- mixtertrix
- |
- Senior Legendary Member
"You got 2 years of cl1t deepening you mean?"
"Uh. Wut?"
"..."
"Do you know what a cl1t is, dear?"
"LAWL SO SIGGING THIS -blam!-!"
Posted by: Fos Tis Krisis
I just dont believe a Spartan could kill another Spartan in 2 punches. Ever. Also, the Melee being so strong is the biggest reason Halo 3's AR is a Noob weapon (AR Beatdown) Which is why I suggest at least 3 melees to kill (like both Halo CE and Halo 2 before it) also, ever since the Melee lunge was introduced, (In Halo 2), Halo got Noobier.
Anyway, yeah, alot of people comment that I should be making games. but unfortunately it is hard for a high-school dropout. Even one with innovative ideas, and plenty of experience working with ACS (the code used in DooM, Heretic, Hexen, and Strife, all games made by ID), designing weapons, classes, multiplayer AND campaign maps and gamemodes for those games. But I made my choices.
I hear you, fellow dropout.
Anyway that is true about 2 punches being able to drop a Spartan, it's impossible, even from another spartan. The energy sheild would just deflect the force, then you have the armour, then the steel hard bones. But I guess it's just the gameplay speaking. It would be too time consuming to have to hit someone multiple times. It would be a fist fight with weapons.
I just thought of another idea. When you splatter someone, you get a dent in the vehicle at the point of impact. I mean these guys are about half a tonne with armour on.
~haloscout