- Councilor_117H2
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- Noble Member
Posted by: mixtertrix
Please note this is not a repeat thread of the "A more violent, gritty Halo."
Hello all.
I was recently thinking about what Halo : Reach could turn out to be if it was alot grittier. Now, I am not talking about intense gore and such (GOW). But what I would like to see is more intense, hardcore gameplay.
Just a few little ideas.
- The screen/HUD shakes, your weapon sways, and the ground thuds as you sprint.
- The battles should be sort of like Halo's Believe campaign, but not that hectic. More covie, less marines.
- When there is a big explosion near you, the screen/HUD shudders and flickers, and forces you sideways towards the other direction (from the blast), then fades back to normal. Maybe a deafening sound aswell. Example - 0:20 seconds or so.
- When driving a Warthog/Mongoose etc. the screen/HUD should flicker each time you hit a bump or jump.
- Maybe an essence of blurring when boosting in a covie vehicle. (Things flying past)
- Everytime you fall from a great height, the screen/HUD blurs, goes black a little and flickers, maybe the visor cracks around the edges aswell.
- Make the ground shake a little when a horde of grunts or such are running towards you.
- Visor cracks start to appear in the corner of the screen/HUD after taking damage.
- When you splatter someone, the vehicle dents inwards at the point of impact a little.
- Etc.
Please no flaming on my above ideas and more will be posted as I think of more.
So, what ideas do you have for a more grittier version of Halo : Reach?
I am hoping for this game to be as great/greater than all other previous Halo's and from the books this battle sounds very intense.
~haloscout
there is no way to tell the story of the fall of Reach without being extremely violent and sad, so yes. All you sayd is great that should be in the game.
in the part of the grunts, there must be like 40 grunts for that to happend right??
the gameplay should be very emotional (even more than Halo 2; the level Uprising remember? it was just revenge, no more no less)
and the game should be more "dark" I expected that for Halo 3 but all level take place in daylight... or iluminated places, and Bunige should add some new features to the campaign (the things like ground shake and all that) and features to multiplayer to,and some extras to the campaign would be welcome.
[Edited on 07.12.2009 3:10 AM PDT]