- Sanjeev
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- Senior Mythic Member
- gamertag: Zereta
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All right, Massive Reply Time. First of all, I'll like to thank those who seem to like the idea and even those who said their own opinions. I would also like to thank everyone for keeping posts in this thread somewhat civil. This is what the forum needs. Nice, civil discussions.
Posted by: Bliznade
Reading this is just annoying. Halo isn't supposed to be like other games and it shouldn't try to be like them. Seeing the idea of a class-based game for HALO is annoying. If Bungie does this I'm going to shoot myself.
Well, the concept of how Halo plays in itself isn't original. Plus, I believe the Halo universe and Sandbox is designed as such to support multiple types of Gameplay. With such a design, anything could work for a Halo game. And, now's the time where we're seeing Halo games stray away from the traditional model. Halo Wars was an RTS. Halo 3: ODST is doing Halo but differently. I think the next logical step for a Halo FPS is radically changing the way the Gameplay works. And I am sure I'm not the only one who feels this way.
Posted by: Sebasness
The fact that your life hangs in the balance of a video game is sad. Whatever Bungie does will kick ass. End of story.
Not sure who that was directed to, but if its to me, then try to be happy, okay? :D Oh and you're right about the Bungie doing Kick-ass things point.
Posted by: Uranus62
Wouldn't work.
The whole point of Halo is starting on equal ground and fighting for power weapons. And besides, I think the last thing Bungie would want to do is be more like COD.
Good point. But that is not the whole point of Halo. That is the point of Halo thus far .
Oh and I do recall hearing, sometime after COD4's release, that Bungie liked COD4 and that it could actually serve as an inspiration point to some things Bungie does in the future.
I'm not saying that this is a copy of that. I'm not a huge fan of COD4 because early on, when people get Matyrdom, the game starts to die. But, it did have some good points and the general concept of how the Class Based system worked was one of them.
Besides, COD4 did not start the whole Class Based thing. I believe the original Team Fortress was what put Class based shooters on the map. If anything, this would be a adaption of that.
Posted by: Hothand3000
This ain't Call of Duty bud
You're absolutely right. This ain't Call of Duty. This is a Class based Halo.
Posted by: guster5197
I think classes would be fun, but would have to be toned down a little. I really like the infiltrator class but i think that some of the perks make gameplay a little bit unfair.
Yea. That's absolutely true. Some of the Perks in the current state make the gameplay unfair. And like someone else said, particularly the Support/Heavy Class and Demolitions class. I'm working on refining them and also begun work with the Covenant System. Te Covenant System ( Which will constitute of all players as Elites with different types of Armor) is a bit tricky because a lot of the weapons and abilities I have thought about currently don't exist in the Halo Sandbox. I'm trying to make it as close to what we have as possible.