Halo: Reach Forum
This topic has moved here: Subject: Halo: Reach ranking system
  • Subject: Halo: Reach ranking system
Subject: Halo: Reach ranking system

Ron Artest on personal goals left in the NBA.

Q:"NOW THAT YOU'VE WON A TITLE, DO YOU STILL HAVE ANY PERSONAL GOALS IN THE NBA?"

A:"I would love to get back to first-team All-Defense. I own defense. It's like my corporation. I'm the CEO and everyone else is just an employee. The fans and players know I belong. When you need a stop, who you going to call? Not the goddamn Ghostbusters, I'll tell you that. You call me."

Now I know some people may agree, and some not, but I would like an informed ranking system. One that would let people know when they level up, and when they are about to level down. When you are a low level, it takes less wins to level up, but when you are a higher level, it takes more wins to rank up. Kind of like that whole Pokemon EXP thing, but more practical for this situation.

  • 07.05.2009 4:21 PM PDT

I would hope for something like R6V2, with ranking up in campaign, and online play.

  • 07.05.2009 4:25 PM PDT
  •  | 
  • Senior Mythic Member

Proud frenchie, elite fan, anthro artist not hellbent on yiff convention/pics/whatever, mature and intelligent forum guy, 4chaner, halo 2 lover and halo 3 hater.

anything as long as it's not trueskill based will do.

  • 07.05.2009 4:25 PM PDT

I think my favorite ranking system at the moment is gears of war 2, what puts me off of halo is the EXP system, im an above average gamer, but no doubt there are many people better than me, and much cheaper than me (getting power weapons and camping (I just dont like that many may disagree)).

where as in the gears ranking system your always moving up be it slow or fast.

  • 07.05.2009 4:45 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

I think the ranking system is fine the way it is, but seeing how close you are would be REALLY nice.

  • 07.05.2009 4:55 PM PDT

Problem is with a ranking system that can go both ways, up and down, their is no practical way to show how close or far away you are from a level. Because, as it is now, every time you win/lose your change is different, relative to the people your playing with.

  • 07.05.2009 5:10 PM PDT

i honestly think there should be a system in which you get a certain amount of points for you k/d, contribution to your team (flags capt, territories cappt, etc), and mvp. also you would get bonuses for killing spress etc and you would get bonuses for winning sprees. and make the skill level out to 100

  • 07.05.2009 6:23 PM PDT