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  • Subject: Weekly What's update
Subject: Weekly What's update

Didact's Reprisal -
Now is the time of our unworlding
One final effort is all that remains
And I am not afraid
We shall fulfill our promise
We fight for the grace of the Mantle
And this time none of you will be left behind

Can we ever have, "Mister Chief rocks!" as an avatar?

  • 05.28.2005 8:04 AM PDT
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how am i supposed to get my downloaded halo 2 maps to the xbox 360. it would be easy if not for the "1 map download, 1 xbox". And, would it realy be that hard to put a word filter on xbox live, it would be nice to be able to go 3 seconds without some weak brained moron swearing. but god forbid people have to use brain power to come up with a better way to express them selves.

[Edited on 5/28/2005]

  • 05.28.2005 8:05 AM PDT
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I always play custom games with ghost and warthog racing. Do you think it could be place in a playlist (Team Skirmish or a new playlist)? People need a break from just killing games once in a while.

  • 05.28.2005 8:07 AM PDT
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I'm extremely impressed with Halo 2, but I have managed to come across two main complaints thus far. Figured I'd voice my opinion in the small chance you might actually listen.

First and foremost, I must say that the decision to take radar off of *all* head-to-head gametypes simply doesn't make sense to me. I generally don't have any problem with any particular game variation (including no radar), but this one just stands out like a sore thumb. One of the most intense and depth-producing aspects of a one-on-one battle is the motion-detector, move/countermove, attack/counterattack sort of dance between the two players. A move is made, seen on the radar, countered, and that move is countered, so on and so on... where it really becomes an insanely deep, tactical, strategic battle of wits between the two players to attempt to find the best point of attack. That kind of gameplay really hooked me on head-to-head matchmaking. But now it's gone. Not just in *some* gametypes... but in ALL. Completely wiped clean. No balance, no variation, nothing. As I played head to head matches without it, I realized that now it's more of a luck-based, hit-and-miss style of gameplay... where you just better hope you're facing the right direction at the right time. You're constantly at risk without any chance of defending yourself if the opponent just so happens to spawn or unintentionally run behind you at the right time. The only real way around that kind of danger is to get the first kill and then back into a corner, which is a completely lame way to play the game, obviously. Perhaps it wouldn't hurt too much to remove radar from such games like oddball, king, and bigger sized head to head maps like Ascension. But I strongly suggest you consider adding it back to some of the appropriate gametypes... it would bring head to head back to its former glory.

My second complaint - the needler. I noticed in an old 2004 E3 video that its rate of fire was dramatically increased in order to revive it as a formidable weapon to wield. However, that move was clearly trashed. Why? The needler seems to have a laundry list full of drawbacks without any real benefit other than a weak lock-on feature. Not only does it have a damage delay (the time it takes for the needles to explode) giving the opponent that much more time to lay into you, its rate of fire is STILL extremely slow. So you fire your needles, some follow and some don't, then they take a while to reach your target, and once they do, they take ANOTHER while to actually do damage. In that span of time, you've probably been flattened by the other guns that DON'T have a damage delay and DON'T have a slow rate of fire. See my point? It just seems a bit too restrained to be a consistently effective weapon.

And there are the complaints. The other 99% of the game is brilliant. You have my approval, as I'm sure you've been desperately waiting for it. :) Thanks for your time.

  • 05.28.2005 8:32 AM PDT
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Hey, what game genre will your next game be?

Do you expect your next game to be as notorious as the H A L O series?

If it is another H A L O game, will you add some of your Ideas that you cut from
H A L O 2, like the ATV.

If it is another H A L O game, could you add online co-op, those other warthogs, the choice to have the weapons from H A L O 1, some REAL camo, the ability to change your mask color, the ability to use your flash light in multiplayer, combat knife, to switch battle rifle from burst to semi automatic, have boats maybe some ship battles, and please DONT! put a flame thrower in the next H A L O, i hate flame throwers, and put in mines and or timed grenades.

i also have some multiplayer game Ideas, bomb diffusal (where each team starts at there opponents base and rush to there base to diffuse the bomb),
skull dodgeball (where you throw the skull at someone and if they get hit they're out), kill to survive (where you must kill atleast one person in under a minute or you die), pitch black slayer (where it is an all black level and you can only see five feet infront of you and you have NO map)

that is it,
hey frankie tell me watcha think.

  • 05.28.2005 9:05 AM PDT
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Ok, I'm a hardcore Halo fan and like playing very competively(MLG). Know, since the Pro community agrees that Halo 1 is a better multiplayer game is there any chance that you guys will please, please, remake Halo 1 with Xbox? And don't put a Halo 2 like auto-aim in there either. If not that will please make "your next project" more geared toward the pro community?

  • 05.28.2005 9:12 AM PDT

Not alot of Halo 2 oriented questions this week. ;/

  • 05.28.2005 9:14 AM PDT

By the way, MLGis for people too fat to play real sports. ;/

  • 05.28.2005 9:14 AM PDT
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hey guys, mindbulletace again. just wanted to say: nice update.
for everyone who dont believe britd get screwed over from time to time, check out the vid named fair game? in the media section at halo.dudesfromrehab.co.uk. hey, why not check out the site anyways, theres a few other vids and stuff there.
cheers

  • 05.28.2005 9:47 AM PDT
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Is it possible you guys will make online co-op for Halo 2?

  • 05.28.2005 10:11 AM PDT
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Hey Frankie, Have you guys ever thought of bringing the skulls to live? Thats my only request for Halo 3. : ) You could hide them outside the maps, since people are going to try and get off the maps anyway, why not make it part of the game? Please, I like skulls and I like getting off the maps! (but not in matchmaking, that pisses me off!).

  • 05.28.2005 10:27 AM PDT
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how do i know

Posted by: BitLight
BitLight

Will all the games for the old XBox work on XBOX 360?

  • 05.28.2005 10:32 AM PDT
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Hola Frawnkey!

Me es having mucho amounto of network problemos. Like u c, i try to go into mi amigos party right, and then like "this blue screen of death" screen says u are unable to join cause WHERE having net problems. Got any ideas to fix that man. Cause it get me really aggravated not playing with my friends.

Gracias Senor!

  • 05.28.2005 10:43 AM PDT
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i have a big weiner

  • 05.28.2005 10:55 AM PDT
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My weiner is 15 inches long

  • 05.28.2005 10:56 AM PDT
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SInce bungie no longer wants to spend time developing more Halo 2 Maps, it would seem like the perfect time to port all of the old "Halo 1" maps to be available for download. I can't imagine it would be too time consuming since it wouldn't need to be perfectly balanced. There could be s separate playlist (and/or ranking) that features only Halo 1 maps. Are there any plans to do this? I'm sure the Halo community would love it. I would pay 5 bucks (maybe 10) for a Halo 1 Map pack, and I'm sure hundreds of thousands of other people would too. Simple math, huh?

  • 05.28.2005 10:59 AM PDT
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Theve already been porting them.
cauagulation=blood gulch
Warlock=Rat race

but it would be cool to have DIRECT ports of the old maps

  • 05.28.2005 11:04 AM PDT
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Hey frank is there any chance of bungie doing any sort of myth type game for x-box 360. it would be pretty cool to see bungie do any sort of game like that.

  • 05.28.2005 11:11 AM PDT
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Why is the plasma psitol so weak? All its good for is taking shields down, but whenever you do that people get mad and start calling you a noob and quit like little pansies.

[Edited on 5/28/2005]

  • 05.28.2005 11:12 AM PDT
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I play alot of big team battles and I alwaysget the same maps like Coag or waterworks. Why the hell is this?

  • 05.28.2005 11:19 AM PDT
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WHy does Halo 3 have to came out for 360? Why can't they just make it for xbox 1?

  • 05.28.2005 11:27 AM PDT

ლ(ಠ_ಠლ),ಠ_ಠ,ʘ_ʘ,ಥ_ಥ,ᶘ ᵒᴥᵒᶅ ,ᶘ ಠᴥಠᶅ,ᶘᵒᴥᵒ ʘ‿ʘᶅʕ·͡ᴥ·ʔ@[393703897340448:]

hey every one does any one know why they didnt allow master cheif drive a shadow their has to be a better answer than it would make the game lagy or that it is going to beused in the next halo like the banshee was in the 1st halo but really wouldnt it be awsome for big team battle it would be able to hold your whole team wile crossing the map that would kick ass.

  • 05.28.2005 11:38 AM PDT
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Posted by: corytheboyd

If you explode on Containment, and nobody is there to hear it, does it make a sound?



Not if you mute the volume.

  • 05.28.2005 11:42 AM PDT
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Posted by: weasy
WHy does Halo 3 have to came out for 360? Why can't they just make it for xbox 1?



Cause it would SUCK for Xbox, XBox could hardly handle Halo 2 what makes you think it could handle Halo 3?

  • 05.28.2005 11:43 AM PDT
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Posted by: wuz sup
Posted by: weasy
WHy does Halo 3 have to came out for 360? Why can't they just make it for xbox 1?



Cause it would SUCK for Xbox, XBox could hardly handle Halo 2 what makes you think it could handle Halo 3?


Yep

  • 05.28.2005 11:52 AM PDT