- last post: 01.01.0001 12:00 AM PDT
Well after playing through halo 2 again i realized that brutes were really fun enemies because they were unique. Then in halo 3 i get the feeling that bungie couldn't get rid of the elites so they modified the brutes to fill their place. This obviously didn't work, now if we were to put halo 3's brutes into Reach they would be filling the same role as elites. You don't want two different enemies filling the same role.
I think bungie should use the halo 2 brutes, but they will have the armor of halo 3's without any shields. In halo 2 the brutes had a head plate that you shot 3 times to knock it off and once more for the kill... This is how the helmet should fall off in reach. (the body armor should never fall off) after their helmet falls off they should go berserk, but they should try to not show their head.
These new brutes would be given a new role as the grenadiers of the covenant.
Maybe they could sit behind all the other covies and shoot grenades from their brute shots.
there could also be parts were you run into a brute pack, which would have the spiker/brute plasma rifle brutes, and the chieftain with the gravity hammer.
the ranks would be decreased for Halo: Reach.
There would be a minor (has nothing but a helmet and a bandoleer.) looks like this and carries spikers/brute plasma rifles.
a major which looks like this carries a mauler
a ultra which could look like this which could carry brute shots
and of course the chieftain which looks like this which would carry a grav hammer.
now none of these would be as powerful as they are in halo 3, because they would have no shields.
For matchmaking the brute could work. In halo 2 the brutes were hunched over slightly so they were not as tall as halo 3's. So if the halo 2 body plan was used their height would not be too large. The basic body armor would look like this, and their could be different helmets, shoulders, etc. the only difference would be that the matchmaking version has shields (assuming halo reaches multiplayer has shielded players.)
Now this is only a list of what i want, but i believe if brutes were implemented in his way it could be a great improvement to halos gameplay.
EDIT: well of course after typing this i realize someone already made a thread like this, oh well mines more detailed.
[Edited on 07.11.2009 9:19 AM PDT]