Halo: Reach Forum
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Subject: Features and ideas you would like to "Put into Reach"

Steven

Posted by: ares23
i thought someone made thread about that cow good idea though


Yeah, i think i made a thread about this a couple weeks back. Didnt get much attention. Im just hoping bungie will see it.

  • 07.07.2009 11:55 AM PDT

Let there be light, created from fire

I am all i am, i am a team player(when im not pissed), i make great strategies, i will punch you in the face after armor locking, you have to be at sniper distance to not get headshot by my DMR or pistol, wraiths beware, i am DxXOrangesXxD and i am ready to rumble! (When Halo 4 comes out cause Reach is nothing but crap players now)

Posted by: subjectcow1
In the campaign when your gunning in the warthog, it would be nice to have some level of control over the AI driver. If you point the left thumbstick in a particular direction, the driver should move in that direction. If your not touching the thumbstick, the driver will just go back to using AI.
this idea is so SWEET, THAT WOULD BE AWESOME! to be able to control the warthog while shooting would be BADASS, ofcourse there would HAVE to be someone driveing and if there isnt it wouldnt work, and if another player was driveing you wouldnt have to worry about it, this would make stupid driveing AI be a long forgotton memory im putting this in the final list
Ill be sure that bungie sees it

[Edited on 07.08.2009 4:07 PM PDT]

  • 07.08.2009 3:58 PM PDT

Plekpedia - The most epic site in the history of ever.

HA HA HA! You are saying that this is "may only be small changes"? That is NOT a small changes list. That's medium to large changes.


However, I chose the 2nd option anyway- I liked most of them, not all of them.


I really hope Reach has a survival mode like ODST. It'd be weird if it didn't.

[Edited on 07.08.2009 4:11 PM PDT]

  • 07.08.2009 4:10 PM PDT

Let there be light, created from fire

I am all i am, i am a team player(when im not pissed), i make great strategies, i will punch you in the face after armor locking, you have to be at sniper distance to not get headshot by my DMR or pistol, wraiths beware, i am DxXOrangesXxD and i am ready to rumble! (When Halo 4 comes out cause Reach is nothing but crap players now)

Posted by: Pokezilla Linked
HA HA HA! You are saying that this is "may only be small changes"? That is NOT a small changes list. That's medium to large changes.


However, I chose the 2nd option anyway- I liked most of them, not all of them.


I really hope Reach has a survival mode like ODST. It'd be weird if it didn't.
where does it say that?

  • 07.08.2009 4:22 PM PDT

Let there be light, created from fire

I am all i am, i am a team player(when im not pissed), i make great strategies, i will punch you in the face after armor locking, you have to be at sniper distance to not get headshot by my DMR or pistol, wraiths beware, i am DxXOrangesXxD and i am ready to rumble! (When Halo 4 comes out cause Reach is nothing but crap players now)

UPDATE: I am in the process of compacting the list into a smaller size, i have about all the ideas the players could possibly want on the list, so this final stage will take awhile before the final list is ready to be shown, thank you everyone who has posted their ideas on how to make Reach fun, friendly and fabulous

  • 07.08.2009 4:27 PM PDT
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(-_-) Bored Face

I think Bungie should keep everything they added to Halo with the addition of these ideas could greatly improve it.

It would be great if Bungie attempts to make gameplay similar to this. I haven't read the books, but I poked around the web and the info is pretty much the same. Spartans can exceed speeds of 55mph and lift 3 times there body weight. Seems reasonable their body weight would be about 500 lbs due to increased muscle mass and metal be grafted to their skeleton. So they can lift about 1500 lbs. Actualy they can probably do more than that because I heard those advancements happend about 3 months after their augmentation when they were still teens. Im not going to list all the facts.

[Edited on 07.09.2009 2:08 AM PDT]

  • 07.08.2009 7:50 PM PDT
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Posted by: DxXOrangesXxD
UPDATE: I am in the process of compacting the list into a smaller size, i have about all the ideas the players could possibly want on the list, so this final stage will take awhile before the final list is ready to be shown, thank you everyone who has posted their ideas on how to make Reach fun, friendly and fabulous

sweet cant wait

  • 07.09.2009 3:26 AM PDT
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We are those who survive The Aleryon Project

We fought for them, we killed for them. But no more.
We have had our souls stolen from us, Our lives taken.
But no more!
They will pay for whom they have created.
They will pay their debt in blood...

Doctor Halsey in the campaign please Bungie
big fan of all the rich story and halo universe and Doctor Halsey would be the best character to have an appearance in more than just the glorious fiction

[Edited on 07.09.2009 3:39 AM PDT]

  • 07.09.2009 3:38 AM PDT

Let there be light, created from fire

I am all i am, i am a team player(when im not pissed), i make great strategies, i will punch you in the face after armor locking, you have to be at sniper distance to not get headshot by my DMR or pistol, wraiths beware, i am DxXOrangesXxD and i am ready to rumble! (When Halo 4 comes out cause Reach is nothing but crap players now)

Posted by: UNSC Spartan360

It would be great if Bungie attempts to make gameplay similar to this.
OMFG WTFIT OMG If developers found a way to play like that then i would sell whateve ri had to to get it!!

  • 07.09.2009 10:31 AM PDT

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I hope in the campaign that there is a variant of the Elephant, it would have less powerful defensive turrets, but it would have an on board armory. It would still have the mongoose in the front for quick transportation. In really huge battles you would fight an older model of the scarab with lots of other enemies and vehicle. However you would be backed up by a couple Elephants and tons of AI support. So I hope to have huge scale epic battles, but also levels where you are alone against all odds with no one to back you up. Great thread by the way!

  • 07.09.2009 11:47 AM PDT

Let there be light, created from fire

I am all i am, i am a team player(when im not pissed), i make great strategies, i will punch you in the face after armor locking, you have to be at sniper distance to not get headshot by my DMR or pistol, wraiths beware, i am DxXOrangesXxD and i am ready to rumble! (When Halo 4 comes out cause Reach is nothing but crap players now)

Elephants in campaign would be sweet, ill add it

  • 07.09.2009 12:46 PM PDT
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Posted by: DxXOrangesXxD
Elephants in campaign would be sweet, ill add it


agreed add it bungie

  • 07.10.2009 2:49 AM PDT

So full of hate were our eyes that none of us could see
Our war would yield countless dead but never victory.
So let us cast our arms aside and like discard our wrath
Thou, in faith, will keep us safe, whilst we find the path

Impressive wall of text :D
I would like to add covenant missions, I don't know if you listed that, I only read the first part.
And secondly I'd like to add sideseats on scorpions and wraiths, I know wraiths don't have any, but I believe you could sit on these wings in the front.

  • 07.10.2009 5:35 AM PDT

Let there be light, created from fire

I am all i am, i am a team player(when im not pissed), i make great strategies, i will punch you in the face after armor locking, you have to be at sniper distance to not get headshot by my DMR or pistol, wraiths beware, i am DxXOrangesXxD and i am ready to rumble! (When Halo 4 comes out cause Reach is nothing but crap players now)

Posted by: DxXOrangesXxD
UPDATE: I am in the process of compacting the list into a smaller size, i have about all the ideas the players could possibly want on the list, so this final stage will take awhile before the final list is ready to be shown, thank you everyone who has posted their ideas on how to make Reach fun, friendly and fabulous
It is taking a little longer then i thought, hard to sum this wall into a few paragraphs.

  • 07.10.2009 8:39 AM PDT
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well hurry up with that list

  • 07.12.2009 1:16 AM PDT

don't hate the trolls

you may think this is a really bad idea but im gonna say it anyway.
space battles

  • 07.12.2009 3:58 AM PDT
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(-_-) Bored Face

If we get larger multiplayer like 32 vs 32 I think it may be interesting to have squads. There would be 4 squads on each 32 player team. In each squad 7 players and their squad- leader. You and your squadmates waypoints are white, and your squadleader's is blue. The squads have names like Alpa, Delta, Beta, and Omega. The squadleaders can press right on the d-pad to go into private leader chat with the other leaders on their team. They would probably only use it in situations like when they're losing a game of multi flag. They would probably have 3 squad leaders have their squads guard the flag while one squad stealthly tries to take the enemy flag. Also teammates that are not in your squad won't have waypoints to you unless they are vip, have the flag, etc. The squadleader can also kick players from the squad and team if they keep betraying or whatever. When you are kicked from the team you lose all your points and don't gain points in the game. You are a enemy to everyone...basicaly on your own. The squadleader can let you back on the team by pressing (y) on your name again. The squad leader wouldn't nessesarily abuse his authority because he loses 10 points and 1 exp for each player he has to kick. At the end of a game the squadleaders can choose 1 player from their squad to award 1 extra exp except themselves of course, or they can press (b) to chose no one. Squads wouldn't be for all playlists. If a squadleader quits in a game he loses 2 exp and all players who were kicked off the team rejoin. A new squadleader will randomly be chosen. In customgames you can choose how many squads and players in each squad. You can also name the squads and give each squad different player traits. Heres a idea you can make it so each player is their own squad and give each indivisual player different traits. Wouldn't that be cool?

[Edited on 07.12.2009 4:26 PM PDT]

  • 07.12.2009 4:06 PM PDT
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(-_-) Bored Face

Anyone still here?

[Edited on 07.12.2009 4:36 PM PDT]

  • 07.12.2009 4:35 PM PDT

i know alot of people have already said this, but i want a pilotable pelican.please bungie

  • 07.12.2009 5:51 PM PDT

Redo the whole host system to make it more fair. Possibly split the host between more then one xbox. This will also hopefully remove host-bridger's.

Also make the maps loading system more like Call of Duty 4's where you veto before the map loads rather than after it.

  • 07.12.2009 5:59 PM PDT

I am of an open mind and I am willing to hear criticism. Also: That's stupid and you're stupid.

At the moment, this is all I can think about adding into the game besides epic Scarab battles in campaign and online.

  • 07.12.2009 6:01 PM PDT
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(-_-) Bored Face

I have a idea for a class system using character models. You choose your model the same way you choose spartan or elite in Halo 3. You change your stats between the given ranges for Speed, Sprint Speed, Meele Strength, Jump Height, and Health by adding weight to your character in the appearance customization option. Your weight then affects the previously listed traits, but only between the given ranges for each model. In customgames you can toggle on/off whether everyone will have the stats they gave their models. I don't realy care about sprinting it was just a option I threw in so if you don't like it I don't care. This is just a example so Bungie would fix any problems and balance the traits of each model.

Classification: Spartan
Starting Weapons: Assault Rife, Battle Rifle, 2 Frags
Max Carrying Capacity: 2 weapons, 2 grenades, 1 equipment
Min-Max Weight: 500-550 lbs
Min-Max Speed: 120-145%
Sprint Speed: 150-165%
Sprint TIme: 7 seconds
Sprint Recovery Time: 5 seconds
Shield Strength: 100 points
Shield Recovery Time: 5 seconds
Meele Damage: 35-40points
Meele speed: 2 meeles a second
Reload Time: 20 milisecond speed increase
Min-Max Jump Height: 4-10 feet
Health: 250-300 points+Shield Strength= Max Health: 400 points

Classification: Elite
Starting Weapons: Plasma Rifle, Carbine, 2 Plasmas
Max Carrying Capacity: 2 weapons, 2 grenades, 1 equipment
Min-Max Weight: 575-625 lbs
Min-Max Speed: 115-135%
Sprint Speed: 140-150%
Sprint Time: 10 seconds
Sprint Recovery TIme: 7 seconds
Shield Strength: 100 points
Shield Recovery Time: 7 seconds
Meele Damage: 55-65 points
Meele Speed: 1 meele a second
Reload Time: weapons' reload time
Min-Max Jump Height: 3-7 feet
Health:350-400 points+ Shield Strength= Max Health: 500 points


Human Weapons

When not dual wielding weapons have more recoil than in Halo 3. When weapons are dual wielded max spread is increased by 1 inch and bullet magnetism is reduced. Max spread is by how much each shot goes off course at max range. Lethality is based on Elites' health plus shield strength.

Magnum
Fire Type: semi automatic
Fire Rate: 2 rounds a second
Body Point Damage: headshots=65points, bodyshots=45.5points
Shield Point Damage: headshots= 45points, bodyshots=25.5points
Lethality: 40 away yards=8 headshots, 11 bodyshots
Dual Wieldable: yes
Ammo Capacity: 154
Clip Size: 22
Reload Time: 1 second
Zoom: 5 times scope
Max Range: 50 yards
Max Spread: 2 inches
Blast Radius: none
More Details:

SMG
Fire Type: automatic
Fire Rate: 15 rps
Body Point Damage: headshots=5 points, bodyshots=3.5points
Shield Point Damage: headshots=3points, bodyshots= 2.5points
Lethality: 45 yards away=99 headshots, 154 bodyshots
Dual Wieldable: yes
Ammo Capacity: 2156
Clip Size: 308
Reload Time: 1.40 seconds
Zoom: 5 times scope
Max Range: 55 yards
Max Spread: 3 inches
Blast Radius: none
More Details:

Assault Rifle
Fire Type: automatic
Fire Rate: 10 rps
Body Point Damage: headshots=10points, bodyshots=8.5 points
Shield Point Damage: headshots=8points, bodyshots=7.5 points
Lethality: 20 yards away=52 headshots, 60 bodyshots
Dual Wieldable: no
Ammo Capacity: 1260
Clip Size: 180
Reload Time: 1.50 seconds
Zoom: none
Max Range: 30 yards
Max Spread: 5 inches
Blast Radius: none
More Details:

Battle Rifle
Fire Type: 5 round burst
Fire Rate: 1 burst over period of 1.50 seconds
Body Point Damage: headshots=15points, bodyshots=13.5points
Shield Point Damage: headshots=13points, bodyshots=12.5points
Lethality: 65 yards away=33 headshots, 37 bodyshots
Dual Wieldable: no
Ammo Capacity: 518
Clip Size: 74
Reload Time: 1.50 seconds
Zoom: times 5-10 scope
Max Range: 75 yards
Max Spread: 1 inch
Blast Radius: none
More Details:

Shotgun
Fire Type: 32 round blast
Fire Rate: 1 blast a second
Body Point Damage: headshots=6points, bodyshots=4.5points
Shield Point Damage: headshots= 4point, bodyshots=3.5points
Lethality: 8 yards away=2 headshots, 3 bodyshots
Dual Wieldable: no
Ammo Capacity: 42
Clip Size: 6
Reload Time: 4 seconds
Zoom: none
Max Range: 10 yards
Max Spread: 1 foot
Blast Radius: none
More Details:



Still Updating

  • 07.12.2009 8:55 PM PDT

has the most casualties in peacetime

let us play as different species (hunters, jackals,grunts,brutes, forrunners etc).

  • 07.20.2009 12:25 PM PDT
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  • last post: 01.01.0001 12:00 AM PDT

How about an emergency exit in a vehicle
You jump out immediately, but it damages the vehicle (perfect for escaping heavy weapons)
Also, maybe they could make Ranged forms a little less annoying

[Edited on 07.20.2009 1:28 PM PDT]

  • 07.20.2009 1:22 PM PDT

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