Halo 3: ODST Forum
This topic has moved here: Subject: Higher Difficulty = More Objectives
  • Subject: Higher Difficulty = More Objectives
Subject: Higher Difficulty = More Objectives
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  • Exalted Legendary Member

LND*


I believe that the higher the difficulty you play on, the more objectives you have to fulfill to complete the level.

For example:

We recall the level you play as Dutch right? When you have to arm the detonators on the bridge and then b00m!

Well I believe that there will be more detonators if you are on Legendary mode and vice versa for lower difficulties.

You think this may be a possibility for the final game?

  • 07.03.2009 11:22 AM PDT

90% of teens today would die if Myspace was completely destroyed. If you are one of the 10% that would be laughing, copy and paste this to your signature.

That would be win

  • 07.03.2009 11:23 AM PDT
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J D O S H

It may be a possibility.

  • 07.03.2009 11:23 AM PDT

"Apparently people don't like the truth, but I do like it; I like it because it upsets a lot of people. If you show them enough times that their arguments are bull-blam!-, then maybe just once, one of them will say, 'Oh! Wait a minute I was wrong.' I live for that happening. Rare, I assure you."-Lemmy of Motorhead

i belive shhave funzes suppos

Yes, I'm the guy who had the Flood admit to being furries.

That would be interesting. Kind of like in Timesplitters 2 where secondary(optional) objectives became mandatory higher the difficulty went.

  • 07.03.2009 12:11 PM PDT
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LND*

Well I was thinking how in the gameplay video, Dutch activates only two detonators while going back to the tower.

I believe that is on easy mode.

On legendary, you have to activate more detonators in Covenant territory and on the way back to the tower.

See where I'm going?

  • 07.03.2009 12:20 PM PDT
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That would be a great idea, Goldeneye-style!

  • 07.03.2009 12:36 PM PDT

O o
/¯____________________________ ______________________________ /
| IMA FIRIN MAH LAZAH!!!!!! BLARRGHHH
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That would be awesome we will just have to hope for now though.

  • 07.03.2009 12:39 PM PDT

Mythical Group

There is no greater catharsis than arguing on the Flood.

It would be amusing, but I doubt it based on previous games.

  • 07.03.2009 12:42 PM PDT

Halo: CE Anniversary Achievement Idea
C-C-C-CANNON BREAKER!
Let Sgt. Johnson die on Halo.

They kinda did that in Halo 3. On Normal difficulty in Crows Nest, about only two or three Phantoms drop off troops in the hangar.

On Legendary, three or four Phantoms come out. I know this because I was killed by the fourth by surprise. I was waiting for the Pelican to load up. :)

  • 07.03.2009 12:56 PM PDT
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LND*

(Sweet a B5D member to the rescue) :D

I'm sure they will implement this feature. It would be too simple if you only had to activate two detonators on the way back to the tower. I'm sure this example will prove itself with the vidmasters, increasing the difficulty and such.

  • 07.03.2009 1:08 PM PDT

Mythical Group

There is no greater catharsis than arguing on the Flood.

You know, now that I think about it, there were four, and three of them you activated while playing. It isn't that little of an amount.

  • 07.03.2009 1:09 PM PDT
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LND*

Well they were easy to activate, you just zigzagged behind large amounts of cover without exposing yourself. Seems a little dull :P

  • 07.03.2009 1:11 PM PDT

Mythical Group

There is no greater catharsis than arguing on the Flood.

Posted by: Toad117
Well they were easy to activate, you just zigzagged behind large amounts of cover without exposing yourself. Seems a little dull :P

It's only part of the battle, you know.

  • 07.03.2009 1:12 PM PDT

<(0_0<) <(0_0)> (>0_0)>(>0_0<) .

So your saying, not nessecarilly more objectives just more things added to the original objectives (more phantoms, infantry, detonaters, things to be collected).

  • 07.03.2009 1:16 PM PDT

Mythical Group

There is no greater catharsis than arguing on the Flood.

Posted by: ShadixDX
So your saying, not nessecarilly more objectives just more things added to the original objectives (more phantoms, infantry, detonaters, things to be collected).

That's his gist. I guess it is apparent sometimes in Halo 3. There's definitely more enemies in certain locations.

  • 07.03.2009 1:19 PM PDT
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LND*

You got the basic point Shadi excluding the things to be collected part.

I know it's only part of the battle, I'm just saying to add a detonator or two near covenant territory after the cut scene.

  • 07.03.2009 1:20 PM PDT