Halo: Reach Forum
This topic has moved here: Subject: Spartans vs. Elites - my idea of a fun gametype
  • Subject: Spartans vs. Elites - my idea of a fun gametype
Subject: Spartans vs. Elites - my idea of a fun gametype
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So I was playing battlefield earlier, and looking back to the days of the Halo 2 beta, where the gametypes consisted of one team being spartans, and the other elites, and it got me thinking: what if Reach had a game mode similar to conquest, with one team forced to be elites with their advantages and disadvantages, and the spartans with their advantages and disadvantages (FOR THIS GAMETYPE ONLY).

So this conquest mode - it's similar to Halo 2's land grab - it can be time based, or respawn based. When your team captures more than half of the territories in a map, the other team starts losing a set amount of lives, and vice versa. The points are contestable at any point in time. It can also be time based, like in Halo 2, where the points were contestable at any time, and when your team reached the time to win, you won (lol). It should take fifteen seconds to capture a control point, and thirty seconds to capture a control point owned by the enemy. Respawn should be ten seconds when winning or neutral, and five seconds when the other team has most of the control points. Regular suicide and booting modifiers apply. This gametype should work on the largest maps of the game, and should appear in it's own playlist because of the special rules and attributes applied to the players. Each map has five contestable control points that activate a spawn area when captured. Each team has a standard spawn area or base.

The spartans would spawn with assault rifles or MA5Ks, that are destructive at close range and accurate in bursts, and would also be armed with an M6D with little aim assist capable of firing three rounds in a second, and killing in five as a sidearm. The M6D should have a 2x scope and incredible accuracy, with a 12 round clip. The spartans have the advantage of being able to use an overcharge feature, allowing them to double the strength of their shields for ten seconds with a thirty second recovery time, while losing power to other parts of the suit (no motion sensor, less items on the hud for instance). Spartans spawn with two frags.

The elites spawn with a plasma rifle capable of doing destructive shield damage and stunning a foe caught in the volley of plasma rounds. The plasma rifle should not be dual wield able. The elites should also spawn with a plasma pistol capable of doing massive shield damage on an overcharged shot, and massive health damage on an overcharged shot when a target has no shields. This weapon should also not be dual wield able anymore to maximize it's efficiency. Elites have the advantage of activating an active camouflage that renders then almost completely invisible that will deactivate when the player fires or melees, with a thirty second recovery time. Elites get two plasmas, and even though their weapons are not capable of headshots, they can kill just as quickly.

So, this was just a random thought of mine. The controls in the game, if mapped around X to reload should use RB to activate the special attribute, and reversed if RB is mapped to reload. This gametype was thought up assuming that equipment returns for Reach. Equipment will not be feature in this gametype as a result of the rechargeable powerup. Sorry for the long read, but thanks for looking over my idea, guys!

[Edited on 07.10.2009 1:16 PM PDT]

  • 07.10.2009 12:57 AM PDT

"It sucking -blam!-s, it -blam!- sucks, it -blam!- blows, it's a piece of -blam!-... and I don't like it."
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Sounds good - I wouldn't mind a battlefield like gametype in Reach.

Now, if Reach's multiplayer goes above 16 players (maybe 24 players this time Bungle, pretty please?), this would make an excellent mode, and the weapons and abilities you outlined seem pretty plausible, let's hope that Bungie includes customization options so that you could use these abilities outside of the gametype. Having said that, the special abilities seem to be the only things that might not be possible for a Halo game.

Other than that, sounds pretty great, I wouldn't mind it at all. In fact, it would be one of the only things I play.

I want to add to it:

Spartans get two warthogs and two hornets at their base, while the elites get two specters (more heavily armored than in Halo 2) and two banshees, and the vehicles should be balanced in such a way that they're equal in combat, with the specter and banshee having more maneuverability and speed, and the hornet and warthog having slightly superior firepower.

[Edited on 07.10.2009 1:27 AM PDT]

  • 07.10.2009 1:25 AM PDT
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Proud frenchie, elite fan, anthro artist not hellbent on yiff convention/pics/whatever, mature and intelligent forum guy, 4chaner, halo 2 lover and halo 3 hater.

not a bad idea.
the only flaw is : texans, mlg wannabes, stupid peeps and americans will quit/betray if they are elites. they want to be halo with a br, not a dino.

  • 07.10.2009 2:39 AM PDT

Posted by: z0rgy
not a bad idea.
the only flaw is : texans, mlg wannabes, stupid peeps and americans will quit/betray if they are elites. they want to be halo with a br, not a dino.

*facepalm*
Christ kid, it's Master Chief (or John) not Halo. The Halos are the rings.

[Edited on 07.10.2009 4:57 AM PDT]

  • 07.10.2009 4:57 AM PDT

So full of hate were our eyes that none of us could see
Our war would yield countless dead but never victory.
So let us cast our arms aside and like discard our wrath
Thou, in faith, will keep us safe, whilst we find the path

Like, Star wars republic commando, where one team is trandos and the other commandos, you could set skins for both sides so you could still look how you'd like it when you played. It was a great game.


Posted by: MLD ShortStuff
Posted by: z0rgy
not a bad idea.
the only flaw is : texans, mlg wannabes, stupid peeps and americans will quit/betray if they are elites. they want to be halo with a br, not a dino.

*facepalm*
Christ kid, it's Master Chief (or John) not Halo. The Halos are the rings.


I think halo is a prety kool gai, eh kills aleins and duesn't afreid of anythin!

  • 07.10.2009 5:22 AM PDT

"It sucking -blam!-s, it -blam!- sucks, it -blam!- blows, it's a piece of -blam!-... and I don't like it."
-AVGN
My reaction to most things on the internet (points for guessing the reference)
Best.Post.Ever.
Epic Bread

To an above comment, I agree that the elite team might go crazy because of the fact that they r get no hedshot wepon, but it still looks nicely balanced to me.

As for customization, the game forces you to play as your elite model or something, so you can keep all of your perms.

  • 07.10.2009 1:12 PM PDT

get out of here stalker

Posted by: z0rgy
not a bad idea.
the only flaw is : texans, mlg wannabes, stupid peeps and americans will quit/betray if they are elites. they want to be halo with a br, not a dino.
You're joking, right? Because it would be kind of offensive to think that Americans are noobs. And associated with Texas.

  • 07.10.2009 1:22 PM PDT
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Posted by: z0rgy
not a bad idea.
the only flaw is : texans, mlg wannabes, stupid peeps and americans will quit/betray if they are elites. they want to be halo with a br, not a dino.

before you start ranting on how bad we americans are first think... who pulled your collective -Blams- out of the fire in WWII

  • 07.10.2009 1:36 PM PDT
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Proud frenchie, elite fan, anthro artist not hellbent on yiff convention/pics/whatever, mature and intelligent forum guy, 4chaner, halo 2 lover and halo 3 hater.

Posted by: Top_35
Posted by: z0rgy
not a bad idea.
the only flaw is : texans, mlg wannabes, stupid peeps and americans will quit/betray if they are elites. they want to be halo with a br, not a dino.

before you start ranting on how bad we americans are first think... who pulled your collective -Blams- out of the fire in WWII


so? who pulled YOUR blam out of the fire during your independence war?
and to all others : OF COUSE I am joking. but kids call MC halo. that was a reference to arby n chief >.> my point still stands though. mlg wannabes want to be mc. typical kids want to be mc, etc.

  • 07.10.2009 2:23 PM PDT
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Posted by: z0rgy
my point still stands though. mlg wannabes want to be mc. typical kids want to be mc, etc.
I think at this point, the elites have established themselves as equal to or greater than spartans, so people should have no problem playing as elites.

  • 07.10.2009 3:30 PM PDT