- last post: 01.01.0001 12:00 AM PDT
If this has similar points to other threads, I apologize for the clutter but I am too lazy to read the hundreds of posts that preceded this one.
Playing through the campaign of Halo: CE was awesome. No covenant playability. I understand that in the spectrum of story-telling the use of multiple views into the story is useful. Also there will be no flood unless they jump around the storyline past Reach, which would be dumb.
I look forward to playing as a Spartan and possibly some ODSTs. With the lack of the covenant storyline (because not much was really known about them at Reach), maybe they will delve into the underlying distrust and distaste (by some) of the brass that have say in the goings on of the UNSC. Not playing as an Elite would be nice :)
For plot in the story, give more information into the back-story of the SPARTAN-II program and how it came to be. Did Dr. Halsey have bigger plans for the program? Was there a SPARTAN-I project? There has been a lot of speculation and I think that means that Bungie is doing a great job (It's like having episodes of your favorite show graze your television screen every week and almost salivating as the newest one clicks on!).
Stuff that should be in REACH imo:
Campaign:
-A Helljumper sequence (this will probably be in ODST, but I'm sure it will be so awesome we won't mind seeing more of it)
-Fighting in orbit (flying a Longsword or a Pelican)
-A planet getting 'glassed' cut scene and maybe visiting the devastation.
-Destructible scenery (something that you HAVE to destroy in order to get where you are going)
-Warthog flips (we all miss Halo: CE jumps, maybe make an achievement for LIVE utilizing one)
-Multiple paths to one point with different content and encounters (give us options, one way to get somewhere is very boring. This could also give some replayability to campaign so multiplayer isn't the only thing bringing us back)
Multiplayer
-SPARTAN-000 (with the recent developments that LIVE is supposed to come up with, develop a dynamic Spartan skin that can have your face overlaid; Xbox at E3. I was thinking something with Project Natal).
-Deployable camo (what a waste it can be sometimes to get active camo and not have anyone around to NOT see you. Decrease the effect time and make it deployable)
-More Pre-Loaded maps (maybe make Halo 3 downloaded content playable?)
-Hang 'em High 2.0 (lol, a guy can dream can't he?)
-fix Choppers, they are ridiculously OP in Halo 3 (more maneuverability than a ghost with comparable boosts in tight spots AND great firepower? wtf?!)
-make killing vehicles with lasers more probable (granted I've never wielded a laser, but does it make sense that a hit to the front of a 'Hog should kill the gunner?)
-battlescars (give a player with a glowing service record more than just a Katana they can't use and a medal that no one can see after the loading screen.)
-Tournaments (give us a reason to be on at a certain time that awards something for being there and something else for placing)
-Take out Elites (it was a fun idea, but it changed gameplay somewhat and certain characters have advantages over others. The Arbiter is no ally to the UNSC during Reach, so they shouldn't be there anyway)
[Edited on 07.04.2009 3:37 AM PDT]