Halo: Reach Forum
This topic has moved here: Poll [17 votes]: Would you like In-Game joinability? (With Poll)
  • Poll [17 votes]: Would you like In-Game joinability? (With Poll)
Subject: In-Game Joinability?
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Poll: Would you like In-Game joinability? (With Poll)  [closed]
Yes!:  18%
(3 Votes)
Heck No!:  35%
(6 Votes)
Only in social:  41%
(7 Votes)
Only in ranked:  0%
(0 Votes)
Maybe:  6%
(1 Votes)
Total Votes: 17

Over the years of Halo 2, and Halo 3. People have had much trouble with quitters and boosters. And most other games out there, Team Fortress 2, and Call of Duty seem to not have that much trouble at all. Well I think we need this in Halo: Reach. Here is a list of the options we should see. I know its just a game but sometimes my friends lag out or get host booted.

1: If you get booted from betraying. You can't rejoin the game in progress.

2: If you quit a ranked game in session, then rejoin, you get a 30 second respawn delay

3: If you quit a ranked game in session. You only get 1 more chance to join. After that you cannot.

4: In social you can join and quit, then rejoin the session only 3 times.

5: If you quit a ranked game and rejoin, the other team gets 1 point more.

If anybody else has suggestions please, do tell! I will try to update suggestions every 2 days.

  • 07.06.2009 10:09 AM PDT
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No I like the current matchmaking system and in order to incorporate a system of joining midgame you would need to rework the entire matchmaking system.

  • 07.06.2009 10:17 AM PDT

Let there be light, created from fire

I am all i am, i am a team player(when im not pissed), i make great strategies, i will punch you in the face after armor locking, you have to be at sniper distance to not get headshot by my DMR or pistol, wraiths beware, i am DxXOrangesXxD and i am ready to rumble! (When Halo 4 comes out cause Reach is nothing but crap players now)

this would make them have to spend many more months on the games matchmaking

  • 07.06.2009 10:28 AM PDT
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I like the rules you made but it could only apply if Halo: Reach does become an in-game party type deal for Multiplayer.

For the current set-up in the Halo Series, I think the current set-up is just fine. Straight forward, if you quit, you get experience and level penalties, plus people hating you for quitting. Enough for you to stop quiting if your smart.

  • 07.06.2009 10:32 AM PDT
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But we don't even know when the game comes out. We only know it is in 2010. And I really think we could go a few more months without a video game. Plus there will be much more people playing ODST in the coming years. So we pretty much have something to do while we wait. Don't you agree?

  • 07.06.2009 10:46 AM PDT
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Yet I think nobody thinks about exp or penalties anymore. Wish they did but they don't. Plus its just a little number.

  • 07.06.2009 10:48 AM PDT