- Spectre Bravo
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- Exalted Heroic Member
First off, Bungie never affirmatively made a price. They speculated as to the price, and that was way before all the new content was being put in place. The price came down to Microsoft, who priced it at $60.
Here's how I break it down:
$20- Campaign
$20- Halo 3 Multiplayer disc
$10- Firefight
$10- Halo Reach Beta
This amounts to $60. Now I know what you're thinking: "Well all us hardcore Halo fans already bought the maps, and we shouldn't be paying for maps we already have. Blah, blah blah..." Well the fact is that this is the game to entice people who have not bought Halo 3 yet, and the people who walked away early on. These preliminary deserters, however much we dislike them, most likely did not buy the maps. The Multiplayer disc is an enticing offer along with the expansion if you abandoned Halo 3 early on, and could possible bring even more players. And even though the early buyers of the maps bought the maps for more, they've gotten over a year from the Legendary, and 5 months from the Mythic maps that the others haven't. And time is money, and I have enjoyed my time on those maps (well maybe not Assembly.)
But the fact is, it's a done deal. The ship has sailed. There's no changing it now. And I would have payed $100 for this expansion. Most of you would have probably payed $80. And we really have to stop seeing this as an expansion. Just because this game has been labeled an expansion, doesn't mean it can't be $60. This is more game than some full price $60 stand alone games on the market. If you are telling me that there aren't those lackluster shooters that get churned out with crappy campaigns, and the same generic multiplayer over and over, with the full $60 price tag, and no assurance of over 5 hours of gameplay, then you are delusional. We should be thanking Bungie for going beyond the standards that most devs make for expansions.
[Edited on 07.05.2009 11:07 PM PDT]