Halo: Reach Forum
This topic has moved here: Subject: Unique Maps
  • Subject: Unique Maps
Subject: Unique Maps
  • gamertag: [none]
  • user homepage:

Halo Reach really needs maps with unique elements. For example:
-Teleporter systems on many maps
-The teleporter on Relic that must be turned on first and the Covenant sniper tower
-The slippery ice on Sidewinder
-The gates and giant fusion coils on Containment
-The conveyor belts on Elongnation
-The train on Terminal
-The doors on Gemini that opened when you got close
-The gates on High Ground, Zanzibar and Last Resort
-The wheel on Zanzibar and Last Resort
-That platform that was able to be knocked down near the wheel on Zanzibar and Last Resort
-All those lifts on Guardian
-The Elephants on Sandtrap
-Mancannons on Valhalla
The doors on Standoff
All of those things gave the map they were part of a unique feel and added a strategy to the map. Containment and Terminal were probably my favorite two maps in the Halo series. Which was probably in part due to their uniqueness. Every map should have something like that.

Besides unique map elements we need unique weapon and vehicle sets. In Halo 3 many of the weapons and vehicle weren't balanced to be used for a default map. In Halo Reach some maps should have Rockets and some the Fuel Rod Gun. Why aren't the Wraith or Scorpion in any map other than Avalanche? They should be. What ever happened to the Prowler and Hornet? Why couldn't Bungie balance them so they are usable?

Imagine how good Reach would be if every map had a completely unique feel, design and set of vehicles/weapons.

  • 07.05.2009 11:14 AM PDT
  •  | 
  • Exalted Member

i agree completely

  • 07.06.2009 9:59 AM PDT

I agree. Guardian and blood gulch are my two all-time favorite Halo maps... And they b oth have a unique feel (bg w/tele's and guardian w/lifts)

  • 07.06.2009 11:23 AM PDT

I hope we get a big flood based map in halo reach. I thought that the new flood environments were really unique in halo 3, but sadly, we only see one map that has a flood based environment.

  • 07.06.2009 11:50 AM PDT
  • gamertag: [none]
  • user homepage:

Posted by: DuelTerror
I hope we get a big flood based map in halo reach. I thought that the new flood environments were really unique in halo 3, but sadly, we only see one map that has a flood based environment.


Agreed, and what about the jungle from Sierra 117?

  • 07.06.2009 11:54 AM PDT

Five years older and wiser
The fires are burning, I'm fire, never tire
Slay warriors in the forests, and on hire

THATS WHAT HALO 3 MAPS ARE MISSING!

Doors that open and close, i dont think theres one? :S

yeah thats why Halo 2 was so great, the maps were interactive, you could get killed by the train or u could move thing or press something to change gameplay.

  • 07.06.2009 11:59 AM PDT

Steven

Hows this for a unique map idea. A space station shaped just like the halo's but much much smaller. Think about it. If you looked straight up, you would be able to see into the opponents base.

  • 07.06.2009 12:14 PM PDT