Halo: Reach Forum
This topic has moved here: Subject: Your suggestions are sissy, you people need to get creative!!
  • Subject: Your suggestions are sissy, you people need to get creative!!
Subject: Your suggestions are sissy, you people need to get creative!!

With B.B. gone, the passion of Bungie.net has lessened.

Posted by: DarkGunner93
A lot of these ideas sound awesome but they seem a bit unrealistic. I doubt Bungie would be able to implement all they features and create a new engine in 3 years.


As far as a new engine, goes, if there is one, they've probably been working on it since before Halo 3 was released.

  • 07.06.2009 11:54 AM PDT

Andrew Murray
Map:Aztec-Keep
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Thanks, I haven't heard of anyone saying anything quite like it. Certain levels would symply be battles with AI and you team of spartans is fighting against team of elites or brutes. Or perhaps one team is trying to activate a defense system while another is trying to penetrate a base. The possibilities are endless.

The key is that these are not mini missions or multiplayer options, but this is the actual campaign. And the outcome of the game is based on who succeeds in these campaign levels
i think i found someone that actually thinks like me lol good idea's keep up the work :)

  • 07.06.2009 11:56 AM PDT

Reach MMO. Here's to hoping.

And the people that believe "the hardcore playlists would be more popular if the rules were strictly MLG" can come off it, now. If you're not willing to support something close to your own setup, there's no reason for us to believe that cloning our own lists and stripping the variety down will attract more people. -- Shishka, Bungie.net

Posted by: Bullet _ Sponge
Halo "3.5" FTW. I don't want some -blam!- game that appears nothing like a Halo game. I want to see a Halo game with all previous features perfected, unique maps all with there own uses and unique features, almost no autoaim/melee lunge, lots of custom game options and a good ranking system.


You are seriously just talking about an update. I am all for Bungie updating Halo 3 forever. It truly is a great game. But why the hell would you want a brand new game that is exactly the same as Halo 3?

And seriously, I am so tired of the lamest excuses for why not to make a radically different Halo game.

"That's just not Halo"

"Halo's not meant to be played like that"

What kind of reason is that!?! Lets recap the Halo games that are out and announced. Halo 1-3: Linear campaign normal multiplayer. Halo Wars (I know it's not made by Bungie, but still a great Halo game) - RTS game. Halo: ODST - Not so run and gun, stealth FPS (from my observations)maybe even an open world concept. Halo: Reach - It's anybody's guess what this game will be like.

So possibly, by 2010 there 3 run and gun Halo games, one RTS, one open world/stealth, and one game that is totally different. So tell me again what Halo is supposed to be played like? I hope they turn Halo into every type of genre; RTS, FPS, MMO, RPG, simulation, pretty pretty princesses. The Halo universe is awesome, why would you only want to ever play it as a linear FPS with maximum 8v8 battles?

  • 07.06.2009 12:52 PM PDT
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Your friendly and eccentric Sangheili forum-poster. :)

I never understood why people would want to pay full price for a game that's exactly the same as it's previous one in the series anyway. You're literally paying full game price for an expansion pack.

  • 07.06.2009 1:00 PM PDT
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Exactly, I want this game to re-invent the series, not be completely the same as Halo 3 but with better graphics.

Posted by: Shai Hulud
Posted by: DarkGunner93
A lot of these ideas sound awesome but they seem a bit unrealistic. I doubt Bungie would be able to implement all they features and create a new engine in 3 years.


As far as a new engine, goes, if there is one, they've probably been working on it since before Halo 3 was released.


I hope you're right, no one knows for sure if it's even gonna be a new engine though.

[Edited on 07.06.2009 1:12 PM PDT]

  • 07.06.2009 1:11 PM PDT

Bungie.net user for 4 years and still going!
Plasmalab, a great map for Neutral CTF or Slayer. Download it and have fun. Version 1.1 now available.
Do not send me group invites I will NOT accept them.
TRIPLE SE7EN PWNAGE

Posted by: Tyguy101
99% of the suggestions you people are putting out Halo:Reach are all so uncreative and insignificant. Most of them could be added in an update or a new disk on the Halo 3 engine. I can't believe how many people there are that just want the same old thing, with a few upgrades and perks.

How about an open world concept?

I actually like this idea.

How about flying large ships?
No, this is not Halo's style, I hope this will never be implemented, this is not some spaceship fighting game, its a FPS.

How about ordering armies?
Hello

How about multiplayer PvP campaign missions?
That might need some explanation...

How about experience upgrades? Not just unlocking new armor, but real upgrades in guns and armor?
No, once again not Halo's style, that makes gameplay so unbalanced.

How about epic battles with bots, consisting of 50-100 units?
It's called campaign...

How about an MMO concept?
I still wish someone would actually write out what that means instead of always just saying MMO.


Do you really want Halo 3.5? If you are not tired of the same old gameplay and just want some new stories, weapons, characters, and vehicles then lets have Bungie give you some updates.

I want to really explore the Halo universe. If they are making a whole new game engine, why not make a much different game. Still FPS...but with some radical sweet changes.

Get creative people. You can make new maps forever in Forge, and you can play the same old Halo with small changes for the rest of your life. Don't you want something big?

Yes, just not something that does not feel like a Halo game.

[Edited on 07.06.2009 1:20 PM PDT]

  • 07.06.2009 1:19 PM PDT
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Your friendly and eccentric Sangheili forum-poster. :)

Posted by: DarkGunner93
Exactly, I want this game to re-invent the series, not be completely the same as Halo 3 but with better graphics.

Posted by: Shai Hulud
Posted by: DarkGunner93
A lot of these ideas sound awesome but they seem a bit unrealistic. I doubt Bungie would be able to implement all they features and create a new engine in 3 years.


As far as a new engine, goes, if there is one, they've probably been working on it since before Halo 3 was released.


I hope you're right, no one knows for sure if it's even gonna be a new engine though.

Well they did say they were working on a top secret project for quite a while, maybe that top secret project was Halo: Reach.

  • 07.06.2009 1:25 PM PDT
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Like I said, I hope that's the truth but we don't know anything for sure.

  • 07.06.2009 1:35 PM PDT

Let there be light, created from fire

I am all i am, i am a team player(when im not pissed), i make great strategies, i will punch you in the face after armor locking, you have to be at sniper distance to not get headshot by my DMR or pistol, wraiths beware, i am DxXOrangesXxD and i am ready to rumble! (When Halo 4 comes out cause Reach is nothing but crap players now)

Posted by: Cpt LegendArian
That might need some explanation...
Basically make it to where in campaign 4 players play aliens side and 4 play spartans side, i dont know how they would do that because the side that loses the battle in the story would have to lose

[Edited on 07.06.2009 1:40 PM PDT]

  • 07.06.2009 1:39 PM PDT

Bungie.net user for 4 years and still going!
Plasmalab, a great map for Neutral CTF or Slayer. Download it and have fun. Version 1.1 now available.
Do not send me group invites I will NOT accept them.
TRIPLE SE7EN PWNAGE

Posted by: DxXOrangesXxD
Posted by: Cpt LegendArian
That might need some explanation...
Basically make it to where in campaign 4 players play aliens side and 4 play spartans side, i dont know how they would do that because the side that loses the battle in the story would have to lose

Hmm...that is not only Halo style, that's impossible gameplay...I would not support it mainly because of it ruining the gameplay and storyline.

  • 07.06.2009 1:41 PM PDT

Awesomeness will Ensue

Posted by: DarkGunner93
A lot of these ideas sound awesome but they seem a bit unrealistic. I doubt Bungie would be able to implement all they features and create a new engine in 3 years.

Another thing is. Bungie have taken a completely different step with the multiplayer [Halo: reach Beta]. If one thing goes wrong in what they've developed they would be completely screwed. I would prefer something that would use alot of Halo 3's good things [Theater, Forge, Matchmaking system] but then make the Campaign completely open, unlike Halo 3: ODST, things in the Campaign would change as you went through it.

  • 07.06.2009 5:41 PM PDT
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I like that idea ^

I just really wanna see some gameplay.

  • 07.06.2009 5:54 PM PDT

Here we are again bro... Just you and me. Same kind of moon same kind of jungle. Real number 10 remember... Whole platoon, 32 men chopped into meat... We walk out just you and me, nobody else. Right on top huh? Not a scratch... Not a f**kin' scratch. You know who ever got you. They'll come back again. And when he does I'm gonna cut your name right into him... I'M GONNA CUT YOUR NAME RIGHT INTO HIM!

People are being realistic. If you wanna go nuts and have an open world 1000v1000 mmorpg with manable orbital mac platforms you're gonna have to wait for the xbox 360 2 console and the whole world to go fibre. Bloody hell mate my team double games lag most of the time! Yeah they could do some of the things you suggested but expect a dip in graphical fidelity, which is never gonna happen. Reach is only ever gonna be halo 3.85 at most!

And dont call me a sissy, it hurts my feelings <sad face>

  • 07.06.2009 8:05 PM PDT

Reach MMO. Here's to hoping.

And the people that believe "the hardcore playlists would be more popular if the rules were strictly MLG" can come off it, now. If you're not willing to support something close to your own setup, there's no reason for us to believe that cloning our own lists and stripping the variety down will attract more people. -- Shishka, Bungie.net

Posted by: SPARTAN DELBOY
People are being realistic. If you wanna go nuts and have an open world 1000v1000 mmorpg with manable orbital mac platforms you're gonna have to wait for the xbox 360 2 console and the whole world to go fibre. Bloody hell mate my team double games lag most of the time! Yeah they could do some of the things you suggested but expect a dip in graphical fidelity, which is never gonna happen. Reach is only ever gonna be halo 3.85 at most!

And dont call me a sissy, it hurts my feelings <sad face>


I understand that all of the suggestions combined are a next to impossible. However, if you don't shoot for the moon, you are never going to come close to it.

The 360 hasn't reached its potential yet. And some dang big, powerful servers can take a lot of the load that may be heaped on a huge game. I think we are getting an upgrade to Halo 3 with ODST. I think that Reach is going to be something far different.

  • 07.07.2009 6:57 AM PDT

Andrew Murray
Map:Aztec-Keep
Screenshot:ghosts
Video:32/0 Perfection

I understand that all of the suggestions combined are a next to impossible. However, if you don't shoot for the moon, you are never going to come close to it.

The 360 hasn't reached its potential yet. And some dang big, powerful servers can take a lot of the load that may be heaped on a huge game. I think we are getting an upgrade to Halo 3 with ODST. I think that Reach is going to be something far different.

i agree, i believe that they are going to make the server very impressive!

  • 07.07.2009 8:41 AM PDT

Awesomeness will Ensue

Posted by: arachnid223
I understand that all of the suggestions combined are a next to impossible. However, if you don't shoot for the moon, you are never going to come close to it.

The 360 hasn't reached its potential yet. And some dang big, powerful servers can take a lot of the load that may be heaped on a huge game. I think we are getting an upgrade to Halo 3 with ODST. I think that Reach is going to be something far different.

i agree, i believe that they are going to make the server very impressive!

Yes but a server is not going to help 100+ people in a game, to make the game or use it as a dedicated sever, but yes I expect bigger levels.

  • 07.07.2009 8:08 PM PDT

Talk about a hypocrit. You're telling the forums that our ideas are not creative when you're basically saying lets turn Halo into Cod/WoW. Seriously. I cannot even laugh at your stupidity.

  • 07.07.2009 8:43 PM PDT

Posted by: Tyguy101
Posted by: arachnid223
my minds open for a open world gameplay!


That's what I'm talking about.

What about PvP coop campaign levels. I made it up, think about it. You are playing as an elite with your buddies playing a campign mission against a group of spartans who are playing the same mission with different objectives.

Working out the details would meticulous to say the least, but at least it would be something different.


Holy -blam!- I like that idea... Yeah, I really like it. But I hope that concept wouldn't shorten the campaign, still it could mean we can play in... competitive campaign as well as cooperative?

  • 07.07.2009 8:50 PM PDT

Posted by: JasmineWarrior
Well, if were going in no holds barred, then let me suggest this (sure something similar has been done before, but I figure its worth a try.):

Why not build Reach around a constant play model (I'll explain in a minute) where the entire game is one gigantic level, that changes dynamically as the game progresses. This would mean that instead of separate campaign levels the game would only progress in story based on when the player meets certain criteria.

For example, they go talk to a certain general before Reach is attacked by the covenant or some other cinematic event, and suddenly covenant ships pop out of slipspace around the planet, but if the player doesn't talk to the general they can run around and drive warthogs all over the planet for hours. This is the open world concept I'm talking about, the player can free roam around the planet or a ship or something until he activates key pieces of the story by playing through them. As soon as the ships start attacking Reach, for example, instead of running around and racing warthogs against friends they find themselves surrounded by covenant ground troops (and, of course, plenty of ammo). They can continue in this state until they choose to play through another key piece of the story. This is similar to what Bungie has chosen to do with ODST, just instead of running around the same city to flashbacks each objective they complete radically changes the play environment.

The player could choose to start the game over at any separate checkpoint that they unlock, meaning they can still race warthogs if they choose or run around fighting covenant.

Another radical change I propose for campaign (and perhaps a special type of multiplayer) would be to allow the player a variable level of control for almost any aspect of the game. I am not talking about customization or more player models or something, I refer to control over how they fight their battles and everything.

Imagine you are a high ranking spartan on one of a few human ships to arrive at Reach while it is under attack (say spartan 259 or something). You are presented with a few choices.

Your first option is to stay aboard the cruiser and help direct the space and ground forces against the covenant, not sure exactly the easiest way to manage this while still maintaining the halo feel, but I certainly think it would be awesome to control one of those holo tables you see during the ODST preview, by directing AI (or even players, getting to this) against the covenant, RTS style. Maybe you can fight off borders and such too, or run back and forth on your ship assisting in repairing while under fire.

Another option would be to take a squad of soldiers and take the fight to the surface. You would get to select a load out, choose your method of insertion (pelicans, drop pods anyone?) and head feet first into hell. Once on the ground you would receive support (either AI or a buddy) from the spacecraft battling in orbit. Requesting a MAC strike on an enemy position would be sick, but so would sitting in the command chair and deciding to grant it. The ground soldiers would fight with the support of your friends in orbit, and maybe even the vehicular support of bombers flying overhead, controlled by more of your friends.

The third choice is to take the fight into space, whether you choose to pilot that Longsword you've been eying or you want to crash straight into their ship and gut it from the inside, battlefront style. I think this is pretty self explanatory, so I'll leave it to your imaginations.

Now remember, because the campaign can be advanced by the player, they will want other things to do during the lulls in combat. Depending on if you just want to hang around the ship,
pulling levers and breaking things or run around in a firing range, or customize yourself a hundred different weapon variants is up to you.

Basically what I am proposing can be seen somewhat similar to Battlefront in certain aspects, but still radically different. The fronts on land, space and air can all be played at once, for each battle. Depending on which place the player is playing from, things change considerably. You can either act as a support pilot of some sort, waiting for orders from a commander who just sits about and maybe fights off the occasional raid, or run around on the ground in the thick of things, hoping the general in orbit didn't get killed on the aformentioned raid, because if so, your on your own.

I apologize for any errors in the post, I am a tad busy atm and cant proofread it


I like that too, a little like Far Cry 2 then?

  • 07.07.2009 8:55 PM PDT
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Posted by: Tyguy101
Posted by: Bullet _ Sponge
Halo "3.5" FTW. I don't want some -blam!- game that appears nothing like a Halo game. I want to see a Halo game with all previous features perfected, unique maps all with there own uses and unique features, almost no autoaim/melee lunge, lots of custom game options and a good ranking system.


You are seriously just talking about an update. I am all for Bungie updating Halo 3 forever. It truly is a great game. But why the hell would you want a brand new game that is exactly the same as Halo 3?

And seriously, I am so tired of the lamest excuses for why not to make a radically different Halo game.

"That's just not Halo"

"Halo's not meant to be played like that"

What kind of reason is that!?! Lets recap the Halo games that are out and announced. Halo 1-3: Linear campaign normal multiplayer. Halo Wars (I know it's not made by Bungie, but still a great Halo game) - RTS game. Halo: ODST - Not so run and gun, stealth FPS (from my observations)maybe even an open world concept. Halo: Reach - It's anybody's guess what this game will be like.

So possibly, by 2010 there 3 run and gun Halo games, one RTS, one open world/stealth, and one game that is totally different. So tell me again what Halo is supposed to be played like? I hope they turn Halo into every type of genre; RTS, FPS, MMO, RPG, simulation, pretty pretty princesses. The Halo universe is awesome, why would you only want to ever play it as a linear FPS with maximum 8v8 battles?



ODST isn't a stealth game. Its basically a run and gun shooter with basic sneaking options. The RTS(Halo Wars) wasn't made by Bungie. When Microfsoft starts allowing Halo games in every genre it will just kill the series. Halo was originally a FPS and its two sequels contained the same basic ideas that made it so great. Anything other than a FPS with a similar concept just isn't what Halo is. They need to perfect what they started and deliver a Halo experience that makes all other games look bad and then move on to an even better series.

  • 07.07.2009 9:05 PM PDT

On Waypoint I'm rocketFox;
http://halo.xbox.com/forums/members/rocketfox/default.aspx

Old GTs; RebelRobot, Flamedude

Some of those ideas are nice but upgrades/unlockables that change the actual player isn't Halo. One of Halo's strengths is that everyone starts equal regardless of skill level.

And the open world and bots thing...... thats ODST right there.

  • 07.07.2009 9:18 PM PDT
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  • last post: 01.01.0001 12:00 AM PDT

tyguy if we are all close minded what are your great ideas? enlighten us

  • 07.07.2009 9:22 PM PDT

Yeah, do we want the exact same game for 10 years? I'll go back to any of the other Halos otherwise. A little fresh air would be nice. ALSO, if we always want the same game, it OUGHT to disappoint, see Halo 3. Well I thought the game was great, but it lacked a little something, a little charm the other Halo had. And I think I know why, it isn't new, we know the drill. When we all waited for Halo 2, we all imagined how it would be to continue the story and all. But while waiting for Halo 3, and playing for the first times Halo 3, it's like we know the song, it's not special anymore. If Reach is the exact same thing, the Halo series will unfortunately, rightfully be in the overrated game basket. We will be like: Bring it already. Refreshing the franchise can only do good, it will rejuvenate it and give new life giving the possibility of maybe surpassing the other games, something that can barely be imaginable if your recycling a 9 year old concept.

  • 07.07.2009 9:26 PM PDT
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As fun as Halo 2 and Halo 3 are they are nowhere near perfect. They are both badly balanced. Dual wielding is crap and needs to be redone, and equipment slows the game down way too much. All guns and vehicles need to be balanced so they all work in matchmaking. The massively casual friendly gameplay is ridiculous, whats with all the autoaim and melee lunge? Why not design the game for gamers, people who actually play video games to play video games and not to be horrible but believe they had fun simply because they weren't serious. I'm not saying make the game MLG because I don't play that, I'm saying make it a require some skill. Make Halo better, don't change it completely into something unrecognizable.

  • 07.07.2009 9:40 PM PDT

Yeah, because they'll obviously do that if they make a Halo game with the same mechanics. Halo IS a blockbuster game, they want it to appeal to a wide audience. Hoping halo to be "better" is highly unrealistic, even if the gameplay of the preceeding games is flawed, I would still see with a bad eye the same game again. Bungie are better than that right?

  • 07.07.2009 9:48 PM PDT