Halo: Reach Forum
This topic has moved here: Subject: Leave Halo Alone
  • Subject: Leave Halo Alone
Subject: Leave Halo Alone
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Posted by: dylan06
Posted by: Bullet _ Sponge
I think two things that need to be added to that list are destructible environments and Natal.


Natal would completely ruin the experience. Im guessing you through the ages of 12-15. Maybe younger. Go play with your wii.


Hey dumb ass this is about things that would ruin Halo. So that would mean adding Natal and destructible environments would ruin the game. I didn't say I wanted them.

  • 07.05.2009 12:36 PM PDT

well, I've been playing Halo since the launch of Halo:CE. After 8+ years of the series, all I really want is for the Series/Franchise to end. As much as I love the game I still think that all great things need to come to an end.

  • 07.05.2009 12:49 PM PDT
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Posted by: dylan06
While I did not start playing Halo September 25 2007, (Lets try 2001) I completely agree with you. Guess its because I'm a veteran.

I was playing Halo Combat Evolved since it's release, nothing stopping me from not wanting a .5 out of every Halo game.

  • 07.05.2009 1:14 PM PDT
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Posted by: Honourable Elite
Posted by: dylan06
While I did not start playing Halo September 25 2007, (Lets try 2001) I completely agree with you. Guess its because I'm a veteran.

I was playing Halo Combat Evolved since it's release, nothing stopping me from not wanting a .5 out of every Halo game.

What Halo 3 was not Halo 2.5. I still play all three Halo games online because they all have a slightly different play style and maps. They are all unique enough to deliver a fun and different experience while still having the same overall feel.

  • 07.05.2009 1:19 PM PDT

Break the rules,
Stand apart,
Ignore your head,
And follow your heart

-Unknown

i would like to see a combat knife, you know why? cuz spartans really had them. you could use it to backstab people like john 117 did in the books. it would be the best aboush weapon (notice i said ambush weapon, if you tried to fight someone with it it should be useless) i could see myself ambushing grunts with it as they past by me, i can see also see someone jumping off a ledge, landing behind me, and killing me to get the oddball.

[Edited on 07.05.2009 1:24 PM PDT]

  • 07.05.2009 1:23 PM PDT
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Posted by: CheatcodeDelta32
i would like to see a combat knife, you know why? cuz spartans really had them. you could use it to backstab people like john 117 did in the books. it would be the best aboush weapon (notice i said ambush weapon, if you tried to fight someone with it it should be useless) i could see myself ambushing grunts with it as they past by me, i can see also see someone jumping off a ledge, landing behind me, and killing me to get the oddball.


We have assasinations for sneaking.

  • 07.05.2009 1:30 PM PDT

Oh hey there

Posted by: petarded2
It's a metaphor for the 07s' lack of identity. too old to be newfa­g, yet too new to be oldfa­g, we wander b.net in search of a home, forever trying to be something we are not.

if you want halo to be a very different game with classes and stuff then go buy another game cuz thats not what halo is

  • 07.05.2009 1:42 PM PDT

Besides theres only so much they can implement from the books to actual gameplay physics without breaking the gameplay mechanics or making halo to complicated, Sure there will be things they might put in, but some of the will most likely be campaign only items, because they would serve no purpose other than killing "Dumb" AI, and besides, a Knife although cool, would serve no effect to a fully armored Elite or Spartan (fully shielded too). Seeing as to how Halo Reach Will be Mostly assumed based off the novels, The most defining change would be the amount of enemies on one screen at one time. (New Engine=better things) So this could possible carry possibly say 100 enemies, as to say the rather "Pack of assorted goodies" you only got to fight against in small engagements in the recent halos. This could possibly be carried over to matchmaking doublinging the person count from 16 to 32, which means large scale engagements in multiplayer, and amping everyones action factor. And hopefully bring back the old weapons "Fixed" properly for use, with an assortment of new goodies. Old and New vehicles as well, but with an emphasis in vehicular combat, because most maps although were good, there were too many obstructions in the geometry or placed objects that caused for crude driving, harder mobility, and rendered some vehicles harder for kills for the driver or gunner.
Armor customization is a must have though too.



[Edited on 07.05.2009 1:48 PM PDT]

  • 07.05.2009 1:47 PM PDT
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Posted by: Bullet _ Sponge
Posted by: Honourable Elite
Posted by: dylan06
While I did not start playing Halo September 25 2007, (Lets try 2001) I completely agree with you. Guess its because I'm a veteran.

I was playing Halo Combat Evolved since it's release, nothing stopping me from not wanting a .5 out of every Halo game.

What Halo 3 was not Halo 2.5. I still play all three Halo games online because they all have a slightly different play style and maps. They are all unique enough to deliver a fun and different experience while still having the same overall feel.

It was basically the same engine, just shined up and different weapons. Like CoD 4 and CoD WaW.

  • 07.05.2009 1:47 PM PDT

OI THE PLAyeR MOdeLS ARE DIFFerenT, Its A diFerRENT EngGINNE>!

  • 07.05.2009 1:49 PM PDT
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Posted by: Spartan1065
if you want halo to be a very different game with classes and stuff then go buy another game cuz thats not what halo is

Do people not even read what I put? I should store all my posted data in notepad, so then at least I can copy and paste the bloody thing when people can't be bothered to read it before. Screw typing it all out again when what I said is just 2 pages back.

Same can be said about people wanting the exact same thing. If you want the exact same thing, stick with Halo 3 and let change take it's course. You save money that way, too.

  • 07.05.2009 1:50 PM PDT
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Posted by: Honourable Elite
Posted by: Bullet _ Sponge
Posted by: Honourable Elite
Posted by: dylan06
While I did not start playing Halo September 25 2007, (Lets try 2001) I completely agree with you. Guess its because I'm a veteran.

I was playing Halo Combat Evolved since it's release, nothing stopping me from not wanting a .5 out of every Halo game.

What Halo 3 was not Halo 2.5. I still play all three Halo games online because they all have a slightly different play style and maps. They are all unique enough to deliver a fun and different experience while still having the same overall feel.

It was basically the same engine, just shined up and different weapons. Like CoD 4 and CoD WaW.
Have you actually played both games? I'm finding that hard to believe. They both play very differently. Looks don't make a game into a clone of the previous one.

  • 07.05.2009 1:52 PM PDT
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Posted by: FlamingwindZ
OI THE PLAyeR MOdeLS ARE DIFFerenT, Its A diFerRENT EngGINNE>!

So just because you're playing as an ODST in Halo 3: ODST, you're saying it's a different engine because there's different player models. It's easy to add in a few new models and textures here and there, and shine them up a bit. Mods for PC games do that all the time.

  • 07.05.2009 1:53 PM PDT
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Posted by: Bullet _ Sponge
Posted by: Honourable Elite
Posted by: Bullet _ Sponge
Posted by: Honourable Elite
Posted by: dylan06
While I did not start playing Halo September 25 2007, (Lets try 2001) I completely agree with you. Guess its because I'm a veteran.

I was playing Halo Combat Evolved since it's release, nothing stopping me from not wanting a .5 out of every Halo game.

What Halo 3 was not Halo 2.5. I still play all three Halo games online because they all have a slightly different play style and maps. They are all unique enough to deliver a fun and different experience while still having the same overall feel.

It was basically the same engine, just shined up and different weapons. Like CoD 4 and CoD WaW.
Have you actually played both games? I'm finding that hard to believe. They both play very differently. Looks don't make a game into a clone of the previous one.

You run, jump, shoot. That's the basics. It's the same, they just added in a few extra grenades they call "equipment", most of which don't even work properly. I wasn't just talking about the graphics, I was also talking about gameplay. All it is, just new weapons here and there, and just modifications of the old weapons, and shining them up a bit. Like I've said before, PC game mods do this all the time, official expansions do this all the time.

  • 07.05.2009 1:56 PM PDT
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Posted by: Honourable Elite
Posted by: Bullet _ Sponge
Posted by: Honourable Elite
It was basically the same engine, just shined up and different weapons. Like CoD 4 and CoD WaW.
Have you actually played both games? I'm finding that hard to believe. They both play very differently. Looks don't make a game into a clone of the previous one.

You run, jump, shoot. That's the basics. It's the same, they just added in a few extra grenades they call "equipment", most of which don't even work properly. I wasn't just talking about the graphics, I was also talking about gameplay. All it is, just new weapons here and there, and just modifications of the old weapons, and shining them up a bit. Like I've said before, PC game mods do this all the time, official expansions do this all the time.

But they do not play in an extremely similar manner. They each feel like unique games when you are playing them. Halo 3 =/= Halo 2.5

  • 07.05.2009 2:00 PM PDT
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Posted by: Bullet _ Sponge
Posted by: Honourable Elite
Posted by: Bullet _ Sponge
Posted by: Honourable Elite
It was basically the same engine, just shined up and different weapons. Like CoD 4 and CoD WaW.
Have you actually played both games? I'm finding that hard to believe. They both play very differently. Looks don't make a game into a clone of the previous one.

You run, jump, shoot. That's the basics. It's the same, they just added in a few extra grenades they call "equipment", most of which don't even work properly. I wasn't just talking about the graphics, I was also talking about gameplay. All it is, just new weapons here and there, and just modifications of the old weapons, and shining them up a bit. Like I've said before, PC game mods do this all the time, official expansions do this all the time.

But they do not play in an extremely similar manner. They each feel like unique games when you are playing them. Halo 3 =/= Halo 2.5

I dunno which Halos you've been playing on. Apart from Halo 1, Halo 2 and 3 play extremely similar to eachother. Halo 2 added tons of new gameplay features such as dual wielding, boarding vehicles and melee weapon wielding. The 3rd had more stuff cut than actually put into the game. Heck, they both did. But Halo 3 should have at least made up for that.

  • 07.05.2009 2:03 PM PDT
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Posted by: Honourable Elite
Posted by: Bullet _ Sponge
Posted by: Honourable Elite
Posted by: Bullet _ Sponge
Posted by: Honourable Elite
It was basically the same engine, just shined up and different weapons. Like CoD 4 and CoD WaW.
Have you actually played both games? I'm finding that hard to believe. They both play very differently. Looks don't make a game into a clone of the previous one.

You run, jump, shoot. That's the basics. It's the same, they just added in a few extra grenades they call "equipment", most of which don't even work properly. I wasn't just talking about the graphics, I was also talking about gameplay. All it is, just new weapons here and there, and just modifications of the old weapons, and shining them up a bit. Like I've said before, PC game mods do this all the time, official expansions do this all the time.

But they do not play in an extremely similar manner. They each feel like unique games when you are playing them. Halo 3 =/= Halo 2.5

I dunno which Halos you've been playing on. Apart from Halo 1, Halo 2 and 3 play extremely similar to eachother. Halo 2 added tons of new gameplay features such as dual wielding, boarding vehicles and melee weapon wielding. The 3rd had more stuff cut than actually put into the game. Heck, they both did. But Halo 3 should have at least made up for that.

I just got done playing Halo 2 and before that I was playing Halo 3, they both play differently. I am not talking about what features they have. I am saying they do not play in an identical manner.

  • 07.05.2009 2:06 PM PDT

*begins to clap slowly* It's like you know all my thoughts I've ever had about the stupid people here.

  • 07.05.2009 2:06 PM PDT
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Okay, now you're implying that just because I'm not such a good Halo player and because I spend most of my time on Social that that is why I'm going for such an idea.

You know nothing, my friend. Absolutely -blam!- nothing.

I never did say that MLG is bad... okay well, I think MLG ruined gaming but that is besides the point. I never did say that Team Slayer is bad.

Yet, you used me suggesting and supporting a class based system to mean I only play Infection and Big Team.

First of all, What the -blam!-?

If you think playing those means I'm not good at Halo, then obviously you don't even know what the full Halo experience is. You're probably one of those asses who think they're 'hardcore' of whatever the -blam!- that is. Well guess what? You may be 'hardcore' but when you start belittling people because they play other gametypes, you're not a Hardcore halo fan. You're not. You're just not.

Secondly, as I posted in my own thread,

These classes were designed to play such that someone took Halo 3 and turned it into a class based game. When a game is designed to incorparate such a system, it'll be different.

That's why I tell people to instead of completely dissing it, to try and improve on the concept. If Halo: Reach or any franchise undergoes a change in gameplay design, no matter how small of big that change is, the developers always make sure they retain that similar feel.

For example, Banjo Kazooie, Nuts and Bolts. The idea was similar in the fact that it was a Platformer. Yet, with the shift of focus onto Vehicle Construction and using those vehicles the designers managed to change the gameplay pretty drastically without completely alienating their long time fans.

Same case here. If Halo: Reach is designed from the ground up to support classes, you know damn well that the gameplay will changed such that it will support classes and yet, feel exactly like Halo.


  • 07.05.2009 4:49 PM PDT

I personally think that [considering that some people want the same awesome experience, and some people want to put there hard-earned moneys into a newy experience] bungie knows what they arew doing, they make great games (obviously) and that they should do whatever direction that they want to go, I think halo:reach will be amazing

  • 07.05.2009 5:00 PM PDT
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Posted by: Legendary swipe
I personally think that [considering that some people want the same awesome experience, and some people want to put there hard-earned moneys into a newy experience] bungie knows what they arew doing, they make great games (obviously) and that they should do whatever direction that they want to go, I think halo:reach will be amazing


Exactly it. Even if the gameplay changes to something like a Class based game or anything else, it will still be good because Bungie's making it and they know how to make good games around the gameplay style. Bungie is not stupid. The folks there know that radically changing the way Halo feels will alienate fans. If they implement a class based system, they will make sure it feels like Halo. They will make sure it feels good.

So instead of dissing people who think of and want something new out of Halo, why don't you discuss with them in a civil manner and improve on the concepts thought by the community?

  • 07.05.2009 5:06 PM PDT

.......I never said that Halo 3 ODST was using a different engine, ODST is using a revamped and better version of the Halo 3 engine

  • 07.06.2009 7:48 AM PDT

Well im not the person to say this but, any Halo game that takes place in the Evolving Story let it be HALO!. If bungie wants to safely test out a new style of gaming, they could always make it like battlefield halo or something like that. This way you would be playing halo in a new way, and still get to see what happened in some of the large ground engagements with out actually breaking the story, Bungies safe bet on that.

Also, I think having a weapon class for each of the spartans is stupid, each Spartan was equally as good with the other with the exception for Kelly being the fastest (Scout) and Linda (Sniper), but each of them could of easily been soldier/heavy/demo whatever. And for some that dont know why they look like marines is that, they had to carry extra munitions and what not by the use of one of the best man made items! DUCK TAPE

[Edited on 07.06.2009 7:56 AM PDT]

  • 07.06.2009 7:51 AM PDT
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Add/tweak the formula for Halo is what most people on this forum want.

The people that want change want a new Halo experience with the old stuff still being the base of the game. Halo 1 was Combat Evolved. I just want Halo Evolved rather than Halo Reskinned/Shinier.

  • 07.06.2009 8:09 AM PDT

Halo 1 Gameplay 1 billion$
Halo 1 indestructible hogs 500Million
Huge grenade coming outta nowhere priceless

  • 07.06.2009 8:14 AM PDT