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Subject: If you made Halo's weapons...
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If you made Halo's weapons what would they be? This is basicaly a idea topic.
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Topic

[Edited on 07.12.2009 12:17 AM PDT]

  • 07.11.2009 12:13 AM PDT
Subject: Hey Halo fans!! If you made Halo...
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(-_-) Bored Face

A equipment that when thrown disables everyones aim assist in a 10 yard radius for 30 seconds?

  • 07.11.2009 12:14 AM PDT

How to spell "space"?

S-P-ACE! SPACE!

You've made this topic at least once before.
Stop spamming.

  • 07.11.2009 12:15 AM PDT
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As a great man has said before "..." That is where the truth lies my friends

Umm... Okay I can't say I can answer that.

  • 07.11.2009 12:17 AM PDT

a divice that kills every thing in the halo radius except the user

  • 07.11.2009 12:18 AM PDT
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Posted by: The 7th Centru
Umm... Okay I can't say I can answer that.


This is basicaly a idea topic.

  • 07.11.2009 12:23 AM PDT

waz up

a decoy device and a rail gun turret

  • 07.11.2009 12:35 AM PDT

Wrong forum and iv seen this topic you made this before stop spamming

  • 07.11.2009 12:54 AM PDT
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(-_-) Bored Face

vehicle turrents should be detachable

  • 07.11.2009 1:35 AM PDT

"Take my advice. Rookie.You ever fall for a woman?

...Make sure she's got balls."

I would make a gun that is Super accurate and for noobs called the SEARCH BAR and it keeps people from posting already made threads.

  • 07.11.2009 1:38 AM PDT
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"BAM" said the lady...

1st search bar
2nd I think it's the wrong forum for this, Either move it to the Off-topic forum of the Halo 3 forum please =)

  • 07.11.2009 1:43 AM PDT
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(-_-) Bored Face

Im not gonna post the same topc 3 times!

  • 07.11.2009 1:59 AM PDT

Check Out my FileShare.
I was once on Bungie Faves. (Feb.7-15)
I'd like to know why I can't see the signatures of others of myself on the forum. I have made favs once, 7777 campaign kills, and I helped bring modders down when they were at their strongest

A stronger Trip Mine lol

  • 07.11.2009 3:29 AM PDT
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I have a idea for a class system using character models. You choose your model the same way you choose spartan or elite in Halo 3. You change your stats between the given ranges for Speed, Sprint Speed, Meele Strength, Jump Height, and Health by adding weight to your character in the appearance customization option. Your weight then affects the previously listed traits, but only between the given ranges for each model. In customgames you can toggle on/off whether everyone will have the stats they gave their models. I don't realy care about sprinting it was just a option I threw in so if you don't like it I don't care. This is just a example so Bungie would fix any problems and balance the traits of each model.

Classification: Spartan
Starting Weapons: Assault Rife, Battle Rifle, 2 Frags
Max Carrying Capacity: 2 weapons, 2 grenades, 1 equipment
Min-Max Weight: 500-550 lbs
Min-Max Speed: 120-145%
Sprint Speed: 150-165%
Sprint TIme: 7 seconds
Sprint Recovery Time: 5 seconds
Shield Strength: 100 points
Shield Recovery Time: 5 seconds
Meele Damage: 35-40points
Meele speed: 2 meeles a second
Reload Time: 20 milisecond speed increase
Min-Max Jump Height: 4-10 feet
Health: 250-300 points+Shield Strength= Max Health: 400 points

Classification: Elite
Starting Weapons: Plasma Rifle, Carbine, 2 Plasmas
Max Carrying Capacity: 2 weapons, 2 grenades, 1 equipment
Min-Max Weight: 575-625 lbs
Min-Max Speed: 115-135%
Sprint Speed: 140-150%
Sprint Time: 10 seconds
Sprint Recovery TIme: 7 seconds
Shield Strength: 100 points
Shield Recovery Time: 7 seconds
Meele Damage: 55-65 points
Meele Speed: 1 meele a second
Reload Time: weapons' reload time
Min-Max Jump Height: 3-7 feet
Health:350-400 points+ Shield Strength= Max Health: 500 points


Human Weapons

When not dual wielding weapons have more recoil than in Halo 3. When weapons are dual wielded max spread is increased by 1 inch and bullet magnetism is reduced. Max spread is by how much each shot goes off course at max range. Lethality is based on Elites' health plus shield strength.

Magnum
Fire Type: semi automatic
Fire Rate: 2 rounds a second
Body Point Damage: headshots=65points, bodyshots=45.5points
Shield Point Damage: headshots= 45points, bodyshots=25.5points
Lethality: 40 away yards=8 headshots, 11 bodyshots
Dual Wieldable: yes
Ammo Capacity: 154
Clip Size: 22
Reload Time: 1 second
Zoom: 5 times scope
Max Range: 50 yards
Max Spread: 2 inches
Blast Radius: none
More Details:

SMG
Fire Type: automatic
Fire Rate: 15 rps
Body Point Damage: headshots=5 points, bodyshots=3.5points
Shield Point Damage: headshots=3points, bodyshots= 2.5points
Lethality: 45 yards away=99 headshots, 154 bodyshots
Dual Wieldable: yes
Ammo Capacity: 2156
Clip Size: 308
Reload Time: 1.40 seconds
Zoom: 5 times scope
Max Range: 55 yards
Max Spread: 3 inches
Blast Radius: none
More Details:

Assault Rifle
Fire Type: automatic
Fire Rate: 10 rps
Body Point Damage: headshots=10points, bodyshots=8.5 points
Shield Point Damage: headshots=8points, bodyshots=7.5 points
Lethality: 20 yards away=52 headshots, 60 bodyshots
Dual Wieldable: no
Ammo Capacity: 1260
Clip Size: 180
Reload Time: 1.50 seconds
Zoom: none
Max Range: 30 yards
Max Spread: 5 inches
Blast Radius: none
More Details:

Battle Rifle
Fire Type: 5 round burst
Fire Rate: 1 burst over period of 1.50 seconds
Body Point Damage: headshots=15points, bodyshots=13.5points
Shield Point Damage: headshots=13points, bodyshots=12.5points
Lethality: 65 yards away=33 headshots, 37 bodyshots
Dual Wieldable: no
Ammo Capacity: 518
Clip Size: 74
Reload Time: 1.50 seconds
Zoom: times 5-10 scope
Max Range: 75 yards
Max Spread: 1 inch
Blast Radius: none
More Details:

Shotgun
Fire Type: 32 round blast
Fire Rate: 1 blast a second
Body Point Damage: headshots=6points, bodyshots=4.5points
Shield Point Damage: headshots= 4point, bodyshots=3.5points
Lethality: 8 yards away=2 headshots, 3 bodyshots
Dual Wieldable: no
Ammo Capacity: 42
Clip Size: 6
Reload Time: 4 seconds
Zoom: none
Max Range: 10 yards
Max Spread: 1 foot
Blast Radius: none
More Details:



Still Updating

[Edited on 07.11.2009 10:20 PM PDT]

  • 07.11.2009 8:39 PM PDT
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(-_-) Bored Face

a human meele weapon

  • 07.12.2009 12:15 AM PDT

-blam!- GTFO OF MY SIGNATURE

Posted by: UNSC Spartan360
a human meele weapon
It's called the fist.

  • 07.12.2009 12:21 AM PDT
Subject: If you made Halo's weapons...

-I was here

plasma weps would have unlimited ammo and wont over heat(but only when i use em, they'll overheat in double time when the covie uses em) and the spartan laser would recharge its power over time so it wouldnt run out of power and u could keep using it. the human weps would hold more ammo like in halo 1, except more than that and the bullets would do more damage. oh, and the human vehicles would have more driver controled wepons(warthogs would have missle turrets for gunner and miniguns on hood for the driver or somthin) basicly, id make all the wepons uber beast mode

  • 07.12.2009 12:22 AM PDT
Subject: Hey Halo fans!! If you made Halo...
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Posted by: Wildcard1992
Posted by: UNSC Spartan360
a human meele weapon
It's called the fist.


besides the fist and I mean something like a sward

  • 07.12.2009 12:22 AM PDT

-I was here

Posted by: UNSC Spartan360
Posted by: Wildcard1992
Posted by: UNSC Spartan360
a human meele weapon
It's called the fist.


besides the fist and I mean something like a sward


humans dont need melee wepons, they'd get killed with them, the covies are twice their size and twice as strong, they would rip through any regular human if they got to close, which means humans need to keep their distance when fighting(unless they are a spartan, in which case, they could go on a melee fest all they want or until their shields go down) the covies have melee weps tho, cuz they dont need to worry as much about getting cut down(not till the chief comes atleast) but then again its a video game, so i guess it could work however its creators want it to...

  • 07.12.2009 12:36 AM PDT
Subject: If you made Halo's weapons...
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Posted by: goatman327
Posted by: UNSC Spartan360
Posted by: Wildcard1992
Posted by: UNSC Spartan360
a human meele weapon
It's called the fist.


besides the fist and I mean something like a sward


humans dont need melee wepons, they'd get killed with them, the covies are twice their size and twice as strong, they would rip through any regular human if they got to close, which means humans need to keep their distance when fighting(unless they are a spartan, in which case, they could go on a melee fest all they want or until their shields go down) the covies have melee weps tho, cuz they dont need to worry as much about getting cut down(not till the chief comes atleast) but then again its a video game, so i guess it could work however its creators want it to...


How about weapons designed for spartan use?

[Edited on 07.12.2009 12:48 AM PDT]

  • 07.12.2009 12:48 AM PDT

Posted by: UNSC Spartan360
Posted by: goatman327
Posted by: UNSC Spartan360
Posted by: Wildcard1992
Posted by: UNSC Spartan360
a human meele weapon
It's called the fist.


besides the fist and I mean something like a sward


humans dont need melee wepons, they'd get killed with them, the covies are twice their size and twice as strong, they would rip through any regular human if they got to close, which means humans need to keep their distance when fighting(unless they are a spartan, in which case, they could go on a melee fest all they want or until their shields go down) the covies have melee weps tho, cuz they dont need to worry as much about getting cut down(not till the chief comes atleast) but then again its a video game, so i guess it could work however its creators want it to...


How about weapons designed for spartan use?


Well the elites have the energy sword, and the brutes have the gravity hammer? Then Spartans need one.

How 'bout... brass knuckles...that kinda acts like a gravity hammer but faster. Wait. Fallout 3 already did that with their power fist :(

  • 07.12.2009 1:35 AM PDT
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If we get larger multiplayer like 32 vs 32 I think it may be interesting to have squads. There woulds be 4 squads on each 32 player team. In each squad 7 players and their squad- leader. You and your squadmates waypoints are white, and your squadleader's is blue. The squads have names like Alpa, Delta, Beta, and Omega. The squadleaders can press right on the d-pad to go into private leader chat with the other leaders on their team. They would probably only use it in situations like when they're losing a game of multi flag. They would probably have 3 squad leaders have their squads guard the flag while one squad stealthly tries to take the enemy flag. Also teammates that are not in your squad won't have waypoints to you unless they are vip, have the flag, etc. The squadleader can also kick players from the squad and team if they keep betraying or whatever. When you are kicked from the team you lose all your points and don't gain points in the game. You are a enemy to everyone...basicaly on your own. The squadleader can let you back on the team by pressing (y) on your name again. The squad leader wouldn't nessesarily abuse his authority because he loses 10 points and 1 exp for each player he has to kick. At the end of a game the squadleaders can choose 1 player from their squad to award 1 extra exp except themselves of course, or they can press (b) to chose no one. If a squadleader quits in a game he loses 2 exp and all players who were kicked off the team rejoin. A new squadleader will randomly be chosen. In customgames you can choose how many squads and players in each squad. You can also name the squads and give each squad traits different player traits. Heres a idea you can make it so each player is their own squad and give each indivisual player different traits. Wouldn't that be cool?

  • 07.12.2009 1:46 AM PDT

Do you see the tigers too?!?!?

OP has too much time on his hands...you think too much and you're kinda stupid

  • 07.12.2009 2:14 AM PDT
Subject: Hey Halo fans!! If you made Halo...
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J D O S H

A SMG silenced...Oh wait...

  • 07.12.2009 2:33 AM PDT

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