- last post: 01.01.0001 12:00 AM PDT
You know people criticize Bungie an awful lot about what they could have done and why they didn't add this and that. There are two main reasons, Time and Money. The video game world is always on a very tight schedule. Every month that the video game doesn't come out is one more month without major revenue to pay all of its many employees.
Look at what Bungie did, each game remained innovative.
Halo: Combat Evolved- FPS with vehicle use, wide variety of both human and alien weaponry, vast playing fields, great graphics (at the time), smarter team AI, compelling story, amazing cinematics.
Halo 2-Better vehicles, Better graphics, Better weaponry, bigger scale, smarter AI, more compelling story, even better cinematics, they added dual wielding, better armor, Xbox Live, downloadable content, boarding vehicles, and they made it so you can now play as different player models and even different characters in the campaign.
Halo 3-Better everything, the use of equipment, great cinematics, better and more compelling story line, active cheats (skulls), different online armor types, achievements, unlockables, ect.
The point is Bungie has always been innovative while keeping Halo's ideals the same. I am not worried, I am sure Bungie is going to blow our socks off with a fantastic game that is totally different yet still feels like Halo.
...I am also sure that about a month after its release I'll get on here and see more threads about what bungie should have done