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What is a good thing is that you actually had to have skills in Halo to melee your opponents while in Halo 3 you only had to aim and be at X distance and you will melee your target 90% of the time (the 10% are for lag, collision bug, building blocking the way and of course, your death). Is like a minor aimbot for n00bs if you ask me.
Since ODST we only fight against AIs (and if you want, teammates) I have no preference, In fact, I will enjoy having the "aimbot" again. In opposition, I would prefer having the "Halo 1" melee in Halo: Reach because it seems more like game with big war, which mean lots of ennemies which mean I don't want auto-melee. In comparaison, Halo 1 , 2 and 3 are more like tiny fight for survival while on Reach, our military planet....
Even the MP seems big and we didn't even saw a single picture from it.
[Edited on 07.04.2009 12:21 PM PDT]