- last post: 01.01.0001 12:00 AM PDT
Oh, and while i'm at it I should addd this stuff too.. before you ask.
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Q: What new multiplayer features have been confirmed so far?
A: Whew... where to begin? Here's a quick rundown of what was new at E3 this year: (note : any and all of this is subject to change before the final release!)
* Each player can use an individual box in LAN games (up to 16 boxes)
* Players can join a game in progress
* If the game host leaves, the game will migrate to another host and keep on going!
* The host of a game can lock it, preventing anyone else from joining
* You can play as Spartans or Elites in multiplayer
* Player models can be customized with color schemes and emblems
* The handheld rocket launcher includes a target tracking feature - when zoomed in an enemy vehicle, the reticule turns red and the rocket will home in on the target.
* The needler has received a fire-power upgrade from Halo 1 (it no longer just leaves a nasty skin rash)
* You can dual wield single-handed weapons
* The Covenant Energy Sword can be wielded by players!
* The Warthog and Ghost can both be boarded and are both fully destructible
* The Warthog in this case was equipped with a rocket launcher and also comes equipped with a horn (R trigger) as well as an e-brake (L trigger).
* The Ghost is equipped with a boost feature (L trigger) to zoom away at 2x the normal speed (but you can't shoot or steer as well)
* New map = Zanzibar
* Destructible fusion cores litter the map and will explode when shot (and kill nearby players)
* The defensive team has two stationary turrets at their disposal - but both can be blown up with a well placed shot(s)
* You have to hold down X to pick up the flag
* The map has tons of interactive and destructible objects: breakable windows, opening gates, lowering bridges, destructible columns and more..