropships trying to find you. rescueing the marines. best level ever :D

more veried missions to :)

real time weather and time in multiplayer. shadows moving around the map. maps getting darker/lighter as dawn aproaches/night sets in. weather changing. sun turns to rain warhogs slip and slide in the mud. visability gets reduced ect.

after playing cod4 it does seem another step up in fps's with some new great ideas. i think if halo adopted some of these it might make for a better game?

the whole customising your gun with differnt bits thing! halo has always been about ballance, and for that it has been great. i'm not sure if this would work on halo or not? obviously not to the extent of cod4. but at the same time the cod guns seem to be well ballenced. and no unlocking guns everybody should be open to the same guns and options from the start!

as with starting off with whatever guns you want. this is starting to make me think that fighting over the rocket launcher / sniper rifle ect has started to become a thing of the past, just as carrying 20 differnt weapons around and having to scroll through them all to be able to throw a grenade is now! obviously weapon ballence would have to be looked at again. fighting a whole team armed with sniper rifles and rocket launchers doesnt seem apealing!!!

one thing i do want is to be able to look down the sights of my gun and aim a bit better without having to have a weapon with a scope. obviously you couldnt do this with dual weilding!

the pvp co-op campaign missions sound as great idea :D

and i would love to create my own spartan from the begining. that would be great. and i dont see why not there were plenty of un-named spartans on reach ;)

  • 07.02.2009 6:38 PM PDT

lucky member no.999 of SAS Halo3

Posted by: iroll
Posted by: Wolverfrog
Posted by: Krunk Koopa
I think i'd be cool if you could unlock new things for weapons like scopes, barrels, things like that...upgrade your internal software for like better software mechanics like visor screening...like night vision stuff like that would be cool


*Checks forum*

No, this is definitely the Halo: Reach forum.

You want this place.

Get a life you gigantic prick.

made my day man

  • 07.02.2009 6:45 PM PDT

You want to know why people want a halo 3.5 because no matter how much -blam!-ing their is people still like it and just want a few tweaks, they don't want or need a revolution to the game but just it better. And NONE of your ideas are creative their just taken from different games and reused.

  • 07.02.2009 6:48 PM PDT

Ugh...

First on a BWU.. yeah, I'm cool.

ODST;MYTHIC Screenshot winner! One of the first to get their hands on the mythic map pack.

Posted by: CrazyJediMaster
You want to know why people want a halo 3.5 because no matter how much -blam!-ing their is people still like it and just want a few tweaks, they don't want or need a revolution to the game but just it better. And NONE of your ideas are creative their just taken from different games and reused.
Amen.

  • 07.02.2009 6:54 PM PDT

Posted by: Tyguy101
99% of the suggestions you people are putting out Halo:Reach are all so uncreative and insignificant. Most of them could be added in an update or a new disk on the Halo 3 engine. I can't believe how many people there are that just want the same old thing, with a few upgrades and perks.

How about an open world concept?

How about flying large ships?

How about ordering armies?

How about multiplayer PvP campaign missions?

How about experience upgrades? Not just unlocking new armor, but real upgrades in guns and armor?

How about epic battles with bots, consisting of 50-100 units?

How about an MMO concept?


Do you really want Halo 3.5? If you are not tired of the same old gameplay and just want some new stories, weapons, characters, and vehicles then lets have Bungie give you some updates.

I want to really explore the Halo universe. If they are making a whole new game engine, why not make a much different game. Still FPS...but with some radical sweet changes.

Get creative people. You can make new maps forever in Forge, and you can play the same old Halo with small changes for the rest of your life. Don't you want something big?





hahaha we don't say that because we thake all that as part of the game now, all that MUST be there, so we ask for the things we particularly like.
i heard a good idea about weild a Jackal shield... so, you understand, all the thing you named must be in the game, so who is creative in the end??? all of us, but not you.

  • 07.02.2009 6:55 PM PDT

All I ask is that you don't try to capture me.

How about this: a giant skill crane vending machine filled with weapons and armor. Spartans take turns putting quarters in and using the claw thing to REACH for prizes to win.

Achievements/armor perms are unlocked when you win them with the crane.

Also, whatever you pull out of the crane becomes your starting equipment in MM.

  • 07.02.2009 7:01 PM PDT

Andrew Murray
Map:Aztec-Keep
Screenshot:ghosts
Video:32/0 Perfection

That's what I'm talking about.

What about PvP coop campaign levels. I made it up, think about it. You are playing as an elite with your buddies playing a campign mission against a group of spartans who are playing the same mission with different objectives.

Working out the details would meticulous to say the least, but at least it would be something different.
ya that sounds awesome,being able to run into other enemy players while doing your own mission would make GREAT replay ability

  • 07.03.2009 1:15 PM PDT

Posted by: iroll
Posted by: Wolverfrog
Posted by: Krunk Koopa
I think i'd be cool if you could unlock new things for weapons like scopes, barrels, things like that...upgrade your internal software for like better software mechanics like visor screening...like night vision stuff like that would be cool


*Checks forum*

No, this is definitely the Halo: Reach forum.

You want this place.

Get a life you gigantic prick.

Believe it or not, scopes and night vision exist in games other then CoD. MIND BLOWING, I KNOW. YOU MAY HAVE TO SIT DOWN. ITS STUNNING.

This is Halo:Reach forum, not the Halo 3 forum. This is a place to discuss NEW IDEAS, not talk about Halo Reach like its Halo 3.5 while shunning any new ideas that can be related to other games.

  • 07.03.2009 1:19 PM PDT

Andrew Murray
Map:Aztec-Keep
Screenshot:ghosts
Video:32/0 Perfection

So is mine. I would put money on that it will have some open world aspect to it. Just look at what they are doing with ODST. We get to walk around New Mombosa, the whole freaking city! Bungie is pulling this off in an expansion. Immagine how large the open world envyronments could be for a full game.

Also, Bungie is crafting a story like no other Halo in ODST with Flashbacks. I don't see why they wouldn't use Flashbacks in Halo: Reach. Perhapse The MC goes back and relives what happened at Reach through flashbacks? HOWEVER, Since I've seen the trailer, I now belive that won't happen and we will be playing the game like any other halo game with a linear epic story line.
exactly i really hope that they make a huge open world,it would really make driving the worthog awesome :)

  • 07.03.2009 1:34 PM PDT
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Your friendly and eccentric Sangheili forum-poster. :)

New ideas:

Melee combos are needed, just like they were seen in the Halo 2 E3 demo. What the heck happened to them? They looked like an awesome addition, and I was expecting to see them in Halo 3, at least, but they were absent once more. Adding these would definitely make melee more interesting, especially if it was also done with Energy Swords and Gravity Hammers.

Putting away dual wielded weapons is also something I noticed in the Halo 2 E3 demo, but were cut from the final game, and again never made it into Halo 3 either. It's something that's needed, if you was in a combat zone, and you was dual wielding, but you had a rifle on your back, and there were enemies in the distance which you couldn't reach with your two weapons, would you holster them both or drop the other one for no reason at all? It's common sense.

Different characters, and different gameplay changes while playing them. Nothing major, just something like what Bungie did in Halo 2 with Master Chief and the Arbiter. Master Chief had a flash light, while The Arbiter had active camouflage. Since there's a group of Spartans in the banner I'm guessing you'll be taking the role of different characters in the campaign. An example of my idea would be the books, Linda was the best at sniping, while Kelly was the fastest Spartan. Something similar could be done for these Spartans.

Support features, such as calling in air support, or maybe for reinforcements. Sometimes, you'll get into a situation where you are low on ammo, and there's just too many Covenant to take on by yourself. So, why not give us the option to call in some air support, get some Shortswords to carpet bomb the area, or get some marines to come in by Pelican, along with some more ammo. And if the area was too hot for a Pelican to come in, why not let them come in by other means, such as a Warthog? It would also be cool if the enemy could do the exact same thing to us.

Better AI, and when I say that, I don't mean give them some more animations and stuff, I mean stuff like making them better at driving, or better yet, make it so you can control where they go using the left stick. That way, you won't get some idiot driving you off a cliff while you're on the gunner's seat. Adding a simple command feature wouldn't hurt either. Using the d-pad to tell your marines to stay back, or go charging in. It would also solve a few problems that have occurred in the previous Halo games.

  • 07.03.2009 1:43 PM PDT

Andrew Murray
Map:Aztec-Keep
Screenshot:ghosts
Video:32/0 Perfection

New ideas:

Melee combos are needed, just like they were seen in the Halo 2 E3 demo. What the heck happened to them? They looked like an awesome addition, and I was expecting to see them in Halo 3, at least, but they were absent once more. Adding these would definitely make melee more interesting, especially if it was also done with Energy Swords and Gravity Hammers.

Putting away dual wielded weapons is also something I noticed in the Halo 2 E3 demo, but were cut from the final game, and again never made it into Halo 3 either. It's something that's needed, if you was in a combat zone, and you was dual wielding, but you had a rifle on your back, and there were enemies in the distance which you couldn't reach with your two weapons, would you holster them both or drop the other one for no reason at all? It's common sense.

Different characters, and different gameplay changes while playing them. Nothing major, just something like what Bungie did in Halo 2 with Master Chief and the Arbiter. Master Chief had a flash light, while The Arbiter had active camouflage. Since there's a group of Spartans in the banner I'm guessing you'll be taking the role of different characters in the campaign. An example of my idea would be the books, Linda was the best at sniping, while Kelly was the fastest Spartan. Something similar could be done for these Spartans.

Support features, such as calling in air support, or maybe for reinforcements. Sometimes, you'll get into a situation where you are low on ammo, and there's just too many Covenant to take on by yourself. So, why not give us the option to call in some air support, get some Shortswords to carpet bomb the area, or get some marines to come in by Pelican, along with some more ammo. And if the area was too hot for a Pelican to come in, why not let them come in by other means, such as a Warthog? It would also be cool if the enemy could do the exact same thing to us.

Better AI, and when I say that, I don't mean give them some more animations and stuff, I mean stuff like making them better at driving, or better yet, make it so you can control where they go using the left stick. That way, you won't get some idiot driving you off a cliff while you're on the gunner's seat. Adding a simple command feature wouldn't hurt either. Using the d-pad to tell your marines to stay back, or go charging in. It would also solve a few problems that have occurred in the previous Halo games.
i agree with your idea's

  • 07.03.2009 1:48 PM PDT

Reach MMO. Here's to hoping.

And the people that believe "the hardcore playlists would be more popular if the rules were strictly MLG" can come off it, now. If you're not willing to support something close to your own setup, there's no reason for us to believe that cloning our own lists and stripping the variety down will attract more people. -- Shishka, Bungie.net

Posted by: arachnid223
That's what I'm talking about.

What about PvP coop campaign levels. I made it up, think about it. You are playing as an elite with your buddies playing a campign mission against a group of spartans who are playing the same mission with different objectives.

Working out the details would meticulous to say the least, but at least it would be something different.
ya that sounds awesome,being able to run into other enemy players while doing your own mission would make GREAT replay ability


Thanks, I haven't heard of anyone saying anything quite like it. Certain levels would symply be battles with AI and you team of spartans is fighting against team of elites or brutes. Or perhaps one team is trying to activate a defense system while another is trying to penetrate a base. The possibilities are endless.

The key is that these are not mini missions or multiplayer options, but this is the actual campaign. And the outcome of the game is based on who succeeds in these campaign levels.

  • 07.06.2009 10:19 AM PDT
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On the edge of the universe
Man kinds last battlefield.

POKEY CLYDE said that

How about experience upgrades? Not just unlocking new armor, but real upgrades in guns and armor?
You mean turn the game into Call of Duty, this has been suggested. I don't see why everyone wants there to be an unfairness in battle. "Oh because he has more expierence, he has better weapons and armor". That is unfair and unbalanced, not what Halo is.

HAHAHAHAHAHAHA
this game if you just pick it up and play today is the most hardest to play game ever.
you need to get really good at head shooting
find out all the weapons locations and many other things.
COD is very easy learn with the -blam!- guns or pick up the guns of the dead, then shoot any part of the person and you have a equal change to kill him.


But the best one would be halo Battle field its got every thing.
planes
tanks
diffrent classes (but dont have laser to over powerful)
epic maps and it works into the story line.


[Edited on 07.06.2009 10:38 AM PDT]

  • 07.06.2009 10:37 AM PDT

Awesomeness will Ensue

The only problem with what your all saying is that half of the stuff your asking for wouldn't work on the Xbox 360. The second problem is: Halo 3 runs on a close to four year old engine, its native resolution is 576i, luckily the Xbox upscales this, the problem is, is that to fit even half the stuff you wanted the graphics would have to get worse. Halo 3 got criticized at launch about its graphics and you people are expecting more from one DVD. It's close to impossible.

[Edited on 07.06.2009 10:46 AM PDT]

  • 07.06.2009 10:44 AM PDT

Reach MMO. Here's to hoping.

And the people that believe "the hardcore playlists would be more popular if the rules were strictly MLG" can come off it, now. If you're not willing to support something close to your own setup, there's no reason for us to believe that cloning our own lists and stripping the variety down will attract more people. -- Shishka, Bungie.net

Posted by: Dathomsta
The only problem with what your all saying is that half of the stuff your asking for wouldn't work on the Xbox 360. The second problem is: Halo 3 runs on a close to four year old engine, its native resolution is 576i, luckily the Xbox upscales this, the problem is, is that to fit even half the stuff you wanted the graphics would have to get worse. Halo 3 got criticized at launch about its graphics and you people are expecting more from one DVD. It's close to impossible.


It has been confirmed that a new engined is going to be used for Halo: Reach. Additionally, Bungie has recently moved on new servers and operators which can take a heavy amount of content off of the disc. I'd pay $100 for a game or a monthly fee if they actually did something amazing with this game, and it is certainly far from impossible.

  • 07.06.2009 11:04 AM PDT

Agreed

What makes you think your so special that your the only one thinking that, I bet hundreds of people have thought of the same thing you just mentioned so stop acting so smart and original

[Edited on 07.06.2009 11:11 AM PDT]

  • 07.06.2009 11:10 AM PDT

Awesomeness will Ensue

Posted by: Tyguy101
Posted by: Dathomsta
The only problem with what your all saying is that half of the stuff your asking for wouldn't work on the Xbox 360. The second problem is: Halo 3 runs on a close to four year old engine, its native resolution is 576i, luckily the Xbox upscales this, the problem is, is that to fit even half the stuff you wanted the graphics would have to get worse. Halo 3 got criticized at launch about its graphics and you people are expecting more from one DVD. It's close to impossible.


It has been confirmed that a new engined is going to be used for Halo: Reach. Additionally, Bungie has recently moved on new servers and operators which can take a heavy amount of content off of the disc. I'd pay $100 for a game or a monthly fee if they actually did something amazing with this game, and it is certainly far from impossible.

I have seen no confirmation of a new engine, I need proof. and you do know that a monthly fee is impossible, Microsoft is already charging us for Xbox live, they wouldn't allow it.

  • 07.06.2009 11:10 AM PDT
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Halo "3.5" FTW. I don't want some -blam!- game that appears nothing like a Halo game. I want to see a Halo game with all previous features perfected, unique maps all with there own uses and unique features, almost no autoaim/melee lunge, lots of custom game options and a good ranking system.

  • 07.06.2009 11:26 AM PDT

With B.B. gone, the passion of Bungie.net has lessened.

Don't call me a sissy!

  • 07.06.2009 11:47 AM PDT

Let there be light, created from fire

I am all i am, i am a team player(when im not pissed), i make great strategies, i will punch you in the face after armor locking, you have to be at sniper distance to not get headshot by my DMR or pistol, wraiths beware, i am DxXOrangesXxD and i am ready to rumble! (When Halo 4 comes out cause Reach is nothing but crap players now)

*deep breath* NO.....mmo concpets suck this is a FPS HELLO and people have thought about over half the things you said, strike that 90% of the things you said, all cept for open world concept which sounds like an mmo, the day halo becomes an mmo is the day many players cry/cheer but mostly cry

  • 07.06.2009 11:47 AM PDT

With B.B. gone, the passion of Bungie.net has lessened.

What's wrong with an MMOFPS? It doesn't need to be MMORPG, you know.

  • 07.06.2009 11:48 AM PDT
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A lot of these ideas sound awesome but they seem a bit unrealistic. I doubt Bungie would be able to implement all they features and create a new engine in 3 years.

  • 07.06.2009 11:53 AM PDT