- last post: 01.01.0001 12:00 AM PDT
A number of games have come out on Xbox 360 and PS3 that employ the sandbox idea, such as FarCry 2, as opposed to linear gameplay, such as the previous Halo games. However some of these sandbox games start of really fun, however fall into the trap of becoming boring and repetitive, requiring the player to use the same tactics over and over again. I'm a huge fan of the Halo games, and will still buy it, but how is this game going overcome this problem of repetitiveness, and have Bungie done anything about it?