Halo 2 Forum
This topic has moved here: Subject: Xbox Live Players
  • Subject: Xbox Live Players
Subject: Xbox Live Players
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Has Bungie said how many players can play online in one game? i hope 16 like in system link. Also have they said if there will be online MP?

  • 07.19.2004 3:52 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Posted by: CrackCityRocker
Has Bungie said how many players can play online in one game? i hope 16 like in system link. Also have they said if there will be online MP?


No

I hope that too, and more

And of course

  • 07.19.2004 3:53 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

They said there will be at least 16.

Right?

  • 07.19.2004 3:54 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Posted by: BungieOtaku
They said there will be at least 16.

Right?


Yup

  • 07.19.2004 3:55 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

yeah i also believe the flagship xbox game will be able to have 24 if not 32.
and if not 32 on XBL than on LAN.

  • 07.19.2004 4:42 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Well, all I know is what the halo 2 FAQ says on bungie's halo2 game section:

Q: Will Halo 2 support Xbox Live?

A: Yes, Halo 2 will support all major features of Xbox Live including online multiplayer modes for up to 16 players.

  • 07.19.2004 4:46 PM PDT

[url=www.readyuplive.com=] Join Ready Up Live!![/url]
It is a great community for the hardcore gamer.
Tell them Mongerty sent you

I believe they stated something about the games becoming too chaotic with over 16 people.

  • 07.19.2004 4:47 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

it says up to 16 [ 8 Blue vs 8 Reds ]

  • 07.19.2004 4:48 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

whhaa nah dude if that crappy battle field modern combat game
on PS-blam!- can have 24 ppl on the internet then H2 will i gurantee it.

  • 07.19.2004 4:48 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Oh, and while i'm at it I should addd this stuff too.. before you ask.

---------------------------

Q: What new multiplayer features have been confirmed so far?

A: Whew... where to begin? Here's a quick rundown of what was new at E3 this year: (note : any and all of this is subject to change before the final release!)

* Each player can use an individual box in LAN games (up to 16 boxes)
* Players can join a game in progress
* If the game host leaves, the game will migrate to another host and keep on going!
* The host of a game can lock it, preventing anyone else from joining
* You can play as Spartans or Elites in multiplayer
* Player models can be customized with color schemes and emblems
* The handheld rocket launcher includes a target tracking feature - when zoomed in an enemy vehicle, the reticule turns red and the rocket will home in on the target.
* The needler has received a fire-power upgrade from Halo 1 (it no longer just leaves a nasty skin rash)
* You can dual wield single-handed weapons
* The Covenant Energy Sword can be wielded by players!
* The Warthog and Ghost can both be boarded and are both fully destructible
* The Warthog in this case was equipped with a rocket launcher and also comes equipped with a horn (R trigger) as well as an e-brake (L trigger).
* The Ghost is equipped with a boost feature (L trigger) to zoom away at 2x the normal speed (but you can't shoot or steer as well)
* New map = Zanzibar
* Destructible fusion cores litter the map and will explode when shot (and kill nearby players)
* The defensive team has two stationary turrets at their disposal - but both can be blown up with a well placed shot(s)
* You have to hold down X to pick up the flag
* The map has tons of interactive and destructible objects: breakable windows, opening gates, lowering bridges, destructible columns and more..

  • 07.19.2004 4:50 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Also they stated that the xbox would have too much trouble handling more than 16 players unfortunatly.

  • 07.19.2004 4:50 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

No Bungie has stated that they will not be supporting Xbox Live. They also said that in a month after the release date it will be coming out on the PS2 and Gamecube. They said that they will not be upgrading the graphics and using the normal halo engine. And halo 2 is going to be called Halo: The Revenge of FN Grunt.

LOL For you newbs out there, im just joking. I wish i could see your faces.

  • 07.19.2004 4:51 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

I believe in most cases, 32 players might be too much. I play Halo on xbc all the time and it gets crowded with 8 people sometimes. However, Halo 2 multiplayer levels look huge compared to Halo maps. And I want to see what 32 players would be like on Longest.

  • 07.19.2004 4:54 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Posted by: Extabyte
No Bungie has stated that they will not be supporting Xbox Live. They also said that in a month after the release date it will be coming out on the PS2 and Gamecube. They said that they will not be upgrading the graphics and using the normal halo engine. And halo 2 is going to be called Halo: The Revenge of FN Grunt.

LOL For you newbs out there, im just joking. I wish i could see your faces.

what a flamin home, -blam!-ETTO!!!!!!

  • 07.19.2004 4:55 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT


Posted by: ChapIain
... And I want to see what 32 players would be like on Longest.


very... very... messy.

  • 07.19.2004 4:59 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

longest forget that wizard rockets 32 players spawn shoot ...dubble kill....tripple kill...killtacular......killtacular...killtacular...One rocket

  • 07.19.2004 6:01 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

32 playerz is to crowded man try playing Battlefield:1942 with 64 playerz its a freaking mayhem but its still rock

  • 07.19.2004 6:15 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

even if there was up to 32 players, ide stick with 16. Noone would live if it where 32. 2 spawn campers, 4 base campers, 3 ppl in a warthog, 2 ppl in ghosts, and 1 person in a tank. try surviving against that.

  • 07.19.2004 6:19 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

what!!!!!!!!!!!!!!.... yeah i love you bungie...

  • 07.19.2004 6:21 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Posted by: justlazy
longest forget that wizard rockets 32 players spawn shoot ...dubble kill....tripple kill...killtacular......killtacular...killtacular...One rocket


Phht. Chiron, rockets & grenades. 32 players. Teleport. BOOM! Spawn. Teleport. BOOM!

  • 07.19.2004 6:26 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

and sorry if ask... how can i comunicate with all my team members? there is a single voice channel where all can speak simultaneusly... or can i only speak to 1 member?

  • 07.19.2004 6:28 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

No maps are going to be as small as chiron and all the most that Halo 2 is going to have is 24 which is a 50/50 chance their will be.

  • 07.19.2004 6:28 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

you tard on xbox live you talk to your whole team i believe and their might be a all channel where everyone can talk together enemy or friend.

  • 07.19.2004 6:29 PM PDT